Radish Delivery by Gao Ming

[raw]
made by Gao Ming for Ludum Dare 53 (COMPO)

In short, this is a 3D Match-3-Packages Game.

  1. Put all the radishes on the bike.
  2. The bike goes to the next station.
  3. On arriving at the new station, 3 (or more) boxes in a row will be matched and cleared.

Controls:

  • Move: ASDW
  • Rotate: Shift
  • Drop: Space
  • Camera: Mouse Drag

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Ratings

Overall 75th 3.904⭐ 28🧑‍⚖️
Fun 101th 3.75⭐ 28🧑‍⚖️
Innovation 148th 3.519⭐ 28🧑‍⚖️
Theme 190th 3.904⭐ 28🧑‍⚖️
Graphics 24th 4.385⭐ 28🧑‍⚖️
Audio 168th 3.423⭐ 28🧑‍⚖️
Humor 231th 2.717⭐ 25🧑‍⚖️
Mood 273th 3.021⭐ 26🧑‍⚖️
Given 23🗳️ 45🗨️

Feedback

Kontroman
01. May 2023 · 07:09 UTC
great. i like the style and concept!
Tul Games
01. May 2023 · 12:44 UTC
The game is fun! I also love the graphics!
Foursay
02. May 2023 · 05:47 UTC
Very complete game that is made in 48 hours! The matching mechanics is very intuitive but also easy to manipulate, since the clear happens every round which grants me a lot of space to do some "cheap choice" that is only effective in a single round. The art is overwelmingly great as always. Nice Job!
Shane Gadsby
04. May 2023 · 01:29 UTC
A visually beautiful game, and such a well executed simple core idea!
Fantastic work!
Alyssa Sanden
05. May 2023 · 03:14 UTC
The art is cute but simple, and the mechanic is fun!! Overall great execution, and a random but funny take on the theme
carkh
05. May 2023 · 03:14 UTC
Nice graphics, 3d is always a plus. Sound a little sparse. Only works with US keyboard layout. The concept and execution are good tho !
Rjdrag
05. May 2023 · 03:19 UTC
3D Tetris! This was really well done. I didn't get any bugs or issues, and it made perfect sense. The controls were solid too. I wanted to rotate on another axis, but I get that's a bit much and kind of not the point. Well done.
kohqctps
05. May 2023 · 03:21 UTC
This is a really polished! I was worried about perspective issues but the controls ended up being nice and intuitive. Good work
LDJam user 287424
05. May 2023 · 03:29 UTC
Great game! The graphics are super clean and cute. Solid puzzle mechanics and it feels so satisfying to entirely clear the wagon. I was going to complain about the inability to move the camera until I re-read the instructions and realized that I just missed that you could control it with the mouse. The only thing I would have liked to see would be the ability to press/hold a button to speed up the clearing of the boxes at the end of the round. But that's really a minor complaint about a great jam game. Awesome work!
Rocket and Blanky
05. May 2023 · 03:47 UTC
Solid submission! I liked the bike asset and the audio design. The cute bell, *ding* *ding*, was a good touch.
TopperVideoGames
05. May 2023 · 09:00 UTC
This is a very well done game! I felt clever using the odd shapes of the packages to my advantage, getting longer matches more often. I managed to get to station 8 without realizing I could rotate the packages! May be a good idea to put a list of controls somewhere in the game, but everything is done practically perfectly! Got a final score of 288 at the end of my next playthrough. I also thought I was being clever by having to remember which packages were behind the front row, but even the mouse can be used to rotate the view.

Excellent job with this game!
stmatn
05. May 2023 · 09:15 UTC
Fun game! The graphics look cute. I like how the radishes are too large for the boxes :) The matching mechanic is also really fun.

My score was 507
gamescodedogs
05. May 2023 · 10:47 UTC
Nice mood and design, Well done!
fabula_rasa
05. May 2023 · 12:26 UTC
Radish Tetris - how cool :grin: Very fun concept and engaging game. I simply loved the "matching" animation. The sounds are nice, juicy and fitting. Graphics are clean and pleasant. And the core gameplay is smooth and hold interest. A near-perfect project.

A double-points bonus for clearing the whole cart was a nice surprise.

If I have one complaint, it's the inability to slide in the package horizontally into a slot where it would fit when there are no obstructions. In an analogous situation, vertically, you are able to slide the package in.

Awesomely done!

![Screenshot_8.jpg](///raw/732/a2/z/5b605.jpg)
Firespike33
05. May 2023 · 13:04 UTC
Very fun and satisfying puzzle mechanics. I'm just not sure about the structure. One session goes on for pretty long but poses relatively little threat of failure, unless you either don't know about the height limit (like I did on my first try) or get careless and make a mistake (which I also did, since there was no red glow or anything to warn me). If the game is about getting high scores then maybe an endless mode with quickly escalating difficulty would be more fitting here, though that's just off the top of my head.
stellarnightmare
05. May 2023 · 13:25 UTC
It was very fun and the art is great along with all the sound effects makes it feel like a properly polished game ready for market.
stellarnightmare
05. May 2023 · 13:25 UTC
It was very fun and the art is great along with all the sound effects makes it feel like a properly polished game ready for market.
LDJam user 280624
08. May 2023 · 14:52 UTC
Great job! I like graphics and sound design
Akuirako
10. May 2023 · 10:30 UTC
Very simple yet so good. Very cute graphics !
Lyxali
11. May 2023 · 14:32 UTC
Feels polished and completed, great job with that! I really like the aspect of having multiple scoring rounds, meaning its not just about initially matching three.
At some point, it got a bit difficult to see where boxes are placed, even with the indicator (which was a lifesaver/key feature). After playing I bit, I would have liked to see the station part go a bit faster. It racked up quite the waiting time, with multiple rounds of scoring and all the point animations.
LDJam user 261242
16. May 2023 · 14:46 UTC
Nice graphics and cute! Nice work!
Linus Lindberg
19. May 2023 · 08:57 UTC
I really love the stylized art! Well done!