wizard path by slimetrash
use the mouse
press 'p' to skip a level, press 'q' to go back a level
press 'r' to retry a level
hold the spacebar to fastforward
music by sevencs - https://sevencs.bandcamp.com/track/i-have-decided-to-not-think-about-it
| Link | https://slimewitch.itch.io/wizard |
| Link | https://slimewitch.itch.io/wizard |
| Link | https://slimewitch.itch.io/wizard |
| Original URL | https://ldjam.com/events/ludum-dare/53/wizard-path |
Ratings
| Overall | 303th | 3.833⭐ | 35🧑⚖️ |
| Fun | 197th | 3.879⭐ | 35🧑⚖️ |
| Innovation | 258th | 3.742⭐ | 35🧑⚖️ |
| Theme | 1128th | 3⭐ | 35🧑⚖️ |
| Graphics | 406th | 3.97⭐ | 35🧑⚖️ |
| Mood | 240th | 3.955⭐ | 35🧑⚖️ |
| Given | 9🗳️ | 11🗨️ |
I'm getting this error after the loading bar :(

Took me a while to figure out I can drag and drop the arrows for the wizard to move and that R can be used to reset the level :) Might be a good idea to write that as well to description - or I am just slow.
Love the ambiance music, really fits the minimalistic graphics style, I think you nailed the atmosphere!
Also I love playing puzzle games like this, so right up my alley. Good job on making so many levels for jam game!
Maybe I'm doing something wrong?
I'm loving the graphics btw, that's why I wanted to play it :laughing:
So, I like the graphics. It reminds me of couple of other games that I played in Past LDs with that color palette. It's dark and ominous, but not scary per se. Good for puzzle game like this.
For puzzles themselves, I found them quite okay in difficulty. The 'what to do' though... It took me couple of tries to understand what to do with the arrows in the top left sections. I thought you needed arrows or WSAD to control the character. After a bit of tinkering it all went well though.
It's not really a humoristic game, so I'm not gonna rate it here.
Music is very on point here, good taste!
I wish it was more onto hmm... the actual `delivery` theme? Maybe I'm not seeing enough there.
A good entry nontheless!
Softlocked myself and couldn't press R by having the player eat up a control just as they leave a tile.
Third time was the charm and I got to play through the game. It's fun! I've seen puzzles like these before and I like the idea, always worth exploring. Congrats on the visual and audio side, they really bring the game together :) Overall impressive work!
I only have one more small thing. When I have highlighted an arrow I often wanted to pick another arrow instead. I should be able to click on it directly without unselecting the first.
Very good game! Loved it!
Would have loved a tutorial tho.
Edit: Here's the VOD!
https://www.twitch.tv/videos/1809195655?t=00h24m11s
Once I realised how to make the arrows appear in the mud, I quickly got the hang of it. I like the minimalist colour palette and the puzzles were clever and well thought out too! Well done!
very nice game!! :)
Sorry for writing a paragraph that barely had anything constructive in it, but hopefully this helps anyway! Great job, keep it up! :3
The clicking is bit janky with pieces not registering as in the holes, and I was lost at the start that pieces in the top left corner could be placed in the holes. But otherwise it was smooth
Good effort! :)