Daylight Blobbery by Mark Smith

[raw]
made by Mark Smith for LD33 (COMPO)
You're a small blob in a big city. The only thing that can satisfy your endless hunger is the taste of human... and pizza, everybody likes pizza.

Consume humans to increase in size in order to break through to the next level. Different humans give different upgrades (and affect the music) and don't forget to hunt down those pizza slices!

Use W, S, A and D or the arrow keys to move around.

Use the Mouse to look.

Use the Space Bar or Left Mouse Button to Jump.

Art - 3DSMax, Photoshop & xNormal
Programming - MonoDevelop
Music - FLStudio
Game Engine - Unity 3D
Sound Effects & Voices - My Mouth

Ratings

Coolness 100% 1
Overall 3.42 250
Audio 3.38 171
Fun 3.40 216
Graphics 3.71 187
Humor 3.65 94
Innovation 2.97 480
Mood 3.31 254
Theme 3.81 198

Feedback

CptDustmite
24. Aug 2015 · 00:48 UTC
Good fun and the 2D/3D still has a nice coherent art style! Well done
mickanio
24. Aug 2015 · 02:14 UTC
I laughed a lot at the sounds
Croze
24. Aug 2015 · 02:16 UTC
This honestly might be the best game in the whole universe. 11/10 -ign (but srsly 5 stars all around I was dying at this, shared it with my friends too!)
PushpinderSingh
24. Aug 2015 · 02:18 UTC
some of the best graphics i have seen so far
Teekeks
24. Aug 2015 · 02:18 UTC
*chnom*
Suese
24. Aug 2015 · 02:18 UTC
I beat it! Thanks for participating. Nice complete.
SudoDave
24. Aug 2015 · 02:18 UTC
very fun, I did have a bug where a lady learned how to fly, but not game breaking. The UI was a bit annoying being in the middle though.
donaldm
24. Aug 2015 · 02:20 UTC
I really enjoyed this game! It was quite fun to run around and eating all of the humans.

Things I liked:

1. The graphics were very well done for such a short time period.

2. The controls were easy to use.

3. I like how you grow in size.

Things I didn't like:

1. I think the camera should automatically follow where you are going, like a third person camera. It was a bit annoying to have to move the camera around manually.

2. The sprites sometimes turned away from the camera. It seems like they should always face the camera (sometimes they turned "invisible" because only their edge was showing.

3. I didn't much care for the audio. The moan got annoying after a while, and are they zombies?
Don_Martinez
24. Aug 2015 · 02:22 UTC
Really fun. Loving the 2D/3D mix and the leveldesign (for example some parts are not always accessable). Good stuff.
fuzzalicious
24. Aug 2015 · 02:24 UTC
Wow, best game so far, 5 stars on all accounts!
With some nice music this game would be a MONSTER!
tinykidtoo
24. Aug 2015 · 02:27 UTC
I love it The graphics are great and the gameplay brought a smile to my face. Just wish there was a story and more level because it was truly that much fun.
zanenga
24. Aug 2015 · 02:27 UTC
Hahahha. Love the 2.5d style. Looks cool.
DavidErosa
24. Aug 2015 · 02:34 UTC
Ha ha, well done! Jumping ads a lot to the gameplay. Also, the hidden pizza slices are a nice touch, but I didn't have the patience to collect them all :(

Thanks!
DavidErosa
24. Aug 2015 · 02:35 UTC
Ups, forgot to vote :)
adamwoolridge
24. Aug 2015 · 10:01 UTC
Pretty interesting art style! Nice mouth made sounds ;) Good job!
peterthehe
24. Aug 2015 · 11:09 UTC
I love how people get stuck in the blob. Maybe add a slime trail?
Wontonz
24. Aug 2015 · 23:46 UTC
The mix between graphics was great and the gobbling sound never got old. I love the evil more human obsessed take on katamari damacy and it was great when i saw limbs sticking out of my blob
Realize2D
24. Aug 2015 · 23:46 UTC
Very well done for a compo game!
boardtobits
24. Aug 2015 · 23:52 UTC
Reminded me of 90s computer games (probably the pizza). I found myself getting stuck/thrown off course by the curbs a lot, but otherwise, it was fun to attack the city.
uvwar
25. Aug 2015 · 00:28 UTC
Hello fellow Blob-that-eats-city dev! Really cool style, reminds me a bit of carmageddon with the 2-d people.
zuurr
25. Aug 2015 · 00:31 UTC
dat katamari

couple nits: the html file for the web version locks it at 1080p even if you dont have that resolution, controls are a little wonky, and one of the best parts of katamari was the object persistence you get when seeing the katamari build up (e.g. things dont disappear, they just pile on top of eachother)

that said its still overall quite enjoyable to play.
airfrog
25. Aug 2015 · 01:00 UTC
I liked the art, and it felt like you got a lot done in the time. The screams were a nice touch too
benmcnelly
25. Aug 2015 · 01:44 UTC
BWahahahahaa! that was hilarious, but some bugs :) Overall I liked it!
Sicilica
25. Aug 2015 · 03:30 UTC
The sounds pretty much made the game. A goofy way to spend a few minutes.
walaber
25. Aug 2015 · 05:21 UTC
pretty fun, nice job. a bit tedious at first, but gets more fun as you grow larger.
juaxix
25. Aug 2015 · 09:49 UTC
Overall : I liked, maybe if you add some Katamari logic and make the planes to look at the camera (Billboards), and, idk, perhaps add some features like fat attacks :D
reheated
25. Aug 2015 · 12:02 UTC
Great fun, great style and I like the physics. Anyone know where the last slice is?
ruthiepee
25. Aug 2015 · 22:45 UTC
That was super fun, haha. I love the mix of 2D and 3D, realistic effects and super crunchy pixel art. The sound adds to the grossness a lot. The camera felt confusing but the controls made sense, and the length of the game was nice. I love the graffiti-like text, which I assume is hand-drawn? Between that and the pizza, it reminds me of so many 90s arcade games. Awesome work.
terop
26. Aug 2015 · 10:25 UTC
nice fun
guoboism
27. Aug 2015 · 01:11 UTC
Great game. Very polished. I like how consumed human still stick on the ball! Very funny! Picked By GB!
Mase
27. Aug 2015 · 14:22 UTC
Amusing scenario.
Grahhhhh
28. Aug 2015 · 01:07 UTC
Anything even slightly katamari is a solid game for me, add in the dark element and sweet artwork of people fleeing, I enjoyed playing this. Felt a little stupid for not realizing I could a) jump and b) needed to to finish.
Nanolotl
28. Aug 2015 · 01:36 UTC
Really good job. Fun to play, looked and sounded great. My one suggestion is that it would be nice if there was someway to lock the mouse inside the window. I also noticed the movement worked with a gamepad but there was no way to control the camera like that. (Also I think you left a debug feature in. Pressing the 'M' key makes you grow in size)
el-pepi
28. Aug 2015 · 02:34 UTC
Cool katamari like game!
Very good graphics and solid gameplay.
The screaming dudes where a bit annoying, they sound like zombies.
The resolution was set too high, I had to zoom out to see the whole thing.
The 2D sprites where facing the blob instead of the camera, I don't know if it was intended. If you want to make billboards just do: transform.rotation = Camera.main.transform.rotation.
Good job!
zatyka
28. Aug 2015 · 03:19 UTC
Not a whole lot too it, but I enjoyed it, and it certainly kept me entertained. Impressive 3D visuals for a compo game. High marks in fun and humor!
Ninja Garage
28. Aug 2015 · 04:23 UTC
Your game is just amazing, we made a katamarish game too, please check it out!
spotco
28. Aug 2015 · 05:12 UTC
loved the graphics style
crucknuk
28. Aug 2015 · 10:42 UTC
A mix between Katamari damacy and the movie the blob. Waow so horrific!
Graphics are greats, and this game is very funny (especially sfx). There are secrets item also and that's cool.
philomory
06. Sep 2015 · 07:30 UTC
Huh. I'm gonna go ahead and not rate this, treat it as 'couldn't play'. The web player behaved... very strangely.
jk5000
06. Sep 2015 · 14:51 UTC
It is strange, but more important it is pretty fun to play.
Teesquared
08. Sep 2015 · 03:21 UTC
The unique art style works great and gives the game a comic book horror story feel. Sound is great and it's a very funny game. The blob is the perfect monster for this game mechanic. Blobbery robbery has never been more slobbery.
kruemelkeksfan
08. Sep 2015 · 10:32 UTC
Seems quite amusing. It was way too big for my tiny laptopscreen, you should offer a smaller size for people with smaller screens. I didn't really find out what was suppossed to happen when I achieve the required mass? I just played until the monster was so big that it hid everything else on the screen. lol.
axoona
08. Sep 2015 · 21:06 UTC
it's a quite fun game! although I didn't manage to get all parts of pizza...
adsilcott
09. Sep 2015 · 03:02 UTC
Really fun!
Jupiter_Hadley
13. Sep 2015 · 12:15 UTC
Neat game! I included it in part 28 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/UzsNzPlW29s