Moon Express by quadtree
You have 3 minutes to deliver packages between bases on a moon!
Controls: - WASD/Arrow Keys - Move - Ctrl+R - Restart
Press any key to start
| Link | https://github.com/Quadtree/LD53 |
| Link | https://quadtree.me/ld/ld53/html5/ |
| Link | https://quadtree.me/ld/ld53/win32/ld53.zip |
| Original URL | https://ldjam.com/events/ludum-dare/53/moon-express |
Ratings
| Overall | 307th | 3.158⭐ | 21🧑⚖️ |
| Fun | 260th | 3.158⭐ | 21🧑⚖️ |
| Innovation | 321th | 2.921⭐ | 21🧑⚖️ |
| Theme | 311th | 3.421⭐ | 21🧑⚖️ |
| Graphics | 221th | 3.474⭐ | 21🧑⚖️ |
| Audio | 184th | 3.353⭐ | 19🧑⚖️ |
| Humor | 174th | 3⭐ | 19🧑⚖️ |
| Mood | 194th | 3.333⭐ | 20🧑⚖️ |
| Given | 26🗳️ | 7🗨️ |
Good music and sound effect. I like the realistic moon base and terrain design🤗
I like the dynamic of how you *can* accelerate to maximum speed if you want, but then you lose control which costs you more time, and how that forces you to be moderate if you want to have a chance of succeeding.
- Graphics. Not sure how to improve it but the current graphics don't seem visually that interesting
- A story or something that gets the player emotionally connected with the game somehow. 100th coin's [inbox fool](https://ldjam.com/events/ludum-dare/53/inbox-fool) was a good example of this with the voice over and the boss fight.
- Maybe some way to win rather than just the game ending when time runs out.
Also liked the design ideas for each section of the level. One has a hill, the other has few obstacles, the other has very rocky approach.
I think having a way to control the torque on my buggy would have been fun. That would let me have more sense of control when I started tipping over.