The Wrath of Gandhi by greysphere

[raw]
made by greysphere for LD33 (COMPO)
You are Gandhi. Not the Gandhi from Wikipedia. No, the Demanding, Tyranical, Despot Gandhi from the Civilization series.

You face 5 foreign civilizations.

Unleash, The Wrath of Gandhi.

Ratings

Coolness 54% 3
Overall 3.88 55
Audio 2.65 492
Fun 3.82 65
Graphics 3.82 154
Humor 3.94 42
Innovation 3.32 267
Mood 3.79 69
Theme 3.73 243

Feedback

Pusty
24. Aug 2015 · 05:17 UTC
nice one :D
EwChap
24. Aug 2015 · 05:20 UTC
Love it. Take that other cultures!
SvenFrankson
24. Aug 2015 · 05:31 UTC
^^'
foxor
24. Aug 2015 · 05:35 UTC
Apparently it was an arithmatic overflow in Civ 2 that turned Ghandi from a pacifist for a bloodthirsty murderer.

Great entry, although I had to restart after I clustered my buildings too close the first time.
PokeyOne
24. Aug 2015 · 05:37 UTC
great game
misterwalter
24. Aug 2015 · 05:56 UTC
The first time I "negotiated" with another civilization I actually spit out my drink. You've done the world a great service. The volume might have been excessive in other situations but it was perfect here.
If I was to complain about about anything I would say that the game seemed to take longer than it needed to. I'd say either shrink the map or add a bit more variety to the building sections.
wavertron
24. Aug 2015 · 06:36 UTC
Fire ze missiles! LOL not bad. I got a little bored trying to find the civs, glad I stuck with it.
Demy
24. Aug 2015 · 06:43 UTC
Very cool game. Gandhi at his best =)
It became a little bit hard to discover lands after i opened about 4/5 of them because of expensiveness of buildings.
iMer
24. Aug 2015 · 06:52 UTC
Brilliant! made me laugh the first time ;)

Like misterwalter said, the cost scaling gets tedious towards the end, but all in all very enjoyable
FiveIronFanatic
24. Aug 2015 · 07:37 UTC
Other than the slow endgame (maybe make it so research can be converted into other resources? I banked hardcore on those schools, yo), this is a solid game. Creative take on the theme, and it works as a full-fledged game. I'd like to see a way to lose (A time limit, maybe? That would make it more exciting!), but this is a good one.
GAFBlizzard
24. Aug 2015 · 07:40 UTC
I wanted to play this but the web version didn't work in FireFox or IE. :( Let me know if you change anything and I'll try it!
🎤 greysphere
24. Aug 2015 · 17:30 UTC
@GAFBlizzard. Hmm, I just tried and it worked in both Firefox (38.0.5) and IE11 on Windows 7. Maybe there's something different w/ your set up. There's an windows executable you can download if you are still having problems. Hope it works out for you!
Jelinib
24. Aug 2015 · 22:19 UTC
Oh man, this is the kind of game that I just want to see everything expand and grow. Loved the juxtaposition of Ghandi and violent explosions!
Ninja Garage
25. Aug 2015 · 03:43 UTC
I liked it! I love this "old game feeling" you did it right!
miotatsu
25. Aug 2015 · 05:21 UTC
How did you make this in 48 hours ._.
🎤 greysphere
25. Aug 2015 · 06:35 UTC
@miotatsu :) Actually this game came in at slightly less code than my normal jams (2500 lines vs around 3000) and has the least art of all my games as well. I think the art quality is higher though but I'm practicing art and my skill has improved as well so I think I took less time there too. That left more time for game design and actually I got more sleep this jam as well! Overall I think it's just practice and experience. I do feel like I'm improving each jam!
GAFBlizzard
25. Aug 2015 · 06:50 UTC
@greysphere that's really strange. I specifically tested with IE11, automatically updated to the latest version, on Windows 7. I get a message that explicitly says this browser isn't suported. :(
GAFBlizzard
25. Aug 2015 · 06:52 UTC
It may be an emscripten thing because someone else's first-person emscripten game didn't run on my browser either.
GAFBlizzard
25. Aug 2015 · 06:54 UTC
With Firefox 40: uncaught exception: abort() at jsStackTrace@http://www.templegatesgames.com/hegemony/Game.js:1:21832
stackTrace@http://www.templegatesgames.com/hegemony/Game.js:1:22015
abort@http://www.templegatesgames.com/hegemony/Game.js:38:39322
assert@http://www.templegatesgames.com/hegemony/Game.js:1:11926
Module.setupFileSystem/<@http://www.templegatesgames.com/hegemony/Game.html:84:1
done@http://www.templegatesgames.com/hegemony/Game.js:1:102505
IDBFS.syncfs/</<@http://www.templegatesgames.com/hegemony/Game.js:1:84987
IDBFS.getRemoteSet/<@http://www.templegatesgames.com/hegemony/Game.js:1:86421
IDBFS.getDB/req.onerror@http://www.templegatesgames.com/hegemony/Game.js:1:85719
🎤 greysphere
25. Aug 2015 · 06:59 UTC
@gafblizzard Thanks for the info. I'll look into it tomorrow and post back (bed time here right now!)
🎤 greysphere
25. Aug 2015 · 07:00 UTC
(And yes this is made w/ emscripten.)
Jani Nykänen
25. Aug 2015 · 17:26 UTC
Wow, this game has a lot of content. I like it!
ArchBang
25. Aug 2015 · 21:28 UTC
Very nice! Such a complete game befitting the theme. The endgame is a bit painful as tends to be the case in 4x games but the completeness of this entry is very impressive.
jk5000
26. Aug 2015 · 08:04 UTC
HAHAHAHAHAHAHA
Dizzly
28. Aug 2015 · 12:39 UTC
Great concept for the theme! It s difficult at the end but overall it s veery good!
pi_pi3
28. Aug 2015 · 12:58 UTC
Nice game.
arzi
31. Aug 2015 · 20:22 UTC
Nice twist on the theme and good mechanics, but the game gets quite boring towards the end.
kaitokidi
01. Sep 2015 · 12:02 UTC
best xD
Fucking best
DaleP
14. Sep 2015 · 06:09 UTC
The interface, graphics, and basic mechanics were nice and very polished, but more interesting gameplay would have been nice. It quickly became a repetitive waiting game after nuking the first foreigners, because all of the civilizations were identical (just giving each one a character graphic and a different line of dialog would have made a huge difference) and none of them offered any challenge other than trying to find them.