{"author_link":"\/author\/frogcheese\/","author_name":"frogcheese","author_uid":"25059","comments":[{"author_name":"TwixtorTitan","author_uid":"40573","time":"Aug 24, 2015 @ 10:56am","epoch":1440413460,"text":"Nice little game with good graphics but I didn't really understand what I had to do :\/"},{"author_name":"frogcheese","author_uid":"25059","time":"Aug 25, 2015 @ 4:30am","epoch":1440476700,"text":"@TwixtorTitan Thank you! It's a pretty simple game, so it only spawns enemies for you to kill indefinitely. The goal is just to raise your high score until you die, but I think I might've made the enemies a bit weak."},{"author_name":"Reisen","author_uid":"51666","time":"Aug 25, 2015 @ 5:34am","epoch":1440480540,"text":"Movement control relative to character-to-mouse direction takes some time to get used to."},{"author_name":"6DownStudios","author_uid":"39552","time":"Aug 30, 2015 @ 12:58am","epoch":1440895980,"text":"Nice take on the theme!  Movement's a bit tricky at first, which makes it even more satisfying once you get the hang of the inertia and can pull off some great dodges. Fun stuff!"},{"author_name":"marvalgames","author_uid":"35388","time":"Sep 7, 2015 @ 6:15pm","epoch":1441649400,"text":"fun. More polished than it looks at 1st glance.\r<br\/>The controls were annoying at 1st but when I gave it a chance it gave it a different feel that was playable."},{"author_name":"radmars","author_uid":"18627","time":"Sep 7, 2015 @ 9:57pm","epoch":1441662720,"text":"Nice! It was fun to feel the anticipation of the next wave when the screen was empty. It'd be cool if you added a countdown between waves to encourage that excitement."},{"author_name":"MercuryXGames","author_uid":"56141","time":"Sep 14, 2015 @ 4:17pm","epoch":1442247120,"text":"Nice game!"}],"images":["ld33\/25059-75392a3d4ee77159c2e5a06b0db2d35b.jpg","ld33\/25059-018a6022d8f38c08846f6d6788c1a3a9.jpg","ld33\/25059-864c269f62fc2f9968f60cd3f252b0e1.jpg","ld33\/25059-908097ebd214a629cae181b029aba42f.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49232304\/Unity\/EatShipsThriveWeb\/EatShipsThriveWeb.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49232304\/Unity\/EatShipsThrive-Win.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49232304\/Unity\/EatShipsThrive-OSX.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49232304\/Unity\/EatShipsThrive-Linux.zip","text":"Linux"},{"url":"https:\/\/github.com\/p-dahlback\/ld-33","text":"Source"}],"metadata":{"g_key":"8824","g_author":"25059","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8857","g_title":"Eat Ships and Thrive","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/25059-shot0-1440362298.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/25059-shot1-1440362298.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/25059-shot2-1440362298.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/25059-shot3-1440362298.png-eq-900-500.jpg"],"text":"Drifting through the empty void of space would be enough to make any amalgamation of putrid pulsating flesh cranky. Especially with all these ships around - looks like some civilisation or other is upset about your festering appendage oozing all over their doorstep. \r\n\r\nIt's alright. You have an iron stomach for things like this.\r\n\r\nWHAT?\r\n\r\n* You are an abomination of adjective-less description.\r\n* A load of ships are flying around your personal space.\r\n* Destroy them.\r\n* Eat the remains.\r\n* Watch out for asteroids!\r\n* Try to get as high a score as possible!\r\n\r\nHOW?\r\n\r\n* Use the mouse to aim your creature\r\n* Move with WASD or the arrow keys.\r\n* Shoot using SPACE BAR or the LEFT MOUSE BUTTON. Each shot reduces your mass slightly, so if you go spraying too wildly you'll lose a lot of shielding.\r\n* Ships can also be destroyed by running into them.\r\n\r\nTools used:\r\n* Unity3d\r\n* Pixen for the sprites\r\n* Audacity and Bfxr.net for sound effects\r\n\r\n* Fonts available for personal use from dafont.com. The fonts used are:\r\n** \"A Damn Mess\" by Spork Thug Typography (http:\/\/www.dafont.com\/a-damn-mess.font)\r\n** \"Cacavia01\" by Ward Zwart (http:\/\/www.dafont.com\/cacavia01.font)\r\n\r\n\r\nThis is my first real game using Unity, and I'm really happy with it considering. Didn't have time to do music, but I guess the silence might lend it an eerie atmosphere so I'm not torn up about it.","title":"Eat Ships and Thrive"}