Greg gathers ghosts because that's what he loves the most by Blue Pin Studio


Description
Takeover for Greg. He collects spirits. But not just any spirit. He only wants the most unique, the most colorful, the most unlike himself. What's the point of a skull guy collecting more skulls? No! He fears skulls.
This is a bullet hell game where you have to avoid the skulls while collecting ghosts. Simply move your mouse and have a blast! Thanks for playing :)

Team
Programming & SFX : Viktor
Artist:Axel
Greg: Keely
Music: Manisha
If you have performance issues on web, download the standalone builds below!

Ratings
| Overall | 169th | 3.838⭐ | 42🧑⚖️ |
| Fun | 85th | 3.913⭐ | 42🧑⚖️ |
| Innovation | 225th | 3.55⭐ | 42🧑⚖️ |
| Theme | 435th | 3.613⭐ | 42🧑⚖️ |
| Graphics | 197th | 4.1⭐ | 42🧑⚖️ |
| Audio | 152th | 3.769⭐ | 41🧑⚖️ |
| Humor | 277th | 3.3⭐ | 42🧑⚖️ |
| Mood | 524th | 3.346⭐ | 41🧑⚖️ |
| Given | 27🗳️ | 54🗨️ |
Music super nice ads a lot to the mood. the ghost collected on the sides is a super fun touch.
Art is nice and the trail effect super slick. Love the eyes of Greg in the menu also the menu works great.
Super good game people!
It looks polished!

Didn't really affect my experience with the game, but the last level seemed to kill my performance as soon as skulls filled the screen, I started taking damage randomly and couldn't pick up ghosts or powerups, so I couldn't complete it. Just letting you know.

Regarding the sound design, I personally think something more casual would fit better. The high-frequency sound that plays every time you collect a spirit is a bit piercing to the ears.
Overall, great job though! Thanks for the game, and best of luck with the rest of the development and your future game jams!
Tempting at points to camp and play very slowly - the power-ups make this less good but I think some extra time pressure could be good to keep the pressure on! Maybe health could decrease over time but be refilled by collecting ghosts?
I got baited by the endless mode button :')