Strange Week in the Dungeon by PavelDlouhy

[raw]
made by PavelDlouhy for Ludum Dare 53 (JAM)

NOTE (for downloadable version): Music and sounds should work in Firefox and in Safari (I tested both)

NOTE (for embedded version): Music and sounds should work well in Firefox. In Safari, well, there is some unknown issue and audio will start working later (at the end of level 1). Firefox recommended!

🎮 Controls:

  • Left, Right, Up and Down key (or Q, W, E, A, S and D) to move
    • Q or Left: Turn left
    • W or Up: Move forward
    • E or Right: Turn right
    • A: Strafe left
    • S: Step back
    • D: Strafe right
  • 'I' - Inventory
  • 'Space' - Pick up, use item, ...
  • 'Enter' - Transition to next level (when current level is done!)
  • 'M' - toggle mute audio

Audio:

🎼 Music created last year by Antonín Charvát in his Beatly Pro app (generative music app for iOS/macOS)

🎵 Sounds created in sfxr.me

FAQ:

  • Q1: Why there is not possibility to rate audio?
  • A1: Music (and majority of sounds) had been created before Ludum Dare (last year). Hence, opted out from Audio.

Known issues:

  • In Safari (on macOS) when you press up or down key it is also moving/scrolling whole web page up/down :-/
    • Workaround: Use Q, W, E, A, S and D instead or use downloadable version

Release Notes:

  • Version 1.0.2e (5/7/2023)
    • REM: Removed accidental "//" from html file which made page embedded on LDJam.com bigger than required size (948x533)
    • NOTE: Bigger page caused unwanted scroll bars :-/
  • Version 1.0.1e (5/2/2023)
    • MOD: Content of crafty-min.js file is now inside index.html (it previously was loaded from the internet)
    • MOD: Removed commented out code
    • NOTE: 'e' in '1.0.1e' stands for embedded
  • Version 1.0.0 (5/1/2023)
    • NOTE: Initial relase

Ratings

Overall 718th 3.457⭐ 25🧑‍⚖️
Fun 760th 3.25⭐ 24🧑‍⚖️
Innovation 762th 3.136⭐ 24🧑‍⚖️
Theme 572th 3.932⭐ 24🧑‍⚖️
Graphics 930th 3.045⭐ 24🧑‍⚖️
Humor 872th 2.595⭐ 23🧑‍⚖️
Mood 475th 3.659⭐ 24🧑‍⚖️
Given 21🗳️ 28🗨️

Feedback

DarchanKaen
01. May 2023 · 20:22 UTC
Oh, nice pseudo-3D!
Also interesting 'task' system.
Devez
01. May 2023 · 21:21 UTC
I got super lost at the 3rd level, but at least I levitated :stuck_out_tongue:
Vectrex28
02. May 2023 · 03:02 UTC
Very cool game! I love that 3D effect, the whole game reminded me a lot of a game on the Atari 800XL. Got a bit lost and gave up on the 5th day but it still was a great experience :)
🎤 PavelDlouhy
02. May 2023 · 10:41 UTC
@darchankaen, @devez, @vectrex28 Thank you for your comments! ❤️ I used to be proud owner of Czechoslovak clone of ZX Spectrum. Atari 800XL would be very nice addition to my collection of retro computers. ;-). There seems to be something very magical about 8-bit era... 🕹️
Jaxah
02. May 2023 · 13:41 UTC
Ahhh, you hit me right in the Dungeon Master feels! Love it!
klausklapper
02. May 2023 · 16:23 UTC
I always love raycasting-esque games like this, so first of all: Well done! Level 4 took me a long time to find the secret door, but after that it wasn't too bad. The moving floor tiles and switches were a clever addition and the letter/mailbox system essentially replaced your usual door/key system. This was actually very close to my first idea for this LD, so very exciting to see it being executed!
LDJam user 360310
03. May 2023 · 12:02 UTC
It was fun once I understood that I’m always looking forward and not rotation, but making a step to the side. Maybe some light movement animation would help understanding that. Level 3 was trickyyyyy, no spoilers! Great job
Kentin_BK
03. May 2023 · 12:19 UTC
Cool retro gameplay!
Quinn_Patrick
03. May 2023 · 12:24 UTC
This is a pretty cool throwback to the old first person RPGs. I found it pretty easy. It always felt like I was going to get lost, but the levels are pretty small, so I never did. I think the biggest thing missing from this game is some sort of peril, like monsters or traps. Another feature that would be really neat is a map that fills in automatically as you explore, but that would be pretty complex.

I also want to add that it's insane that you did this in what looks like straight Javascript. Almost makes me want to go in there and make my own levels.
jk5000
03. May 2023 · 12:25 UTC
A pretty fun little maze game. I like the games atmosphere and the chosen music. A bit confusing where I am and where I am are going. But else a okay little jam game.
Tom Wadley
03. May 2023 · 12:50 UTC
Very nice. Got a bit lost on the last level but eventually made it to the end.

Presumably it was supposed to render in the whole window right, not just in the top left corner:
![Screenshot 2023-05-03 224807.png](///raw/677/95/z/5b053.png)
🎤 PavelDlouhy
03. May 2023 · 16:05 UTC
@freakyzelga Thank you. Yes, some movement animation would be nice. Or at least compass.

@kentin-bk Thank you!

@quinn-patrick Thanks! Yes, monsters, that would be nice. ;-) Not enought time... I was planning to make automapping but did not managed to do it at the end.

@jk5000 Thank you! ;-)

@tom-wadley Thank you for the comment. I was planning to have automapping on the right but I run out of time. ;-) In last hour I was thinking about increasing size of maze view but there are some tweaks (in projection) which are done for that exact size of maze view. So, I decided to not risk breaking it and kept maze view as it is.
Lex
04. May 2023 · 22:03 UTC
Awesome! I like how you were able to add a new dimension to a concept that would otherwise be too simple by adding key and lock mechanics in a variety of ways. I loved the puzzle and was able to finish the game.

Thanks for this game.
Theg
04. May 2023 · 23:13 UTC
I do love the early FPS aesthetic but it may have contributed to how easy it was to lose my bearings.
DanielB
04. May 2023 · 23:15 UTC
Great stuff! This brought out some ancient 3D maze navigation skills from when I played Phantasy Star as a kid. I also thought the use of emojis was clever.
Shrombus
05. May 2023 · 17:37 UTC
Interesting throwback, very moody!
Martin183
09. May 2023 · 21:35 UTC
Nostalgical with dungeon crawler, cool mood and music. Easy to get lost haha :P
MarcoDeevil
09. May 2023 · 21:41 UTC
I love the old dungeon crawler walking mechanic, you implemented it very clean! Very nice entry, congrats to you.
milq
09. May 2023 · 22:43 UTC
It reminds me a lot of Catacomb 3-D! But with an originality when it comes to sending messages! I liked the music you have selected because it fits very well with your graphics and game design. Great game!
LogicProjects
17. May 2023 · 22:33 UTC
Took me back a couple of decades but in a good way :) It's nice to see an old style being kept alive and it made me feel like I was playing a horror game or something.