Get To The Summit by Russ Moonbase

[raw]
made by Russ Moonbase for Ludum Dare 53 (JAM)

A portal to hell has opened up at the top of the summit. Deliver some nitro to the summit to close it. Drive carefully or the nitro will explode!

Screenshot1.png

Screenshot2.png

Assets Used:

All models, all characters, and some particle FX are from Synty Studios Polygon packs – I used Prototype, Farm, City, Icons, and Fantasy Rivals (https://www.syntystudios.com/)

Character animations from Mixamo (https://www.mixamo.com)

Dramatic Background Music Pack by Muz Station Productions (https://assetstore.unity.com/packages/audio/music/electronic/dramatic-background-music-pack-153808?aid=1101l7IPP&utmcampaign=unityaffiliate&utmmedium=affiliate&utmsource=partnerize-linkmaker)

Sherrb's Particle Collection - Sherbb (https://assetstore.unity.com/packages/vfx/particles/sherbb-s-particle-collection-170798)

Car Engines Vol. 1 - Magic Sound Effects (https://assetstore.unity.com/packages/audio/sound-fx/transportation/car-engines-vol-1-200225)

Monster Sounds & Atmospheres SFX - Olivier Girardot (https://assetstore.unity.com/packages/audio/sound-fx/creatures/monster-sounds-atmospheres-sfx-pack-155494)

Anime Comedy Sound Effect Pack - WOW Sound (https://www.gamedevmarket.net/asset/anime-comedy-sound-effect-pack)

Explosion Sound FX - Explosion Volume 1 - TomWinandySFX (https://www.gamedevmarket.net/asset/explosion-sound-fx-explosion-volume-i)

Ratings

Overall 570th 3.594⭐ 34🧑‍⚖️
Fun 336th 3.688⭐ 34🧑‍⚖️
Innovation 589th 3.344⭐ 34🧑‍⚖️
Theme 705th 3.797⭐ 34🧑‍⚖️
Humor 398th 3.411⭐ 30🧑‍⚖️
Mood 700th 3.406⭐ 34🧑‍⚖️
Given 42🗳️ 53🗨️

Feedback

Makhan
03. May 2023 · 01:27 UTC
Surprisingly has a very fun experience. Having to care for the nitro in your very vehicle along with the the giants breaking the bridge was very cool. Overall great job!
slimefriend
03. May 2023 · 01:29 UTC
I really liked the sense of speed and being on the precipice of danger every time you go off balance or hit something. I thought the controls were really tight and showing off the red circle in the distance was really clever. The audio was a little loud at spots but that's my only real nitpick. Great job!
JosephGallear
03. May 2023 · 01:42 UTC
Really great game, honestly one of the best I've seen so far; I think you really nailed the level design here. Starting out with some unexpected obstacles and uneven ground was good and this was as much as I expected. But then the giant boulders and robot smashing the bridge made such awesome and surprising sequences. Also, being able to see the top of the mountain, your ultimate goal, from the very beginning was a great touch.

The physics on the barrels also felt great, and I liked that you could choose to eject some of them when they were getting too close to exploding. Also, the few times that they did explode were funny as my car was flung across the map.

One thing I would suggest is to remove some of the arrows and such, and the sign saying "slow". I think it would have been a lot funnier if I'd gone full speed up that ramp and lost all of the barrels on my first attempt. The arrows did help to make the path clearer, although I think I still would have found the route and ultimately the level should guide the player through the right path on its own.

Also, the camera could have been a little higher up to give a better view of the barrels. I noticed that it started off in a perfect position, but as my car sped up the camera mostly just showed the back of the car. Maybe this was to help give a sense of speed, but it would still have been nice to see the barrels moving around.

Overall great job, I hope you keep working on it!
LDJam user 355692
03. May 2023 · 01:43 UTC
I felt like I was in the movie "Speed" at some point. Being almost unable to brake it was hard to control the vehicle. But at some point I figured out that only handbrake works and it's actually the way to go. Beat the game in around 4 minutes as I was going slow and steady, but had a fun experience with this clumsy truck :)
Ylaxus
03. May 2023 · 01:49 UTC
The game is very fun, its really good to drive.
Rezioz
03. May 2023 · 01:58 UTC
the game have some great level design, but I didn't made it to the end (because I have no patience :) ). The only thing that I can point out is that the truck is really hard to control (the rotation is way too slow, I know it's supposed to be part of the experience, but this is a bit too much, I think...)
TTU_HASAN
04. May 2023 · 05:53 UTC
REALLY FUN PLAYING EXPERIENCE
Johnny Turbo
04. May 2023 · 05:53 UTC
Nice game! Great level design - the golems at the end were awesome! The truck felt a bit sluggish and unresponsive at times, but it is an old truck after all 😊. There were also a few times where I got permanently stuck on the terrain, and some of the terrain was difficult to judge and made me lose a few times, but pretty good for a jam game nonetheless. The physics interactions were good too - I like how the truck launched when you messed up. Ended up finishing with all 5 barrels in 4:20!
jk5000
04. May 2023 · 06:10 UTC
So close and then it failed. I drove extremally slowly all the way and I still failed because of a weird edge near the delivery point. I like the visual and the music. the controls feels okay. Overall a simple and pretty good little jam game. Well done.
MtWhateverest
04. May 2023 · 12:51 UTC
A really fun game, one of my favorites from the jam. Took me several tries to get to the top, made it in 3:35 with all barrels. The world was well designed and had a nice difficulty curve. Almost died at the giants when the camera went really low, and couldn't really see where I was going, perhaps it would be good if you could control the camera.

Well done, will play again to get a better time! :)
Jackaljk
04. May 2023 · 13:08 UTC
The level design is great and the mechanis are fun, I just think the truck is more difficult to drive than it needs to be. A more arcade driving style would make it even more fun and I think would go better with the setting.
Rjdrag
05. May 2023 · 05:01 UTC
I've played a bunch of driving games in this jam and this was really fun. When I finally thought I was doing pretty good, there huge giants smashing the road, lol. The different nitro bars was a unique little feature that adds to the chaos. Great feel, level design, and pacing. Nice work.
WeirdBitGames
05. May 2023 · 10:49 UTC
Holy cheese balls! I tipped over just slightly and all of my barrels blew me to Kingdom Come!
The truck feels really good to drive, it accelerates at a nice steady pace and steers nicely too! The music is really good as well!
Cresceda
05. May 2023 · 13:33 UTC
At some point I was actually physically responding to the driving and the obstacles; especially when the balls came rolling at me. Pretty fun! I like the prioritizing for the art assets.
geck0
05. May 2023 · 15:00 UTC
Aaaaahhh I was close to deliver all the barrells some times, so addictive :P
jebouin
06. May 2023 · 03:48 UTC
I enjoyed it, the level design was great and the giant smashing the road was unexpected! I like how parts of the road are already smashed to imply the giant has been there for a while. I managed to bring all the barrels to the top on my first try but played it very safe and it took me almost 10 minutes haha
Quanta Studios
06. May 2023 · 12:56 UTC
Really enjoy the fact that the barrels launch skyward if you go over a ramp and the way the weight of the car shifts making it harder to control which just increases the intensity to match the music which is great. The truck is also very pretty too. I think it is a little glitchy at times and the movement of the truck could have been made a touch smoother.

I know the game is called 'get to the summit' but I think the janky movement could have worked equally as well in a less dramatic setting like a village or small town where the loose barrels have more of an impact flying at passing objects so there's some environment impact if that makes sense?. Just a small thought but otherwise, I think this is a solid entry.
Francis
06. May 2023 · 21:38 UTC
Fun mechanic of trying to drive safe while avoiding hazards! I think you did a great job making the end goal of the summit visible from the start. It gave me a sense of how far the goal was and motivation to keep going. I wonder if it would add more pressure if instead of a timer, there was a countdown? That way the player is forced to drive more recklessly to speed up, but also needs to balance with driving safe (and maybe give the barrels more HP so there's more room to make mistakes).
ValentinWB
11. May 2023 · 15:12 UTC
Nice entry ! Looks like we had a similar idea so its good to see some other inspirations, good job !
JuanRod707
13. May 2023 · 20:53 UTC
Very cool entry, the music adds so much tension!
interpixel
18. May 2023 · 16:47 UTC
oof the boulders, but a great game, original and tense gameplay