Ariadne's Thread Delivery by Advarsky
A top-down 2d racing game about magical goods delivery.
Navigate through narrow fantasy city streets to deliver your cargo in one piece!
Game has 4 levels with different fragile cargo.


| Link | https://advarsky.itch.io/ariadnes-thread-delivery |
| Link | https://advarsky.itch.io/ariadnes-thread-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/ariadnes-thread-delivery |
Ratings
| Overall | 470th | 3.688⭐ | 42🧑⚖️ |
| Fun | 784th | 3.225⭐ | 42🧑⚖️ |
| Innovation | 510th | 3.45⭐ | 42🧑⚖️ |
| Theme | 111th | 4.375⭐ | 42🧑⚖️ |
| Graphics | 111th | 4.45⭐ | 42🧑⚖️ |
| Audio | 266th | 3.75⭐ | 42🧑⚖️ |
| Humor | 479th | 3.289⭐ | 40🧑⚖️ |
| Mood | 389th | 3.763⭐ | 42🧑⚖️ |
| Given | 17🗳️ | 24🗨️ |
Graphics are spot on :100:. The music was very good but I felt like the R&B vibe might not fit the theme -- (but that could be a matter of taste).
I did feel that the controls were pretty slippery.
I think what this game is really missing is a timer to get the player more invested in reaching the goal on time. It might make it too hard, though. I'm curious -- did you try anything like that during development?
heheh oops  Great work :)
Love the careful driving type of game idea.
The first level could be like going on a straigh line cause that was already very hard for me :laughing:
One negative point for me is that I feel like there is a dissociation between the graphics of the truck and the actual direction you are going in. I think it either needs more sprites in different directions, or you need to actually snap the truck's direction in the graphics direction. This caused me to hit way too many walls, especially since I'm not patient enough to go slow :-)
Other than that, it's a solid entry ! Congratulations on making it to the LD 53 ! :)
Please don't add a timer, like others suggested. It's hard enough as it is. I really don't like being stressed by a timer, but maybe that's just me. :laughing: (Although it might be a cool gimmick, when delivering certain items, lika a magical icecube, that slowly melts, or something like that)
I think the steering was a bit too hard and unintuitive.
In the magic-wand level there was a strange collider in the middle of the road at the top that didn't let me through. In general the colliders were a bit too punishing, especially the roof tops. I think you shouldn't collide with roofs. :)

Overall, a really nice & smooth entry :v:
As well I want to point that you have quite a good pixel art everywhere, especially goods & truck back is really nicely drawn. The city is very cool as well!
However, it was too hard to control the van, and it was a bit disappointing.
Nice work :smile_cat:
I couldn't complete level 4; the hitboxes at the top part of the level seemed to be bugged and since I couldn't see where they were, I couldn't find my way through. The hitboxes in general were a bit of an issue, particularly on the tops of buildings, where it's not clearly visible where you'll collide.
I think a scrolling camera focused on the truck would be better than the large zoomed out static one that's currently in place, as right now the truck is quite small and harder to focus on, and the larger the levels get the worse the problem becomes.
Great work overall.