Monster House by Korso

[raw]
made by Korso for LD33 (COMPO)
In Monster House, you guide the people entering in your own Terror House. People are scared of monster, so you can place them in the House to flee the visitors to the exit. Extra points to find the secret chest, and for scaring visitors even more using bats, coffins and ghosts.

- Tutorial available
- 5 Levels
- Difficult (I hope)
- Click F for fast ;)

The rules are pretty simple: the visitors move straight and turn clockwise when they encounter an obstacle. If they see a monster (up, down, left or right, and not blocked by any obstacle), they run away in the opposite direction, so you can "push" the visitors down putting a monster above then.

Now, there is two differents monsters: the green ones and the red ones. If the visitors run away from a green monster, they turn clockwise when they reach the next obstacle, BUT if they see a red monster, they will run counter-clockwise in next obstacles.

Using these rules, you will have to guide the visitors to the exit, but if you scare them forcing them to pass by the "traps" (ghosts, coffins...), you'll earn more and more points! So place carefully your monsters to get the highest score!


-- Technical Info --

This is my first Jam -and also my first finished game-. For the record, I've used:

+ GameMaker for programming. I wanted to use Löve2d, but I have more confidence with GM for now.
+ Piskel for creating sprites. Great program. I discovered it during the compo.
+ Paint.NET for image editing.
+ SFXR to generate some sound effects.
+ Audacity to record and edit the rest of the sound. No time for music in this jam :(

Update: I've submitted a post-morten (linked below)

Ratings

Coolness 65% 3
Overall 3.39 268
Audio 2.52 544
Fun 3.13 387
Graphics 3.48 261
Humor 2.34 623
Innovation 3.41 218
Mood 2.67 665
Theme 3.15 614

Feedback

ENDESGA
24. Aug 2015 · 02:45 UTC
Great lil game :)
rampantinsanity
24. Aug 2015 · 02:55 UTC
cool game, I liked the pixel art, I would of enjoyed a fast forward button though because I felt too much time was spent just watching for it to be very enjoyable, cool concept though!
FerraWare
24. Aug 2015 · 02:57 UTC
Really cool, one of the best i've seen today

Pros:
-Adorable art style
-Really polished

Cons:
-Somewhat difficult at the beggining
VampyVampire
24. Aug 2015 · 02:58 UTC
challenging for sure!
🎤 Korso
24. Aug 2015 · 03:09 UTC
@rampantinsanity

There IS a fast mode, just click F in for activate it in the level! (as I wrote in the tutorial ;)
peterkirk
24. Aug 2015 · 03:10 UTC
The character never seemed to walk the way I thought he would. It made it a bit frustrating at times. I liked the pixel art and what sound there was.
RadioLemon
24. Aug 2015 · 03:10 UTC
This game is really hard.
Acerio
24. Aug 2015 · 05:01 UTC
Those graphics are just adorable.
Crypto137
24. Aug 2015 · 17:06 UTC
The game is pretty complicated, but polished and well done. I liked the art and the pretty innovative gameplay.
kingpirux
24. Aug 2015 · 17:24 UTC
i like the graphics and the idea, it could be more interactivity during the play, also a "run" button to speedup could be really great :).
CodeNMore
24. Aug 2015 · 17:31 UTC
Quite challenging, but the idea of placing monsters is cool!
pighead10
24. Aug 2015 · 19:29 UTC
Great concept, polished game. Not sure if it's my lack of sleep but I couldn't even complete the tutorial levels. Going to try again when I'm more awake.
patvanmackelberg
24. Aug 2015 · 19:40 UTC
Very cool idea, great concept!
daveh
24. Aug 2015 · 21:48 UTC
Great game and very complete. The art is excellent and the mechanics is robust.
AlariSilver
24. Aug 2015 · 23:24 UTC
I couldn't drag the monsters in Level 1: Red Code.
🎤 Korso
25. Aug 2015 · 00:29 UTC
@AlariSilver

Maybe you played it and after that not restarted -clicking stop button-?

The game block any movement of the monster once you hit play and until you hit stop to prevent 'cheating'.
Dizzyman572
25. Aug 2015 · 15:39 UTC
Nice game with cute little mechanics. :)
GhostBomb
26. Aug 2015 · 03:03 UTC
Fun game, but I wish you could make the kids run faster.
JoshuaBurr
26. Aug 2015 · 13:04 UTC
Looks good but I can't find the web version.
randoman
26. Aug 2015 · 13:57 UTC
Nice puzzle game! Took me a while to get used to it, but once I did it was very enjoyable.
aeveis
27. Aug 2015 · 04:10 UTC
nice game! Overall there are some tough puzzles in there. I was able to freeze it by putting a red monster above the guy and a green monster below the guy in the same column so the guy didn't know where to go.

I do think since the game is built around trying a level over and over again, maybe if there was a things to speed things up or if the levels were built smaller so that things happen faster and are a bit easier to parse. Other than that good job!
crucknuk
30. Aug 2015 · 14:26 UTC
Good puzzle game! I like the graphics and the concept!
Tselmek
30. Aug 2015 · 14:36 UTC
Pretty solid puzzle mechanics that would need some tweaking here and there. After playing I still didn't quite get how the monsters affect the kids' paths. Great entry nonehteless.