railless! by lethargic
A short and rather challenging arcade about a train that has derailed and is now drifting its way back on track, picking up stray wagons along the way |-||-|.
Controls: - [A/D] or arrow keys — Turn - [SPACE] — Drift - [BACKSPACE] — Return to menu - [R] — Restart
lethargic — Design, Programming, Art; Maxim Panchenko — Audio (mfire.panchenko@gmail.com)



| Web Version | https://leth4.itch.io/railless |
| Original URL | https://ldjam.com/events/ludum-dare/53/railless |
Ratings
| Overall | 584th | 3.579⭐ | 21🧑⚖️ |
| Fun | 605th | 3.421⭐ | 21🧑⚖️ |
| Innovation | 361th | 3.605⭐ | 21🧑⚖️ |
| Theme | 1158th | 2.861⭐ | 20🧑⚖️ |
| Graphics | 314th | 4.105⭐ | 21🧑⚖️ |
| Audio | 141th | 4⭐ | 21🧑⚖️ |
| Humor | 432th | 3.357⭐ | 16🧑⚖️ |
| Mood | 362th | 3.794⭐ | 19🧑⚖️ |
| Given | 21🗳️ | 4🗨️ |
On a practical side, having a reminder to hit space to go to the next level would be helpful.
Nice job overall!
♪ Audio guy's here ♪
Yep, I've got like 8 levels and then this hardcore trees just broke me (as other fun-simulator games with their ending levels). For dev Lethargic they were pretty normal-ish, just click-click-click and YUDUN (ofc there were error trials too ^_^).
One thing that might be an issue is that the player's starting angle and position seemed to vary slightly after failures which has a pretty big effect on drifting in such small spaces. Maybe it was just me, but levels like 4 and 5 became much easier when I quit back to the main menu and returned to them properly lined up.
Overall it is a remarkably clean and complete package of a game for a jam - perhaps a few speed difficulty options would have made it more accessible for first impressions. Nice work!
Love it.