MISHMASH by bodsey

[raw]
made by bodsey for LD33 (COMPO)
Play as MISHMASH, the World Eater ; what else can be say ?

The game should be self-explanatory, but just in case, click on a planet to eat it. Eat green, avoid red, blue can help.



Edit: moved my log into a proper postmortem post here http://ludumdare.com/compo/2015/08/29/mishmash-post-mortem/

Ratings

Coolness 73% 3
Overall 3.20 398
Audio 3.07 308
Fun 2.76 641
Graphics 4.16 57
Humor 2.73 454
Innovation 3.41 218
Mood 3.36 223
Theme 3.50 391

Feedback

Mattress
24. Aug 2015 · 01:10 UTC
It's a very decent, creative game. :) I would LOVE to see a fully made, steam release of this. :D
TerraCottaFrog
24. Aug 2015 · 02:09 UTC
The camera lagging behind you got annoying very quickly. The game could also have benefited from a slightly faster pace. Love the graphics and presentation, although the cursor appeared as a black box for me.
chunkybrewster
24. Aug 2015 · 02:14 UTC
Looks great and fun idea! Wish the planets would keep being generated, I hit the "edge" of the universe and then wouldn't be able to go back where the planets are because I ate them all.
Demy
24. Aug 2015 · 06:01 UTC
I love this graphics. looks cool.
Survived for 38 seconds. At some point stuck at the loop of non-profitable points with no escape because random generator hates me =)
jstclair13
24. Aug 2015 · 06:05 UTC
Lasted 188 seconds. Easy control and easy to play. Fun game, great work!
LewisChaplin
24. Aug 2015 · 09:14 UTC
Brilliant!! sorry you couldnt play mine on your mac. will work on that for the next LD, great job!
Thormedor
24. Aug 2015 · 09:18 UTC
Liked the game.
Lasted 181 seconds. Then the screen was empty and my monster drifted offscreen.

Really liked the art-style.
Didn't like so much, that the game is entirely luck based. And there was a tiny knack in the sound when starting to eat, but that's nitpicking.
pirate_shell
24. Aug 2015 · 10:29 UTC
Fist thing that caught my eye was the graphics. The simple, yet adorable artstyle was perfect for the competion. The audio was also great as the music was ambient and fit the environment. However, the game felt unfinished due to things like the cursor being a black box, for example. The gameplay also felt a bit unbalanced as the randomization often screwed me over (the worst case being stuck with no planets on screen and dying due to not being able to move). Overall a decent game, with an awesome presentation.
Raspadsistema
24. Aug 2015 · 11:33 UTC
Always good to see hand drawn graphics. Still trying to figure out more about gameplay. Either way, gj for finishing it in 8 hours!
rogual
24. Aug 2015 · 11:34 UTC
The game was absolutely not self-explanatory! So, thankyou for including those instructions :)

I liked your hand-drawn art. Really nice.
conormn
24. Aug 2015 · 16:40 UTC
You win best title screen. Love the art and music.
Gigaraptor
24. Aug 2015 · 19:29 UTC
Nice graphics, and simple to play. Great job!
LeoM
24. Aug 2015 · 20:54 UTC
Nice job for only 8 hours.
With a bit more of work it could fast become very addictive !
KevinWorkman
26. Aug 2015 · 20:52 UTC
I get an error that says "failed to download data file" when I try to play the web version.
Crefossus
27. Aug 2015 · 09:13 UTC
nice mood and interesting gameplay idea. once you find the dominate strategy it got a little repetitive but it's still a strong entry.
🎤 bodsey
27. Aug 2015 · 17:15 UTC
Thank you all for the kind comments :) @KevinWorkman I had this error also with another entry, I think it's linked with hosting on Dropbox, you can try again another time if you happen to see this comment :)
Evergreen Games
28. Aug 2015 · 05:10 UTC
Pretty interesting. It was a little confusing on how to play though.
Galvesmash
29. Aug 2015 · 07:02 UTC
Cute and creative game! Loved the graphics.
voidstar33
29. Aug 2015 · 07:19 UTC
Very creative. Wonderful job.
OnionBlaze
29. Aug 2015 · 07:27 UTC
Oh wow, I love this concept! I didn't know what to do at first, but once I got the hang of it, I had lots of fun. I'm sure this would turn into a great game if you decide to polish it up more. :D
RoboNebula
29. Aug 2015 · 08:04 UTC
i really like the art style, really fun to play!
freaknarf
29. Aug 2015 · 08:05 UTC
Good little game :) I was a bit confuse with gameplay at first but it came clear quickly. I really loved handmade visuals, good style and it was well integrated. That was a bit frustrating sometimes to be stuck in empty places ; even if it's part of the gameplay ("arg why did i ate this planet!"), maybe just adding a slow move could make it more dynamic than waiting to die totally stuck :] Menu song was funny also
TsN_RaMPaGE
29. Aug 2015 · 08:12 UTC
I really liked this! A little challenging to figure out at first, but fun once I got the hang of it. Only problem was that there are points where there are no other planets on the screen forcing the game to end. Maybe add a bunch of smaller planets that deal damage sprinkled in so you can use those to jump around quickly.
dregamr
29. Aug 2015 · 08:25 UTC
It makes poo...I love it!!
Nice graphics and sound. :)
BeardyBard
29. Aug 2015 · 09:49 UTC
I like this style. Graphics very creative. But the camera lagging behind you.
BoskoSokolov
29. Aug 2015 · 11:15 UTC
Fun little game, i really liked the graphics and the audio. Nice entry
wdebowicz
29. Aug 2015 · 11:20 UTC
77 seconds! I like the paper style and gameplay. It would be nice if camera would jump faster.
bigbuggames
29. Aug 2015 · 12:06 UTC
Really creative game. Nice graphics!
GFM
29. Aug 2015 · 13:19 UTC
Really cute game! Being able to move the camera, even if only a little, would have helped quite a lot...
BoyWithStick
29. Aug 2015 · 13:51 UTC
Love the scanned cutout artwork. I was almost going to do the same with my game. The cursor was a black box for me, but did not hinder my ability to play. Just a slightly ugly blemish in the graphic style. Fun little game. Would like to see more depth to the game over time, somehow.
El Cabaro
30. Aug 2015 · 00:37 UTC
This game has a nice art style. My friend and i also used a paper style actually. The game Is interesting and different. Not bad.
AnglerteamGames
10. Sep 2015 · 17:43 UTC
Really like the graphics and gameplay, but got stuck in a dead-end trap of red planets!
GertJohnny
13. Sep 2015 · 03:26 UTC
87 seconds. Nice work! I really liked the art style. I did get owned by the RNG the first couple of playthroughs though, nonstop red planets. Because I never actually saw any green I couldn't really figure out how to play until the second round.
🎤 bodsey
13. Sep 2015 · 12:12 UTC
@GertJohnny thanks for the feedback, RNG is definitely the first thing I'll tweak if I make a post-mortem version!