Schnosenfloot 2077 by Merotar
Embark on a daring journey to deliver the precious Schnosenfloot (a mysterious and coveted sea delicacy) to nearby islands.

Brave the treacherous waters and the dangers of the haunting northern sea! Master your ship and the guiding light of the lighthouse to fend off the sinister forces lurking beneath the waves. Remember, only the power of light (and Schnosenfloot) can save you from the darkness that threatens to consume all. Trust in your instincts, fortify your courage, and illuminate the path to victory in this eerie maritime adventure!


| Link | https://merotar.itch.io/schnosenfloot-2077 |
| Link | https://merotar.itch.io/schnosenfloot-2077 |
| Original URL | https://ldjam.com/events/ludum-dare/53/schnosenfloot-2077 |
Ratings
| Overall | 584th | 3.579⭐ | 21🧑⚖️ |
| Fun | 772th | 3.237⭐ | 21🧑⚖️ |
| Innovation | 664th | 3.25⭐ | 20🧑⚖️ |
| Theme | 854th | 3.605⭐ | 21🧑⚖️ |
| Graphics | 438th | 3.921⭐ | 21🧑⚖️ |
| Audio | 568th | 3.194⭐ | 20🧑⚖️ |
| Humor | 910th | 2.5⭐ | 17🧑⚖️ |
| Mood | 98th | 4.194⭐ | 20🧑⚖️ |
| Given | 34🗳️ | 10🗨️ |
I like the overall mood/atmosphere. It was fun at first to dodge and defeat enemies while managing drone delivery but by the 3rd level it was pretty easy to stay put at the top and deliver quickly that way. Barely any of the enemies go there. Perhaps an enemy that does some player tracking would force them to move around.