Daylight Blobbery by Mark Smith
You're a small blob in a big city. The only thing that can satisfy your endless hunger is the taste of human... and pizza, everybody likes pizza.
Consume humans to increase in size in order to break through to the next level. Different humans give different upgrades (and affect the music) and don't forget to hunt down those pizza slices!
Use W, S, A and D or the arrow keys to move around.
Use the Mouse to look.
Use the Space Bar or Left Mouse Button to Jump.
Art - 3DSMax, Photoshop & xNormal
Programming - MonoDevelop
Music - FLStudio
Game Engine - Unity 3D
Sound Effects & Voices - My Mouth
Consume humans to increase in size in order to break through to the next level. Different humans give different upgrades (and affect the music) and don't forget to hunt down those pizza slices!
Use W, S, A and D or the arrow keys to move around.
Use the Mouse to look.
Use the Space Bar or Left Mouse Button to Jump.
Art - 3DSMax, Photoshop & xNormal
Programming - MonoDevelop
Music - FLStudio
Game Engine - Unity 3D
Sound Effects & Voices - My Mouth
Ratings
| Coolness | 100% | 1 |
| Overall | 3.42 | 250 |
| Audio | 3.38 | 171 |
| Fun | 3.40 | 216 |
| Graphics | 3.71 | 187 |
| Humor | 3.65 | 94 |
| Innovation | 2.97 | 480 |
| Mood | 3.31 | 254 |
| Theme | 3.81 | 198 |
Things I liked:
1. The graphics were very well done for such a short time period.
2. The controls were easy to use.
3. I like how you grow in size.
Things I didn't like:
1. I think the camera should automatically follow where you are going, like a third person camera. It was a bit annoying to have to move the camera around manually.
2. The sprites sometimes turned away from the camera. It seems like they should always face the camera (sometimes they turned "invisible" because only their edge was showing.
3. I didn't much care for the audio. The moan got annoying after a while, and are they zombies?
With some nice music this game would be a MONSTER!
Thanks!
couple nits: the html file for the web version locks it at 1080p even if you dont have that resolution, controls are a little wonky, and one of the best parts of katamari was the object persistence you get when seeing the katamari build up (e.g. things dont disappear, they just pile on top of eachother)
that said its still overall quite enjoyable to play.
Very good graphics and solid gameplay.
The screaming dudes where a bit annoying, they sound like zombies.
The resolution was set too high, I had to zoom out to see the whole thing.
The 2D sprites where facing the blob instead of the camera, I don't know if it was intended. If you want to make billboards just do: transform.rotation = Camera.main.transform.rotation.
Good job!
Graphics are greats, and this game is very funny (especially sfx). There are secrets item also and that's cool.