F. Ragile by Akromaly
:angel: Francesca Ragile is a girl who ended up doing deliveries in heaven. Packs should be handled with care but... there are strange creatures ahead so let's ignore that.
:mailbox: Fly with your magic box as you deliver stuff while defending yourself from the freaky mail monsters. Make sure not to miss too many deliveries, or you're out!
:video_game: Controls: [Joystick is supported!!!] - Arrows / WASD / D-Pad / Left Stick --- Move - Backspace / Space / Mouse Left Button / Joystick A/R/R2 --- Throw pack - P / Select --- Pause - Enter / Start --- Start / Retry
Made by Akromaly (AndrewPixel) with Godot Engine :green_heart:
Font used: Comicoro
Sounds generated with bfxr
v1.1 - Added a small workaround to make the audio load properly
| Newgrounds | https://www.newgrounds.com/portal/view/882905 |
| Original URL | https://ldjam.com/events/ludum-dare/53/f-ragile |
Ratings
| Overall | 61th | 4.208⭐ | 26🧑⚖️ |
| Fun | 196th | 3.88⭐ | 27🧑⚖️ |
| Innovation | 575th | 3.36⭐ | 27🧑⚖️ |
| Theme | 398th | 4.1⭐ | 27🧑⚖️ |
| Graphics | 82th | 4.5⭐ | 27🧑⚖️ |
| Audio | 41th | 4.34⭐ | 27🧑⚖️ |
| Mood | 96th | 4.2⭐ | 27🧑⚖️ |
| Given | 11🗳️ | 36🗨️ |
The gameplay loop is pretty solid, sort of like a sidescrolling shooter, but with an angled and gravity-affected projectile, so that was interesting. It wasn't immediately obvious that I would get refills for my packages, so some kind of indication about that would have been nice.
My strategy for playing was essentially to dodge the red guys and shoot the yellow guys, and I got into a good rhythm. It looks like the game doesn't have an ending, per se? Just a high score sort of system? I eventually got knocked down at 10100.
Cool game, though I'd have liked to have seen some progressing complexity or difficulty, and an ending / levels.
Overall very solid.
Game play is solid, but not intuitive, it took a couple of tries to understand what was going on, maybe a tutorial inside of the game would work??
And also maybe it's only me, but the first thought I had about "delivering packages" here, is to through them down the chimney, rather than dropping them in highlighted spots.
Good job!!
trading parcels to save yourself and then picking them back up again. Only thing I would change is make the characters a little smaller in comparison to the objects you have to avoid. Maybe that's just me being bad at games XD