Isekai Delivery by Profugo Barbatus

[raw]
made by Profugo Barbatus for Ludum Dare 53 (JAM)

Interference.png Some people deliver packages. Some people deliver Food. Here at Isekai Delivery, we pride ourselves on the unique service of delivering despondent individuals to new worlds, where they may shine brighter than anything they could have imagined! Through our innovative Kinetic Liberation techniques and reality bending abilities, we can rapidly send individuals to a brighter tomorrow. All we need from you is to help guide Truck-Kun towards the right adjustments to the timeline to ensure an encounter.

Isekai Delivery - Because Every World Matters.


Oh man, what a fun little project! I haven't gotten an excuse to do this much animation in forever! The gameplay is about as shallow as they come, but we hope we made up for it with the content being enjoyable to consume, even if its not particularly engaging. Still, we hope you all enjoy the game for what it is, and let us know what you think of the endings in particular!

Time ran a bit short, so unfortunately there's no skip option, everything is animation based and no cancels were added. If we revisit this, we may change it.

Ratings

Overall 556th 3.605⭐ 21🧑‍⚖️
Fun 797th 3.211⭐ 21🧑‍⚖️
Innovation 344th 3.632⭐ 21🧑‍⚖️
Theme 554th 3.947⭐ 21🧑‍⚖️
Graphics 200th 4.263⭐ 21🧑‍⚖️
Humor 24th 4.421⭐ 21🧑‍⚖️
Mood 694th 3.412⭐ 19🧑‍⚖️
Given 39🗳️ 28🗨️

Feedback

5huNo.3
02. May 2023 · 21:37 UTC
Great art and fun endings. It was fun watching the animations and also when Truck-kun did its job. I enjoyed it, despite the lack of engagement. Great work!
saffeine
03. May 2023 · 00:32 UTC
this is such a funny take on the delivery theme LOL The rigging of the characters is really well done!
zgragselus
04. May 2023 · 01:08 UTC
One of the funniest entries I've played here this time around (yes, I do admit it - I've watched more isekai than healthy in past years, but to my excuse - literally everything has become isekai).

I expected more gameplay, yet I do know jams are time constrained and one has to cut corners. The animations were nice and on spot.

And once truck did its job... it was just:

"Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there."
Sean Atterbury
04. May 2023 · 01:48 UTC
The animation and art is fantastic. It was funny and very entertaining. Trunk-kun not missing twice had me rolling. Good job!
Luriq
04. May 2023 · 01:49 UTC
I beat the game having no idea what I was doing, however, I loved the experience lol. Such a good humor and funny take for the jam theme, nicely done. Besides the discouraging text wall on tutorial, the reward for complete the stories is amazing; the Skyrim reference put a big smile on my face.

I invite u guys to check out my game too!

Bug report: Run the day for Wei without checking any part of the day results in a black screen.
James Laird
04. May 2023 · 01:59 UTC
Delightful concept, great art! Ending screen for the first character made me lol. Not deeply interactive, as others have said.
Skip option is my #1 ask.
I can imagine a version of this where the player has more possible interventions.
LDJam user 280509
04. May 2023 · 11:11 UTC
Cute game!

Inferior postal trucks deliver with trunk, superior postal trucks deliver with bumper.
LDJam user 336851
04. May 2023 · 12:33 UTC
Very fun game managed to send the first guy into skyrim lol
Mistafixxa069
04. May 2023 · 14:53 UTC
...This is funny, but even though I gave a great score I think this is just a more advanced Henry Stickmin game. It's funny as hell tho
Diler
04. May 2023 · 15:29 UTC
I would like to see more game in this project, becuase I fell in love with truck-kun ..
N0va
04. May 2023 · 20:35 UTC
I would like to see more of this one if ever to expand. It was really fun and the art was charming and funny faces, lol.

The overall bgm was chill, laxing and nice, but I personally liked the ones for the endings and more so the later one for the garl, but would have been cool if it switched to something else when he was ran over. It could have had more interactive gameplay elements or more characters to create more runs if ever to expand. For the jam iself props for adding more than 1 chara. And as one of the comments above said a skip or fast forward button or option would have been convinient to have.

I enjoyed watching the animation and cut scenes of what truck-kun was doing meanwhile. The dude really looked like he hated his job and wanted to smack his face with his bag, feel bad for him cause dude looked miserable and lol what happend at work in one sceene. Feels like cars, but with a more questionable (run over people to send them to another world), but fun job, lol. Appreciated the small variations depending on which time of day ya combined for the first dude and 2 distinct quite different charas.

I had an issue with the girls run where the screen just went all black for no apparent reason (This happend when Afternoon or Evening was choosen and was able to recreate the issue the same way), but choosing all other options worked. And another minor bug that appears when ya finish the fist dude and go over to the girls. It shows that ya got 2 influences unless ya clear it it goes back to normal, 1. Otherwise if ya run with that, the events seems to work normally, and same hapepens with the other dude.(Enjoyed it and wanted too see all the small differeres, so replayed several times.)
![Skjermbilde 2023-05-04 220913.png](///raw/6d4/53/z/5b4f4.png)
![Skjermbilde 2023-05-04 222006.png](///raw/6d4/53/z/5b4f9.png)

Spoiler so will be brief and vague, but what happend with her and truck-kun took be by suprise and made me laugh a bit with the second thingy that happend and liked the reference in the ending, nice world before a lot goes down. But I thought to myself from reading her bio, "she does not have a job and would probably wake up late if she could, no way she is gonna be awake at morning and out and about. It has to at least be noon or after.", but you are supposed to influence their day, so it is not so much an valid idea.
Great entry.! C:
SkelleRoznik
05. May 2023 · 17:35 UTC
I liked the art very much, the idea has a lot of potential, and I find the characters interesting. But the game has little "game" in it. I would love to see this game be expanded into a project with a complete game loop.
Shiiro 10psi
05. May 2023 · 23:45 UTC
Nice art. The skyrim reference made me laugh.
Paulsams
11. May 2023 · 10:08 UTC
A very stylish game, but I almost didn't understand anything, xDD. I didn't understand how the description of the person in general helped me to pass the game, huh). If you had more time, then I think that a more understandable and fun game would come out. But overall I liked it).
Francis
12. May 2023 · 17:24 UTC
Very cool idea for a game! I think there's a lot of potential here. My biggest pain point was waiting for the animations to happen. I think it's essential to have a skip button. After playing the first one to see how to it ended, and I didn't feel like doing the second mission because of that.

Really liked the art, and it was funny :)