Time monster by falcon11445
ATTENTION: as of right now there is no way to turn off sound, please listen at own risk. However, in time monster you play as a monster who travels through time and witnesses human evolution and throughout the game learns new things. However the monster realizes how cruel humans are and it is made to make the ultimate choice...
CONTROLS: A and D to move left and right,
W to jump,
to kill people, jump on their heads.
WARNING: Some people are having trouble playing this game on a windows 8 computer, sorry if this happens to you.
SMALL PATCH: Some people have recently been getting stuck in levels, this small patch has hopefully fixed this issue by moving both the sprites and respawn points so that this hopefully does not happen.
CONTROLS: A and D to move left and right,
W to jump,
to kill people, jump on their heads.
WARNING: Some people are having trouble playing this game on a windows 8 computer, sorry if this happens to you.
SMALL PATCH: Some people have recently been getting stuck in levels, this small patch has hopefully fixed this issue by moving both the sprites and respawn points so that this hopefully does not happen.
| Windows .exe standalone | http://www.mediafire.com/download/9pgjs0bs1odtvpn/Time_monster.exe |
| backup .exe | http://gamejolt.com/games/time-monster/88149 |
| Source code and game | https://www.mediafire.com/?mvibci51pkbbovp |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=38333 |
Ratings
| Coolness | 77% | 2 |
| Overall | 2.71 | 787 |
| Audio | 2.19 | 621 |
| Fun | 2.74 | 658 |
| Graphics | 2.26 | 835 |
| Humor | 2.56 | 531 |
| Innovation | 2.05 | 886 |
| Mood | 2.40 | 779 |
| Theme | 2.83 | 763 |
If you haven't collect enough stars and go to the portal, the portal sound keeps playing.
In a stage, the text color clashes with the background color. It's black-on-black.
There are lots of minor things: it seems like hitboxes could be tweaked (I think I was able to kill enemies by just jumping next to them, not landing on top of them), there are a number of bugs (sand disappearing even when not touched, I got stuck in a wall one time, etc.), and some graphical quirks (e.g., unreadable text), but I think the biggest issue is with the level difficulty. I found the earliest levels to be the hardest, while many of the later levels were pretty linear and easy. I think if you could replicate aspects of the early levels onto the later levels, it would make for a stronger game.
Congrats on submitting!
Story progression is kind of weird, but congratulations on amount of levels and content :)