Package Panic by Porcus_Pie
Stack, stack, STACK!
Time is low and your boss is breathing down your back. Stack the delivery trucks and get them out the door before it's too late. Try to stay on top of it, and get a high score

Description
Package Panic is an arcade style puzzle game focused on fast paced tetris-style stacking. Different shaped packages must be stacked into a van before being sent off for Delivery. The more you send off, the tighter the schedule gets until you eventually can't keep up! If you fill the truck more than half, you get a time bonus! The more full, the more time you get.
03/05 - Post-jam "bug" fix, I was told the game was quite small on some screens so I just made it bigger on itch.io. No gameplay changes at all.

Thoughts
This game I almost gave up on, but I am so happy I pushed through. Finally I managed to have a game with music! The game uses click and drag controls, with q & e for rotation and space to send out trucks. A tutorial can take you through how the game works. Enjoy!
High Scores
707 - Porcus_Pie
53X - benjamin
500 - LeRevueur
Comment a higher score and I will update this number!
| Link | https://judehdesign.itch.io/package-panic |
| Link | https://judehdesign.itch.io/package-panic |
| Original URL | https://ldjam.com/events/ludum-dare/53/package-panic |
Ratings
| Overall | 69th | 3.935⭐ | 25🧑⚖️ |
| Fun | 93th | 3.783⭐ | 25🧑⚖️ |
| Innovation | 201th | 3.341⭐ | 24🧑⚖️ |
| Theme | 63th | 4.239⭐ | 25🧑⚖️ |
| Graphics | 65th | 4.109⭐ | 25🧑⚖️ |
| Audio | 41th | 3.957⭐ | 25🧑⚖️ |
| Humor | 133th | 3.225⭐ | 22🧑⚖️ |
| Mood | 125th | 3.591⭐ | 24🧑⚖️ |
| Given | 15🗳️ | 19🗨️ |
Music is great, art is great, and of course, the gameplay. amazing!
Really addictive, played it longer than I meant to. :laughing:
The only feedback I have is that I'd like a fullscreen button on the itch.io page.
My score was 360.
I have two suggestions tho, firstly the dialogue sound in the tutorial could be a little quieter. Secondly I think that this game would be really awesome with keyboard controls - for me it would make gameplay smoother and more challenging, I would also feel more control over what is happening. The game would then have a great potential for some real score chase.
Overall I think it's a very solid game, it's finished and really playable, I enjoyed it a lot!
Always a handful of Tetris twists per jam, but never seen one this competent before! The modifications on the basic rules make perfect sense - the new pieces are good additions - and the use of theme is the best I've seen so far this rating period.
Graphics and sound all very good.
All in all, really well done. Complete digital crack as well, had a half dozen games :D
Music is catchy. Very polished to be done in 48h
The game feels really polished. The music and sfx fits the game perfectly.
It would have been nice to have some more challenges when getting a new truck, like some blocked tiles or something.
I had a lot of fun playing you game, It is a strong entry. Well done :thumbsup:
The music was very fun and really fit the game's theme. It would have been cool to see an extra puzzle mode or something where the goal is to completely fill up the truck, but it seems like that would have been a little out of scope for this jam. Overall, it was really fun! Good luck with future jams!
Really had fun with this one, nice job! I skipped the tutorial and then lost my first game pretty quick because I didn't immediately understand two things: I didn't realize you could rotate blocks, and I thought the truck would just auto-ship when the clock ran down.
I watched the tutorial after that, and it cleared everything up, but the game is very close to totally self-discoverable without a tutorial, just not quite.
The vibe is really good. It scratches a little of the tetris itch but with a huge twist since I don't have to live with my mistakes, and it's more of a balance between placing very quickly and also maintaining open options. The choice of three packages to place is also a very nice aspect that lets me hold things in reserve while I see how other situations develop.
Music was a nice, art is nice, and the core gameplay loop is really addictive with a nice pacing an a mix of mechanical urgency vs mental analysis. I found myself falling into a real flow state with this one. Very nicely done.