Bloodiest Mary by nullmike
Running a bar is never easy. Especially if your “drinks” arrive in body bags and your clientele exclusively subsists on human blood.
Oh—and did you know that, after drinking a person’s blood, vampires temporarily assume the emotional and physical state of that person? So choose carefully when deciding whose blood to serve to which patron. This could make the difference between getting paid and… far less pleasant things.
| Link | https://github.com/KingCrimsonN/Vampire-Bar |
| Link | https://nullmike.itch.io/bloodiest-marry |
| Original URL | https://ldjam.com/events/ludum-dare/53/bloodiest-mary |
Ratings
| Overall | 127th | 4.079⭐ | 21🧑⚖️ |
| Fun | 308th | 3.737⭐ | 21🧑⚖️ |
| Innovation | 102th | 4⭐ | 21🧑⚖️ |
| Theme | 790th | 3.711⭐ | 21🧑⚖️ |
| Graphics | 438th | 3.921⭐ | 21🧑⚖️ |
| Audio | 274th | 3.737⭐ | 21🧑⚖️ |
| Humor | 321th | 3.526⭐ | 21🧑⚖️ |
| Mood | 39th | 4.368⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 14🗨️ |
Hope this gets a lot more ratings!
I really enjoyed the gameplay though. I like the concept of being a barkeeper, having to think about how your clients are feeling and match a drink to their mood, without if being dumbed down in any way so you have to use your intuition of the feeling from the blood of the corpse as well.
I also enjoyed the intrigue aspect, talking to your customers about their day but trying not to pry too much and keeping it professional, reminding you that your job is to help them feel better about themselves and not satisfy your own curiosity or serve your own needs.
Amazing job. Do you make any other games? Would be interested in playing past the 'demo'.
@merrow Thank you! I do really hope I'll get to work on this up ahead. We fell in love with this idea, and we had much more narration ideas further down the line haha.
@adam-jewell Thank you for the extensive feedback :) Glad you liked it!!
I personally don't work on any bigger projects atm, but you can find some of my jam games and short projects on itch. I would love to get this game to a more satisfying and fulfilling point.
@artatruc Thank you! We worked quite a bit to make this atmosphere (especially getting 3 different artists to do little bits that would still stay be consistent). But the resulting vibe was really inspiring and motivating for me, the developer, to get this thing going haha.