Parcels, Please by Mat Stevenson

[raw]
made by Mat Stevenson for Ludum Dare 53 (JAM)

About

Packages, please is a parcel delivery game. You must co-ordinate a depot and instruct your staff to deliver packages across an expanding map.

How to play

  • Press ESC during gameplay to pause or quit.
  • As you progress, hire more couriers using the hire icon
    • You will need them as the incoming packages gradually speeds up
  • Wait for new packages to arrive
    • Use the red progress bar to track this
  • Load up courier(s) with packages
    • Drag and drop packages into empty carrier slots
    • Packages can be re-arranged/swapped between couriers
    • Each package has a deadline (as shown by its progress bar)
    • You must pay back the value of any undelivered packages
  • Dispatch your courier
    • Use the arrow icon on a carrier to dispatch them
    • They will start delivering
  • Survive
    • Try and beat the game
    • Difficulty will increase as the map expands

Screenshot from 2023-05-01 21-13-35.png

Ratings

Overall 663th 3.5⭐ 21🧑‍⚖️
Fun 689th 3.316⭐ 21🧑‍⚖️
Innovation 409th 3.553⭐ 21🧑‍⚖️
Theme 142th 4.342⭐ 21🧑‍⚖️
Graphics 469th 3.875⭐ 22🧑‍⚖️
Audio 515th 3.316⭐ 21🧑‍⚖️
Humor 904th 2.529⭐ 19🧑‍⚖️
Mood 895th 3.176⭐ 19🧑‍⚖️
Given 24🗳️ 11🗨️

Feedback

Alex Chertilin
01. May 2023 · 21:04 UTC
I like it! I lived for 2.23 min
JAsonsumm1
01. May 2023 · 21:11 UTC
This was nice, took me a little while to figure out what to do, but when I got going I made it 3.38mins :) nice job!
Krash
02. May 2023 · 01:03 UTC
I really enjoyed this game. I'm a pixel artist and really enjoyed the art you made the for the game. The music also had a good vibe.
ljg
02. May 2023 · 01:54 UTC
Neat little game! I liked it, but I wished I could tell which carrier was which.
Tim Sims
02. May 2023 · 05:09 UTC
Wow, that was a cool game! I got up to $180 my first game before I started getting too many fines. Great work!
LDJam user 337828
02. May 2023 · 20:50 UTC
Neat game, the environment visuals definitely grabbed my attention! The rest of the art compliments it well, even the ui. Nice job getting a nice cohesive design all done in the jam time frame! Looking forward to beating my previous time soon, 3.44 mins! :smiley:
dprings7
02. May 2023 · 20:51 UTC
Great concept and execution! Thought it was going to be quite easy, then I suddenly got slapped with a bunch of fines and the challenge kicked in. Enjoyed it!
sbeif
02. May 2023 · 21:13 UTC
135 dollars and 6.08 minutes. Nice game, works well, although I would have liked more couriers since most of the time I was just waiting for them to come back and losing money. Perhaps you could consider making them a maintainance cost instead of a one time purchase so that the more courier I have, the harder it is to manage them and the higher the cost, for a possible higher gain. Anyway nice game and good execution
RaMoNVicious
02. May 2023 · 21:39 UTC
Super nice game! As for me - want to have more time to chouse packages in same direction. Graphics and sound are amazing! :)
JDeeDubs
03. May 2023 · 14:44 UTC
Cute game! The vibes are great, especially the buildings; you really hit the retro game nostalgia right on the head with those. Expanding the map as you play is nice. I would have liked to hire couriers at my own pace (with some drawback) because it felt like I was drowned in deliveries right after I hired the 3rd guy.
Anyways, lovely game. Thanks for publishing it!
zgragselus
05. May 2023 · 00:43 UTC
The game is nice and enjoyable.

One of the main obstacles in finishing it is that it's I guess heavily reliant on RNG - once you get a 3rd guy, the deliveries come faster than you can clear them - therefore you will drown in packages. You have to be lucky with what packages come in and how close their delivery is (which is also random).

Anyways, as for jam game - it's quite polished and plays nice.

Keep up the good work
Demuss
11. May 2023 · 20:59 UTC
I love the esthetics!

Gameplay is very chill and cool for few minutes... I wish it would be more strategic by giving the player information where given packed goes, it would allow planning the routes for the drivers.

Other small things: I liked the dynamic of running out of space and size of boxes, i would like to see the "buy driver" button to be grayed out and display amount needed instead of just pooping when it's ready (unless i didn't understand something)

The game also needs some smarter RNG and balance... The player was just flooded with packages and because there is not much player can do it felt unfair
ardorugus
14. May 2023 · 04:22 UTC
Feels chill, but don't let yawning here. Liked the concept, when figured it out. Can be polished and balanced, of course, but it's nice overall.
f3rri88
14. May 2023 · 09:45 UTC
I felt it complicated to understand at first but then I catched up quite fast.
Nice game, original and fun.
I was getting fined constantly for getting out of space.
elFlashor
14. May 2023 · 16:19 UTC
I liked this one! Start chill but quickly becomes complex where you have to plan your routes to not get bankrupt...! Pretty good, congrats!
Zyrconium
14. May 2023 · 19:46 UTC
There's some interesting strategies that emerge from the design here.