wizard path by slimetrash

[raw]
made by slimetrash for Ludum Dare 53 (JAM)

use the mouse

press 'p' to skip a level, press 'q' to go back a level

press 'r' to retry a level

hold the spacebar to fastforward

music by sevencs - https://sevencs.bandcamp.com/track/i-have-decided-to-not-think-about-it

Ratings

Overall 303th 3.833⭐ 35🧑‍⚖️
Fun 197th 3.879⭐ 35🧑‍⚖️
Innovation 258th 3.742⭐ 35🧑‍⚖️
Theme 1128th 3⭐ 35🧑‍⚖️
Graphics 406th 3.97⭐ 35🧑‍⚖️
Mood 240th 3.955⭐ 35🧑‍⚖️
Given 9🗳️ 11🗨️

Feedback

Stefan Funke
01. May 2023 · 22:03 UTC
Edit: It works for me on itch.io. Very nice game. I enjoyed it a lot! :smiley:



I'm getting this error after the loading bar :(

![error.JPG](///raw/0fb/54/z/5955b.jpg)
🎤 slimetrash
01. May 2023 · 22:14 UTC
@stefan-funke its not happening on my end? maybe try the itch link https://slimewitch.itch.io/wizard
Prostone
01. May 2023 · 22:20 UTC
HTML link works great for me, just to "counter" the first post.

Took me a while to figure out I can drag and drop the arrows for the wizard to move and that R can be used to reset the level :) Might be a good idea to write that as well to description - or I am just slow.

Love the ambiance music, really fits the minimalistic graphics style, I think you nailed the atmosphere!

Also I love playing puzzle games like this, so right up my alley. Good job on making so many levels for jam game!
Stefan Funke
01. May 2023 · 22:28 UTC
@slimetrash it works on itch, thanks. But I have another problem. I'm clicking the start button and the wizard starts moving. But the direction buttons at the top-left do not seem to work for me. The wizard just walks back and forth and does not turn.

Maybe I'm doing something wrong?

I'm loving the graphics btw, that's why I wanted to play it :laughing:
🎤 slimetrash
01. May 2023 · 22:29 UTC
@stefan-funke click on the arrow then click on the darker tile (will highlight when you hover over it)! (maybe shouldve put more instructions in the game heh)
MikoziQ
01. May 2023 · 22:45 UTC
I've had the same issue as @stefan-funke, but managed to play on Itch.

So, I like the graphics. It reminds me of couple of other games that I played in Past LDs with that color palette. It's dark and ominous, but not scary per se. Good for puzzle game like this.

For puzzles themselves, I found them quite okay in difficulty. The 'what to do' though... It took me couple of tries to understand what to do with the arrows in the top left sections. I thought you needed arrows or WSAD to control the character. After a bit of tinkering it all went well though.

It's not really a humoristic game, so I'm not gonna rate it here.

Music is very on point here, good taste!

I wish it was more onto hmm... the actual `delivery` theme? Maybe I'm not seeing enough there.

A good entry nontheless!
Rustywolf
02. May 2023 · 02:58 UTC
Really sick game design / aesthetics combo
Dominic Graziano
02. May 2023 · 02:59 UTC
very cool little game. nice mood and some challenging puzzles!
fusionnist
02. May 2023 · 05:17 UTC
Shout out to the comments for explaining the controls :)
Softlocked myself and couldn't press R by having the player eat up a control just as they leave a tile.
Third time was the charm and I got to play through the game. It's fun! I've seen puzzles like these before and I like the idea, always worth exploring. Congrats on the visual and audio side, they really bring the game together :) Overall impressive work!
Stefan Funke
02. May 2023 · 06:50 UTC
@slimetrash Thanks for explaining the controls :smile: I had a lot of fun playing!

I only have one more small thing. When I have highlighted an arrow I often wanted to pick another arrow instead. I should be able to click on it directly without unselecting the first.

Very good game! Loved it!
mmatt_ugh
02. May 2023 · 16:58 UTC
Nice game! Got to around level 5-7ish? Took me a bit to figure out the controls but once I did it was really enjoyable to plan then execute a path! When the spikes were introduced it made for a nice touch!
Tomáš Selmeci
02. May 2023 · 18:11 UTC
Very neat game, gets a bit hard. I would love if the character had a contrasting color to the level.
sergilazaro
02. May 2023 · 18:21 UTC
I really enjoyed solving all the puzzles! It was a bit confusing right at the beginning until I got that you should be placing the direction symbols onto the floor squares, but after that everything was fine!
JimmyMcGinger
02. May 2023 · 19:23 UTC
Loved this! Had a ton of fun, the mechanics were great and it was a great use of the theme. Loved the atmosphere. Might be the best LD53 game I've played so far.
Marppuli
02. May 2023 · 20:35 UTC
I thoroughly enjoyed the audio, graphics and the mood, but I had to look through the comments section to figure out the controls, as they are in no way indicated inside the game nor the description, apart from level skips. When I got around to playing it, it was a nice little puzzle game. The mechanic of directing the wizard was pretty neat once I figured it out, and worked well overall.
MallanSandan
03. May 2023 · 06:02 UTC
Very neat little puzzle game! :)
jaaskeh
03. May 2023 · 13:31 UTC
Completed the game. Itch.io version worked fine for me. I found the idea that you have to apply the turns even after the wizard has set of interesting, it's not something you often see in these kinds of puzzle games. Understanding what to do took some time in the beginning though. Otherwise a great game!
Diego Teran
04. May 2023 · 04:09 UTC
Excellent game! Loved the art and the sound effects.

Would have loved a tutorial tho.
Little Doctor Games
04. May 2023 · 20:47 UTC
What a great game! I loved the art (especially the color palette,) the audio, just the overall vibe was sick. The "aha" moment when you figure out how to solve the puzzles was great. Nice job!!

Edit: Here's the VOD!

https://www.twitch.tv/videos/1809195655?t=00h24m11s
WeirdBitGames
04. May 2023 · 21:15 UTC
I gotta say, the music for the game is wicked! It's so atmopsphereic and good!
Once I realised how to make the arrows appear in the mud, I quickly got the hang of it. I like the minimalist colour palette and the puzzles were clever and well thought out too! Well done!
BodhiAgora
04. May 2023 · 22:26 UTC
Really appreciate the simple palette. Gameplay was intuitive and just challenging enough to keep me playing. Great job!
torcado
05. May 2023 · 04:11 UTC
this is really neat! nice puzzles, cute aesthetic, nice fitting music. I could see a lot of really cool mechanics that could fit into this base game. i didn't catch the connection to the theme, but that mostly doesnt matter. also, one time i caused an infinite loop and had to restart (i think i placed an arrow at the same time the tile was reached? not sure)
very nice game!! :)
Bytomancer
05. May 2023 · 06:10 UTC
I love it when a game can establish this much mood and a brilliant puzzle mechanic with wise use of assets.
LDJam user 250905
05. May 2023 · 15:10 UTC
Yay, that was a nice puzzle game! I didn't quite get stuck on any of them, I managed to blaze through each of them pretty well, but it felt great! It took a minute for me to understand how I was supposed to play the game, just because of the lack of a tutorial, but afterwards, it was really easy to get into! The game looks nice, sounds nice, and plays well, only big complaint would be that it *really* doesn't fit the theme, unless I'm understanding it incorrectly. I *somehow* managed to get stuck on one of the last levels -- and by that I don't mean I couldn't figure it out, I literally softlocked the game (:laughing:); I forgot to set down my tiles before starting my character, and I put a down tile on the ground just as the guy was moving off of it, and because the state was already moving him in a different direction, it just decided to stop moving entirely. Restart button didn't work, skip button couldn't work, but thankfully I'm almost positive it was one of the last levels, so I didn't miss much! :thumbsup:

Sorry for writing a paragraph that barely had anything constructive in it, but hopefully this helps anyway! Great job, keep it up! :3
seshoumara
07. May 2023 · 04:33 UTC
Took a few minutes to figure out the controls and that you can use them during the character's run. The ambient music and style of art were great for this! I solved all, got to the end screen. I like that in most situations you had time to place an arrow, because of repeated left-right, up-down movement. Sure, in a few places you had to be quick, but it isn't a reaction type game, still very much a puzzle. You took the simple arrow movements and made a few mechanics out of it and I loved it. Like placing up near a wall to go down was a neat subtle thing.
Master Age
16. May 2023 · 12:17 UTC
Pretty good game, liked the ominious, mysterious mood. Providing the pieces with the right axis but not necessarily the right direction did increase the challenge a bit.

The clicking is bit janky with pieces not registering as in the holes, and I was lost at the start that pieces in the top left corner could be placed in the holes. But otherwise it was smooth

Good effort! :)
LDJam user 259103
20. May 2023 · 00:52 UTC
Had a great time with this one! The levels were all very well-designed, and the art and music made for a serene vibe. Liked this a lot; nice work!