Go Be Collector Somewhere Else by evgenii-petrov
As the collector’s pet, your only goal today is to drive him crazy. That's what cats do, isn't it?
Throw down his precious collection items from their shelves, dodge attempts to catch you and make your way through the gallery.
Arrows or A-D to move
Space, W or Up to jump
Esc or Enter for menu
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| Link | https://github.com/evgeniipetrov/LD58-final |
| Link | https://evgeniipetrov.itch.io/collector |
| Original URL | https://ldjam.com/events/ludum-dare/58/go-be-collector-somewhere-else |
Ratings
| Overall | 79th | 3.529⭐ | 54🧑⚖️ |
| Fun | 54th | 3.587⭐ | 54🧑⚖️ |
| Innovation | 134th | 3.087⭐ | 54🧑⚖️ |
| Theme | 134th | 3.385⭐ | 54🧑⚖️ |
| Graphics | 67th | 3.788⭐ | 54🧑⚖️ |
| Audio | 124th | 3.01⭐ | 51🧑⚖️ |
| Humor | 17th | 3.83⭐ | 52🧑⚖️ |
| Mood | 88th | 3.436⭐ | 49🧑⚖️ |
| Given | 40🗳️ | 44🗨️ |
Was a bit too difficult for me though, gave up in level 7 - the jumps get insanely precise starting at level 5. Got too frustrating by then but was fun until. Good work!
Coyote time, можно прыгнуть из воздуха, если только что сошел с платформы
Но сложность 5 уровня зашкаливает. Один раз удалось забраться на верхнюю полку.
https://youtu.be/-yxcjTnj1wE
What a cute game! I was very worried the cat sounds were going to wake my sleeping cat in the other room though hahaha (he thankfully remains sound asleep on the couch)
The character controller felt really good - The buffered jump inputs were super helpful in making those split-second jumps you needed to make in later levels, and it was great that you had coyote time implemented, because otherwise I would have driven myself crazy trying to make the jump on level 5 😂
That one jump is probably my only piece of feedback about the design - It felt really unintuitive that you *needed* to use coyote time in order to duck under the shelf and clear the jump. I spent most of my playtime on that one jump, trying it again and again, until finally I realized I could probably do it via coyote time after dropping off the platform. I suspect the average player might not have that realization though, and would think that they'd have to jump from the platform, not from the air slightly below the platform 😅
Overall, well done! It felt good to control, the graphics were cute, and I had fun!
I don't think that one jump detracted from the rest of the fun though! :)
Gameplay was pretty challenging but also tightening.
