Space Postal Service by bad_fetus

[raw]
made by bad_fetus for Ludum Dare 53 (JAM)

Deliver space cargo.

Windows only. Run "RUNME.exe" to play.

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Sound by Felin.

Project setup and some early code by oggeloppe.

Physics, design, and most of the code by me.

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Ran out of time, so the levels are very jank. Was supposed to have dev times and a medal system for time but didn't manage in time.

Controls in the pause screen.

Ratings

Overall 1100th 2.95⭐ 32🧑‍⚖️
Fun 917th 3.05⭐ 32🧑‍⚖️
Innovation 720th 3.183⭐ 32🧑‍⚖️
Theme 974th 3.417⭐ 32🧑‍⚖️
Graphics 989th 2.817⭐ 32🧑‍⚖️
Audio 704th 2.69⭐ 31🧑‍⚖️
Given 31🗳️ 44🗨️

Feedback

🎤 bad_fetus
02. May 2023 · 09:47 UTC
I'm unsure of why the AMAZING cover doesn't show up on the original post, but here it is:
![sps.PNG](///raw/5ef/65/z/5a849.png)


Also woops, the music doesn't loop. 🤦‍♂️
Gabu
02. May 2023 · 12:52 UTC
Hey ! Great game :thumbsup: I really like the concept, it was a great idea.

Everything I say below is in my opinion.

- The spaceship is a bit hard to control, and if we touch the ground horizontally, we're stuck and cannot move anymore. [Screenshot](///raw/1cb/95/z/5a997.png)

- The music doesn't really make think of the space. Of course, you did a really great work in the short amount of time, but let me give you some ideas in case you want to improve what you did.
Maybe you could have used some sin waves or other basic waveforms with delay, some really ambient pads with reverb to get a sound that really makes think to the space in my opinion.

- Also, that would have been cool to have a sound when you boost.

and rest is just about adding content c:. I didn't play every level, but some ideas for new obstacles: portals (like in Portal), lasers (that periodically activate and destroy the spaceship on touch), etc.

But otherwise, it is good. Don't stop.

Good luck for the next ones ! :thumbsup:
Ruslana
02. May 2023 · 19:48 UTC
I like this idea. The gameplay is a bit hard but could be a nice mobile game!
OriginalOregano
03. May 2023 · 02:29 UTC
Really liked the concept. the ship controlled well; it was quite difficult to control right as you attach to cargo, but if you could survive the initial onslaught then it controlled pretty well while carrying cargo as well. I agree with Gabu, there is a lot of potential here. The audio was pleasant while it was playing :D Nice Job!
obittner
03. May 2023 · 16:42 UTC
I really like the idea. Although I'm super bad at it. I got stuck laying on the side alot and needed to restart. I think the music is fitting and put me into a nice, calm mood.
ski11az
03. May 2023 · 17:06 UTC
Yes, the ship is clunky to control. Initially. To me that's the charm with these kinds of games. The game doesn't assist you, you have to play on it's terms. That's part of the fun; to learn how to control a ship that does not want to be controlled :smile: and once you do, the ship controls are actually quite responsive.

Overall I had a really good time, I like this type of game and this one really reminded me of the old retro arcade game Lunar Lander.

A few points of feedback:
- Would have been nice if the music played continuously. I liked it while it was there, but once it stopped things got eerily quiet.
- A hotkey to restart the level instead of having to open the pause menu each time you fall or crash. For a game like this where failure is frequent, being able to quickly start over is vital and could otherwise be a cause for a lot of frustration.
- Some feedback on how fast is too fast. Was hard to know if a crash into a wall would lead to death or if you'd be fine since there was no way of knowing what the speed threshold was.

Even though there were only a few levels, there was still some nice variety in their types. Some had a focus on being tricky to maneuver, others were focused on speed.
Keep it up! I would gladly have played more! :thumbsup:
carkh
04. May 2023 · 03:27 UTC
Theme is ok. It should be easier to reset the level (or maybe i'm just dumb and couldn't find it). I had some strange issues with the rope physics where the package somehow went under the ground !
Alyssa Sanden
05. May 2023 · 03:30 UTC
Very cool game! Slightly frustrating but overall a fun play with amazing mechanics!
LDJam user 242787
05. May 2023 · 04:12 UTC
Great game! Loved the unique concept and challenging ship controls. The variety in level types and retro arcade game genre made it even more enjoyable. The fitting and calming music also added to the nice mood. Well done!
chesschaser
05. May 2023 · 16:19 UTC
Very good!
Furtive Pygmy
06. May 2023 · 01:18 UTC
Easy to understand and controls work, even though a bit hard to get used to.
Some more polish and this would be a great little mobile game.
It would have been nice to restart with a keypress rather than menu > restart.
Great job team!
YurisCat
06. May 2023 · 02:28 UTC
This is a great game! Although I'm not very good at controlling the spaceship, I believe that with more practice, I will become more proficient. Also, the background music of the game is really good.:rocket:

I really wish that the competition could give the development team more time. But please don't be discouraged, your work is already great! Thank you for bringing us such an excellent game!:hearts:
LDJam user 233347
07. May 2023 · 10:46 UTC
Solid entry that keeps you entertained for a good while.

I missed the hot key to restart a level. Also the background music faded (or stopped) after a while, leaving the game with no audio what so ever.

nonetheless a good entry.
kanity
07. May 2023 · 11:34 UTC
The idea is interesting, but I struggled a lot with controlling the ship ^^' Once it falls (not dead, but just lies on the floor) I can't get it back up, only restart the level. Not sure if this was intended, but would be nice to get up w/o restarting if I didn't crash. Also your cover doesn't show in the post because it's for the page with the list of all the games only, you can edit the post and add more images to the post itself, with cover and screenshots of gameplay ^^
Nastasya
08. May 2023 · 07:22 UTC
Interesting game!
Skvader_418
10. May 2023 · 18:24 UTC
The idea could be perfect, but the controls are really hard.
My main gripe is that once I tip over (which is really easy to do), I can't turn myself back, and if I go too fast (once again, I accelerate really quickly), I will die. Also some times the boxes go out of bounds.