Chain Mail by Gev

[raw]
made by Gev for Ludum Dare 53 (JAM)

About

Have you ever wanted to recollect lost packages for the postal service? Well...

Controls

W, A, S, D - Move Move Mouse - Rotate the camera Space Bar - Jump

How to Play

Collect at least 80% of the objects in a level and deposit your resources back at the start of the level within the given time limit.

Credits

Gev - Programming, Art, Music, Level Design, Concepts

Tediore - Music, Level Design, Concepts

Screenshots

cmScr1.png cmScr2.png

Ratings

Overall 1053th 3.048⭐ 23🧑‍⚖️
Fun 876th 3.095⭐ 23🧑‍⚖️
Innovation 1173th 2.405⭐ 23🧑‍⚖️
Theme 1053th 3.238⭐ 23🧑‍⚖️
Graphics 999th 2.786⭐ 23🧑‍⚖️
Audio 541th 3.262⭐ 23🧑‍⚖️
Humor 825th 2.7⭐ 22🧑‍⚖️
Mood 900th 3.167⭐ 23🧑‍⚖️
Given 21🗳️ 19🗨️

Feedback

MinMag_LP
01. May 2023 · 20:07 UTC
Cool Game. The music really builds tension. Only thing i didn't like was how slow you fall. But overall good game.
Tomáš Selmeci
01. May 2023 · 20:27 UTC
Nice job. Even though the game may look simple, the true magic is in that. The art is fitting, the music is fast paced and fits the idea well. I can see this as a mobile game if finished to complete state. Overall great job. I have not encountered any bugs and finished both levels with pretty average time.
spacemyname
02. May 2023 · 22:27 UTC
Art is great, it's very fun to play. Love games with this style!
Ryan Bonadie
02. May 2023 · 23:53 UTC
I liked the music and thought it added to the intensity. I think having the timer short enough to not allow for many mistakes is a good thing as it makes players think about their every move. The game itself isn't all that spectacular visually but is a very solid game where I did not find any bugs or issues. I find it's simplicity charming.
Nindya Tisa
03. May 2023 · 09:08 UTC
nice work is so fun game and nice music, i like this
nekowei
03. May 2023 · 09:31 UTC
Very fun to play! The time limit is just well calulated, not even one second left. Music and sound are good for this kind of game. Well done!
Oliver Pope
03. May 2023 · 21:40 UTC
This game is hard!!! (in a good way) it took me 3 tries to do the first level, as I managed to work out a good path around the town. The chain of cubes is fun to watch trail!
A design idea I might add to this is a "weighting" of the boxes, and the ability to drop them off sooner, the more you are carrying/snaking behind you, the slower you become, but you can drop them off early to increase your speed back to normal levels.... just a thought!
gn Fur
04. May 2023 · 01:51 UTC
Dunno what I expected from a game with the default Unity pill collider on the thumbnail. It functions. That's as much as you can say about it, really. Make a cute character next time at the very least.
ruddgasm
04. May 2023 · 01:58 UTC
Pretty short game but what you have is fun. The jumping was very floaty and actually actively made the game harder. With the simplicity of the levels, I feel like you could have made a few more fairly quickly but I understand other things like making the game function take priority. I was a little confused why the pickups changed from packages to some random gem things but maybe there is some lore to the game that I'm missing. The game worked and I didn't encounter any bugs in the short time I played it so nice job. It was definitely a game about delivery, nice job!
Jeffrey Hwang
05. May 2023 · 01:58 UTC
Wooo me love some Godot games. The gameplay was surprisingly fun for a 3d pacman style game. I really enjoyed the You Lose sound effect :) Great job and hope to see more!
Rjdrag
05. May 2023 · 02:01 UTC
I like the chain of packages. It would be cool to do more with them, like whip them around or something. Anyhow, simple game, nice work.
Skvader_418
07. May 2023 · 16:52 UTC
Super duper simple, but It felt good to play and it was polished enough.
It's simple and fun, the most important thing in a game jam.
Skleembof
08. May 2023 · 19:07 UTC
I liked the graphics and audio, simple but added character and created a unique mood. The gameplay was very barebones, but the character controlled well and it was at least fun for 2 levels. The UI and overall presentation was top notch
Anton Semenov
09. May 2023 · 20:26 UTC
Fun! Reminds me of the bean-picking challenges from the first three Harry Potter games =)

The only thing that can be difficult in the game is a time limit, but without limit it could be too easy =)
Matt Green
10. May 2023 · 16:45 UTC
I enjoyed the game! and the graphics were charming despite their simplicity. Great entry.

But that aside, I can't be the only one was had to do a double take at the thumbnail logo. I get that its a C chained to an M for ChainMail but...
LDJam user 250825
10. May 2023 · 21:56 UTC
Fun game, enjoyed trying to find the optimal route through the levels. Music was going quite hard as well :D On the first try I did not realize I had to bring back the packages and lost, was my fault for not reading the instructions well enough but some kind of "return now!" text would have been a nice touch.
Tediore
12. May 2023 · 20:11 UTC
thanks
SparklingSushi
13. May 2023 · 18:22 UTC
Hey! Congratz of finishing the project!
I got vibe of collecting Bertie Bott's Beans of 2nd HP game, which i loved : >
See you on the next one!