Stork Serenity by Mathstr0fficial

[raw]
made by Mathstr0fficial for Ludum Dare 53 (COMPO)

Stork Serenity is a soothing Sokoban-inspired puzzle game. Play as a songbird working for the storks, helping to deliver babies to their eventual families. But don't forget that the storks' own eggs need to be in nests too! Help them out while relaxing in an ambient, early spring meadow teeming with life.

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Ratings

Overall 165th 3.65⭐ 22🧑‍⚖️
Fun 217th 3.35⭐ 22🧑‍⚖️
Innovation 368th 2.65⭐ 22🧑‍⚖️
Theme 175th 3.925⭐ 22🧑‍⚖️
Graphics 46th 4.225⭐ 22🧑‍⚖️
Audio 130th 3.553⭐ 21🧑‍⚖️
Mood 51th 3.95⭐ 22🧑‍⚖️
Given 0🗳️ 0🗨️

Feedback

Rustywolf
01. May 2023 · 05:09 UTC
My only criticism is that the maps feel needlessly large. I enjoyed the puzzle designs. Nice work!
LDJam user 268300
01. May 2023 · 08:02 UTC
Really intuitive gameplay and cute graphics. Nice little puzzle game and the idea of babies and storks was a nice take on the theme :) well done
campalans
01. May 2023 · 16:16 UTC
good puzzle game with a wide variety of well-planned levels
DGo
03. May 2023 · 03:56 UTC
oo I loved the aesthetics of this game, very relaxing and some good puzzles too. My only nit would be that there seemed to be a cooldown on when you can move, so if you move too quickly, some inputs are ignored. Thats a small issue though, and easily worked around.

Great job :)
greenphox
03. May 2023 · 13:25 UTC
wow, nice one! very nice graphics, but I think you could use less effects. Nice audio effects.
The puzzles were very nice but the absence of an undo button made them too unforgiving.
I would enjoy better controls, like having to press an arrow button for quite some time and move more than one time.
Anyways, those features are usually hard to implement in the jam period. Very nice game! wonderful graphics!
josemwarrior
03. May 2023 · 15:54 UTC
it's like you made a very good complete game, but you lacked to improve the quality of the puzzles, the difficulty curve is very poorly implemented, the puzzles are very simple and direct, added to a control a little clumsy (having to press each time to take a step instead of leaving pressed and move alone) make it quite boring. But visually and sonically it is above average. Plus it feels like a complete game. I would have liked to rate it higher if the puzzles had challenged me a bit more. I'm curious if the bird sounds were recorded during the weekend, a quite place to make a ludum :)
Starlight Glimmer is best poney
03. May 2023 · 21:47 UTC
I'm impressed by the graphics. You really made great use of this almost monochromatic palette and alongside the audio you absolutely nailed the look and feel

I'm not sure if there is much to say about the gameplay, although I agree with the previous poster that it wouldn't hurt for the puzzles to be a bit more challenging, even if it wasn't quite the point. Though making good head-scratching puzzles in a compo game is an extracurricular task so don't worry about it
Nivbeth
03. May 2023 · 22:12 UTC
Thank you so much, what a cute little game :heart: Loved it!

![Bildschirmfoto 2023-05-04 um 00.11.39.png](///raw/261/d/z/5b24d.png)
bart_diepvries
04. May 2023 · 14:15 UTC
Lovely game!! The graphics are really nice and the movement is smooth. It's just a joy to play! At first I was afraid it would be too easy but in the later levels you really do have to think about how you go at it!
Ryabchik
06. May 2023 · 17:44 UTC
The game is pleasant. High-quality pixel art has been made and cool sounds have been added (the background melody is a bit missing). Gameplay is nice, I liked it.
hanadulcet
07. May 2023 · 03:00 UTC
Great game, great game. My thoughts on the game:
- Biggest strength of the game is level design. Fantastic, fantastic level design that is puzzling at first, but makes you feel extremely satisfied when you figure it out (especially for the later puzzles). I wish I had like 100 of these levels, this is great for exercising the brain in a fun way.
- Good tutorial levels make it extremely clear how each element of the puzzles work (and teaches them to you one at a time so that difficulty progression in the game is fair and well-paced).
- The art + sprites are super cute and I love them - they add to an overall calm and pleasant mood for the game.
- One tiny thing is that from time to time, the rain sound effect in the background gets pretty loud and starts to drown out the rest of the bird noises, etc.

I would honestly love to see like 100 levels of this game. If you end up expanding the game at all, please let me know - I really enjoyed it!
OgelGames
07. May 2023 · 03:46 UTC
Such a nice game, everything is polished, and the ambiance is relaxing and perfect for a game like this.

My only complaint is that the levels feel too big, and moving around them was tiring for my fingers. Perhaps making the movement more smooth and continuous would improve that.

Amazing game though, I can't believe it only has 12 ratings!
Fear Games
07. May 2023 · 10:35 UTC
Really nice game, fits the theme well. Love the artwork.
JHax
07. May 2023 · 16:27 UTC
Really solid level design in this! Pixel art is gorgeous and the ambient sounds are really pleasantly relaxing.
Jupiter_Hadley
08. May 2023 · 07:58 UTC
Fun little puzzler! I included it in my Ludum Dare 53 compilation video series, if you’d like to take a look. https://youtu.be/d5bLQmuzzPs
Harmadillo
08. May 2023 · 15:00 UTC
Nice game. Good graphics and level design. I like having to deliver the storks children too. I would have preferred continuous movement over repeated button presses.
Kami Amiga
08. May 2023 · 15:15 UTC
I enjoyed this game :) A little critic though : as the maps are big and you have to press a key for each movement, it becomes quickly tiring for the fingers. Apart from that, it's a cute and relaxing game, puzzles are clear and not too easy nor difficult. Great job
LDJam user 337336
08. May 2023 · 17:50 UTC
Fun to play, the tutorial and the introduction of mechanics in each level is very well made for a compo game.

Solid entry, good work!
Pink shard games
08. May 2023 · 18:25 UTC
Really well made! I loved the level design, the mechanics were introduced perfectly and it quickly starts becoming challenging. Would've love to have a step count or something like that to give it some extra depth :)
Alchemic
11. May 2023 · 07:53 UTC
This is excellent. My only complaint is the repeated button presses are quite painful for me, I would have liked to be able to hold down a direction to continuously move.