Deerlivery by jackboz
Jia, a charming Chinese girl, journeys through city streets as she delivers delicious, homemade dumplings to her eagerly awaiting customers and fights with ninjas who want to steal the dumplings.
Do not forget to share the joy with Jia at the end of her journey :smile:

Controls
Move = WSAD
Attack = L-Mouse
Dash = R-Mouse
Pick Up a Crate = E
(Controller also supported)
Credits
Thomas Cain: Programming
Jack Boz: Managing, Level Balancing, Programming (itch page)
Ibrahim Özhan: Programming
[Melis Eser] (https://www.artstation.com/kailen): 3D Environment Art
Micro: 3D Character Art
Shanai Melvin: 2D Art (itch page)
| Link | https://github.com/jackboz/Ludum-Dare-53 |
| Link | https://od-wreckz.itch.io/deerlivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/deerlivery |
Ratings
| Overall | 773th | 3.405⭐ | 23🧑⚖️ |
| Fun | 553th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 916th | 2.952⭐ | 23🧑⚖️ |
| Theme | 543th | 3.952⭐ | 23🧑⚖️ |
| Graphics | 564th | 3.717⭐ | 25🧑⚖️ |
| Audio | 258th | 3.762⭐ | 23🧑⚖️ |
| Humor | 432th | 3.357⭐ | 23🧑⚖️ |
| Mood | 662th | 3.447⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 22🗨️ |
Kind of a small game with simple gameplay. Very nice scene at the end.
This was a fun little entry!
It took me a while to figure out what exactly I needed to do to win. At first it seemed like the main goal was to simply avoid the ninjas as much as possible, which seemed difficult to do and made the attack and dash feel pointless. In particular, at one point I lost because I had left the dumplings on the ground to try to fight the ninjas, and so I thought that leaving them on the ground was just generally a bad strategy.
Later I managed to figure out that the ninjas were actually stealing the dumplings directly from the package, whether it was on the ground or I was carrying it. This made the game make a lot more sense, as now I knew I had to either avoid the ninjas entirely or fight them off before they got to me or shortly after they stole a dumpling. This made the game a lot more fun, as now I actually understood what was going on, and it meant I could actually productively use the dash mechanic, which is a fun mechanic to use.
Overall, fun game!