Instant Delivery by Scorpion
I am a solo developer. I'm still a beginner but not a complete beginner. My first Ludum Dare Submission. Everything is created by me from scratch except the audio and the font. Instant Delivery is a game about delivering packages to party's while dodging incoming traffic. There is no Linux and mac build right now the game only works on window.
| Itch.io link | https://qasimtariq.itch.io/instant-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/instant-delivery |
Ratings
| Overall | 950th | 3.211⭐ | 21🧑⚖️ |
| Fun | 772th | 3.237⭐ | 21🧑⚖️ |
| Innovation | 920th | 2.947⭐ | 21🧑⚖️ |
| Theme | 686th | 3.816⭐ | 21🧑⚖️ |
| Graphics | 794th | 3.342⭐ | 21🧑⚖️ |
| Humor | 935th | 2.444⭐ | 20🧑⚖️ |
| Mood | 881th | 3.194⭐ | 20🧑⚖️ |
| Given | 29🗳️ | 9🗨️ |
Nice game congratz!
Also there was nothing preventing me from just spamming both package throwing buttons and focusing my attention on driving.
My one piece of advice would be to look into making the audio a bit less loud, it's a little startling when starting the game haha. Otherwise, nice entry!
Regardless of that though, this is a fine first jam game.
Also don't forget to check my game out if you can!
Aside from what has been mentioned, I think you are just a step away from an engaging gameplay loop. Maybe something like making packages appear as pickups on the road that you need to keep stocked up on - that would force the player into traffic more and from there you could layer in additional enemies and even player abilities pickups (invincibility, projectile, etc.). Mixing that chaos into your left/right throwing system sounds like a blast to me.
Regardless, you pushed through and submitted a game - good work!