DeliverToTheDark by Anton Semenov
(As usual) an incomplete game about light and darkness and kart delivering throught it all.
Your task is to drag the cart through a dungeon filled with strange statues. Be careful and watch your cart, you may not find it where you left it. If you are lucky enough to find a special weapon to fight them, you can break through with a fight, or try to avoid trouble.
Controls:
E - interaction with nearest objects (levers, weapon, cart)
F - enable portable light (requires some time to reload)
Space - jump
Shift - Run(If you don't pull a cart)
Left mouse button, WSAD - movement
Right mouse button - aim the weapon (when available)

Based on Unreal Engine. Despite the game is completable, there are too many issues with the gameplay, so that it's more like technodemo :)
Beware spoilers! This is a full walkthrough video: https://youtu.be/iCCS1a4o8vs
Since the game doesn't provide directions for your movement, here's a little guide. 1. At the very beginning, you need to press the lever to advance further. (Don't leave the cart =)) 2. In the large hall, you need to find a staff to open the door, which is highlighted by a red sphere
Credits:
For Animation we use Advanced Locomotion:
https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
For Environment:
https://www.unrealengine.com/marketplace/en-US/product/fantasy-cave-environment-set
Enemy model: https://www.artstation.com/marketplace/p/vVel/free-biomechanical-mutant
Character model: https://www.artstation.com/marketplace/p/jWWYY/medieval-character-game-ready
| Link | https://github.com/BlazerDom/DeliverToTheDark |
| Link | https://disk.yandex.ru/d/tijwV2TXA86wTg |
| Original URL | https://ldjam.com/events/ludum-dare/53/delivertothedark |
Ratings
| Overall | 802th | 3.375⭐ | 34🧑⚖️ |
| Fun | 856th | 3.125⭐ | 34🧑⚖️ |
| Innovation | 747th | 3.156⭐ | 34🧑⚖️ |
| Theme | 808th | 3.672⭐ | 34🧑⚖️ |
| Mood | 539th | 3.597⭐ | 33🧑⚖️ |
| Given | 59🗳️ | 43🗨️ |
I couldn't really find where to go to from the first room, I ran around the edges of the map and didn't find any door, so I stopped there.
And in order to take away the cart, you need to find a luminous stick and hit this impudent one with it. He will hide with the cart from you. And to go further, you can’t do without a glowing stick =)
Since it's quite hard to understand what to do or where to go without watching a playthrough video some guidance would be nice, like having an objective or a direction arrow pointing where should I deliver the corpse
Unfortunately, we didn't have time to put it all into the game. I would redo most of the level to make it clear which direction to go. At this stage, an elementary arrow will not be a bad solution. But at the time of the competition, judging by the rules, it is not recommended to make changes.
I will write a small guide so that it would be clear in which direction to move.