Space loader Tim 49 by thetatautau
The goal of the game it to load the crates on the spaceship. At the begining it is easy but it become harder as the lack of space begin to be a problem.
- Arrow key to move.
- Hold space to activate magnet.

If you fall from the ship or the spaceport, you get a new guy at the next stop.
The ship move when there are nothing left on the loading area. If you pushed a crate in the wrong direction and can't load it anymore, push it it over the edge of the dock, it will fall.
I focused on art and narration. The gameplay is probably not the best, though.
Known bugs: - Magnet doesn't works if you are on top of a crate. - Sometimes crates doesn't get registered as part of the cargo, and get ejected when the ship move. - Physic is overall clunky.

| Link | https://olivierguillaume.itch.io/space-loader-tim-49 |
| Original URL | https://ldjam.com/events/ludum-dare/53/space-loader-tim-49 |
Ratings
| Overall | 22th | 4.182⭐ | 24🧑⚖️ |
| Fun | 71th | 3.886⭐ | 24🧑⚖️ |
| Innovation | 85th | 3.75⭐ | 24🧑⚖️ |
| Theme | 7th | 4.5⭐ | 24🧑⚖️ |
| Graphics | 3th | 4.773⭐ | 24🧑⚖️ |
| Audio | 233th | 3.111⭐ | 20🧑⚖️ |
| Humor | 8th | 4.286⭐ | 23🧑⚖️ |
| Mood | 21th | 4.238⭐ | 23🧑⚖️ |
| Given | 25🗳️ | 21🗨️ |
Outside of minor problems - graphics (shadows or z-fighting) glitches, falling from ship when it starts without me and the ramp block becoming unusable after it fell to the side in the start - I enjoyed this game a lot. Great entry!


Simple and minimalistic game with fun narrative, perfectly fits the theme.
Impressive art style consistency, really good and well-implemented choice for the event!