Museum Exhibits by asasin56

[raw]
made by asasin56 for Ludum Dare 53 (JAM)

Horror game about guard that guard the museum with aliens tech. Mostly like FNaF, but with deliviry

Main Goal (or short audio translation): You in a corridor with 4 rooms and 4 items that periodically change their location. The player's task is to deliver all the objects to their first positions as quickly as possible, until a certain time runs out

WARNING! If you have weak PC game can not work properly

Ratings

Overall 1223th 2.333⭐ 23🧑‍⚖️
Fun 1224th 2⭐ 23🧑‍⚖️
Innovation 1208th 2.19⭐ 23🧑‍⚖️
Theme 1196th 2.476⭐ 23🧑‍⚖️
Graphics 1070th 2.214⭐ 23🧑‍⚖️
Audio 723th 2.595⭐ 23🧑‍⚖️
Humor 1048th 1.833⭐ 20🧑‍⚖️
Mood 1085th 2.786⭐ 23🧑‍⚖️
Given 18🗳️ 33🗨️

Feedback

LDJam user 365085
01. May 2023 · 03:53 UTC
I didn't get hit with any scares but I was tense the whole time.
LDJam user 338038
01. May 2023 · 13:31 UTC
Is it just 4 dark rooms with an object in them?? I must say I didn't enjoy this game at all. My laptop had issues running the game also. The only thing that could be said in your favour is the voice intro, which is very atmospheric.
🎤 asasin56
01. May 2023 · 21:16 UTC
@kr0meel yes, this is just 4 rooms with objects in them. I tried to make some player exp with tension in that like really horror. Issues with perfomance I think caz I used UE5 and there graphic settings for max by default. Maybe graphic settings will be not excess. At all thx for feedback
🎤 asasin56
01. May 2023 · 21:20 UTC
@karlthecool In fact, I was excepted that at first level. I thought about add new levels with much more difficult, but In fact I planned published like compo, but super comfortable git interface and about 1GB code at all made their job.
Also this more for story writing practice
jk5000
03. May 2023 · 06:24 UTC
The idea is okay, but sadly I can't hear what is said, and I am not sure why I died. It tried to move the objects back to there right spot, but maybe I was not fast enough.
JamieOK
03. May 2023 · 21:28 UTC
I didn't really know what was going on, audio was quite unclear but I was definitely tense while trying to figure out if/what was happening to the exhibits :open_mouth:
🎤 asasin56
04. May 2023 · 05:56 UTC
@jk5000 @jamieok
Could you tell more about audio issues?
Main task in the game is follow, that all objects in their places. There is has timer and after it over you die.
bastilo
04. May 2023 · 11:56 UTC
Nothing really happened in my playthrough and then there was a box. Sorry, I didn't get it.
Mallok Studio
04. May 2023 · 13:30 UTC
Cool idea, but there are a few issues. First I didn't understand the audio at the beginning, then you would have to add some tension as time goes by (some sound-design like a heartbeat, a flashing light or some camera effects). And maybe add some events to break the repetitiveness.
Otherwise the idea of the museum is good if it is a little more developed :)
🎤 asasin56
05. May 2023 · 06:11 UTC
@bastilo I thought audio will be clear, but smth went wrong...

@mallok-studio
Thanks for feedback . In fact by last mins, I tried to add some sfx but then decide to cut them(caz no time to test it). I really liked idea with sfx by time changing and will use that in next horrors.
YurisCat
06. May 2023 · 04:59 UTC
My courage is not very strong, so I couldn't play for a long time. But this just proves that the game really creates a very tense atmosphere. Well done!
🎤 asasin56
06. May 2023 · 05:05 UTC
@yuriscat Thanks for feedback! I tried to make this tensed, but didn't except, that will be so tensed
YurisCat
06. May 2023 · 05:13 UTC
@asasin56 You did a great job, and I look forward to your future works.:heart:
Wuppos
06. May 2023 · 16:03 UTC
This game was definitely tense. The weird noises and the dark room immediately create an unsettling atmosphere. The museum objects where just simple shapes now, but if these we actual weird alien things it may have been even more scary I think. As for the gameplay, it was not so clear what the goal was. I tried to put each object on the pedestal with the corresponding image, but nothing seemed to happen when I did that :/
Also, during the voice audio in the beginning I did not know what to do. Maybe because I could not really hear what the voice was saying.
Anway, really solid submission! I think you definitely achieved to make something a bit scary. Well done :D
🎤 asasin56
07. May 2023 · 01:09 UTC
@wuppos Thanks a lot for feedback! So, for now, I put main goal in the description and think it will become little bit clear
Conduit
07. May 2023 · 02:57 UTC
I thought it was interesting spin on the FNAF formula. Definitely had a creepy atmosphere for such a simple entry and the audio clip from the employer was a nice touch. I think packaging as a RAR file may not have been the best choice as everyone does not use WinRAR. Overall a very interesting jam entry, looking forward to seeing what you come up with in the future!