Good Vibe Delivery by Kepsert






| Link | https://thestoff.itch.io/good-vibe-delivery |
| Link | https://thestoff.itch.io/good-vibe-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/good-vibe-delivery |
Ratings
| Overall | 65th | 4.207⭐ | 31🧑⚖️ |
| Fun | 53th | 4.19⭐ | 31🧑⚖️ |
| Innovation | 408th | 3.554⭐ | 30🧑⚖️ |
| Theme | 577th | 3.931⭐ | 31🧑⚖️ |
| Graphics | 131th | 4.397⭐ | 31🧑⚖️ |
| Audio | 49th | 4.259⭐ | 31🧑⚖️ |
| Humor | 71th | 4.143⭐ | 30🧑⚖️ |
| Mood | 42th | 4.362⭐ | 31🧑⚖️ |
| Given | 12🗳️ | 23🗨️ |
What a great platforming game! This team never fails to make something outstanding. The story was full of great humor, the characters are fun, the vibes are *good*. I also love how there's a built in speedrun mode!
The artwork is amazing, though the web build has a bit of a tiny resolution. It's hard to see all the details in the art when it's so small!
I recorded myself playing to provide maximum feedback!
https://www.youtube.com/watch?v=H6N-rEyPFzU
Glad you enjoyed!
@mintbreak Thank you for playing and thank you for the kind words. :)
All in all, this game just wasnt making sense :)
Thank you for playing!
Beside that, great work, and awesome team coordination!
Congratulations team.
Edit:
Finished it! I think I cheated most of the last levels and skipped many of the turny things. xD Ah well~
Good vibes tho!

nice

The art is absolutely bonkers, both visuals and audio are top-notch, really well done! I felt Helmut's voice was a tad low, but I'm not playing on my headphones right now so it could just be my speaker.
I really liked the gameplay, a lot of Celeste vibes. Although I didn't understand at first that the orbs allowed me dash. Once I got the hang of it, not even playing on a keyboard held me back (just a few times, but I managed to finish with a B vibe at least!). Also, thank you so much for load game/checkpoints! It would be too punishing for a jam game starting all over again.
There were a few glitches I found in my playthrough:
1. Mr. Stork died as I barely touched the bottom of the screen, sometimes it felt like I still had a bit of space there.
2. I also noticed he goes around walking normally once hitting the bottom, that is weird visually but doesn't impact gameplay at all.
3. I hit an invisible ceiling in one of the latter stages of the first delivery. Helmut just bounced from thin air back to the ground. Curiously on the next run nothing happened.
4. Got stuck in the 4th delivery, as seen in the image. Had to go back to main menu.

5. After delivering my line to Anabelle, the game froze. Once again, thanks for load games!
I would like to say the 3rd delivery as a whole is freaking amazing. Excellent vibe with the dashes and movement.
Congratulations and thanks for such a fun, lengthy game!
Are you guys a "permanent team"?
Nice starwars style intro! Very fancy with key rebinding and stuff. I'm such a bad platformer player, so I would have needed a checkpoint on level 3 (i think, the one that starts with a vertical platform that you must jump from and dash upwards). Cool with 2 axis dash, not sure I've played with that before, and I've been through 2 metroidvania jams, where almost every game features dash... :D
Cool game, good job!
@drainkid We realized too late that the fence didn't stand out enough to be treated as a dangerous object. :sweat_smile: Thank you for playing and enjoying the game!
@wighz Thank you very much! I've been in the this and the previous LD with @kepsert and @mirando so I am very new to the whole jam world! Excited for the future as well :smile:
I thought the writing and music was really well done!
Although I did have a bit of trouble making out what Helmut was saying during the level.
Good job everyone!
Oh yeah! A rating... I played awfully at some points. Those little old ladies never stood a chance. :sob:
BTW I played this in the browser and actually ran into a crash. The crash happened when I got to the dialogue and picked the last option "Everything I brew, I brew it for you".
