Bloody Boxes by Augmotic
You awake to a flood of mysterious deliveries in your new apartment. They have special instructions on how to handle them. Although, there is something strange about them. It almost is like they are alive.
Controls - Movement - WASD - Look - Mouse - LMB - Interact / Pickup / Drop - RMB - Rotate - Middle Mouse - Throw - Q - Notes - Space - Jump - Shift - Sprint - Tab - Fast Forward Box Timer (For Testing and Memes)

| Link | https://augmotic.itch.io/bloodyboxes |
| Link | https://github.com/Augmotic/LD53 |
| My Website | https://www.augmotic.dev/ |
| Original URL | https://ldjam.com/events/ludum-dare/53/bloody-boxes |
Ratings
| Overall | 292th | 3.203⭐ | 34🧑⚖️ |
| Fun | 317th | 2.938⭐ | 34🧑⚖️ |
| Innovation | 211th | 3.297⭐ | 34🧑⚖️ |
| Theme | 338th | 3.234⭐ | 34🧑⚖️ |
| Graphics | 308th | 3.094⭐ | 34🧑⚖️ |
| Audio | 240th | 3.048⭐ | 33🧑⚖️ |
| Humor | 182th | 2.935⭐ | 33🧑⚖️ |
| Mood | 150th | 3.484⭐ | 33🧑⚖️ |
| Given | 29🗳️ | 55🗨️ |
The idea is good, and with some polishing the game can be very good, cheer up!
I picked boxes, threw them around - that felt satisfying. I managed to stack non-stackable boxes and they broke, which forced me to sleep. It counted score in some way, although I didn't understand what was the goal (stack boxes as much as possible without breaking them? Or?)
Anyways, the mood is nice. Interactable lightning adds into it.
Kind of creepy. Hello? They pop up everywhere and need Hello? Something from me... Did I order Hello? those crates or are they just coming to visit? Hello?
Would love just tiny bit more ambience light around though. Kept hitting walls and never seen appartment illumination like that even for night-lights!
It just score, I gather? And at some point we can get 3-themed boxes too? Never actually reached that - sometimes combos just wreak me. Maybe more than one 'bad' box to make you lose would do the trick so it would make everything a little bit longer? One unlucky combo is all it takes and you actually never manage to run out of space so to speak - it always just combo on one box for me :( Or maybe make it longer until double combo appears, so space actually would mater.
Definatelly needs some gamey element about postioning those boxes (that matters) to feel really awesome.
Atmosphere is ripe for some scary tension, though really I am glad there was nothing actually scary here. Turning on the lights was neat, small reward for looking around. To encourage a higher score some more feedback would be nice, though not losing is a good indicator that you can keep going.
Good work!
it did get quite boring after a while but I found the atmosphere was done pretty well and the sound the boxes make is pretty funny.
pretty solid game I guess :smile: