Go Be Collector Somewhere Else by evgenii-petrov

[raw]
made by evgenii-petrov for Ludum Dare 58 (COMPO)

As the collector’s pet, your only goal today is to drive him crazy. That's what cats do, isn't it?

Throw down his precious collection items from their shelves, dodge attempts to catch you and make your way through the gallery.


Arrows or A-D to move

Space, W or Up to jump

Esc or Enter for menu

---s1.pngs4.png5.gif

Ratings

Overall 79th 3.529⭐ 54🧑‍⚖️
Fun 54th 3.587⭐ 54🧑‍⚖️
Innovation 134th 3.087⭐ 54🧑‍⚖️
Theme 134th 3.385⭐ 54🧑‍⚖️
Graphics 67th 3.788⭐ 54🧑‍⚖️
Audio 124th 3.01⭐ 51🧑‍⚖️
Humor 17th 3.83⭐ 52🧑‍⚖️
Mood 88th 3.436⭐ 49🧑‍⚖️
Given 40🗳️ 44🗨️

Feedback

John Gabriel
Oct 06th · 00:06 UTC
I like how bouncy the sprites are, that gives it a lot of charm. The controls are a bit twitchy, though, which keeps this from being as cozy as it could be.
mr_mesmer
Oct 06th · 00:15 UTC
Хороший паззл. Рисунки и анимации на высоте. Мне было сложно в некоторых прыжках, но я всё равно видел, как каждый уровень что-то добавляется к пониманию механик, без чего прошлые уровни проходились. Лайк
Sthor726
Oct 06th · 01:14 UTC
The art, animations, and sounds are very well done. I noticed that the player tends to slide off the edge of platforms, but otherwise its a great entry!
bad_fetus
Oct 06th · 01:43 UTC
Really funny reversal of the theme, had a good laugh as soon as I opened the page.

Was a bit too difficult for me though, gave up in level 7 - the jumps get insanely precise starting at level 5. Got too frustrating by then but was fun until. Good work!
birofio
Oct 06th · 09:43 UTC
funny game, and i enjoyed playing it! i like that its about a cat destroying the collector's career , very good game!
av_shustov
Oct 06th · 10:02 UTC
Very fun game!
osh.studio
Oct 06th · 10:07 UTC
Super polished feeling game, really liked how everything felt and the concept was great. Unfortunately Level 5 was just too precise, didn't feel fair. Overall great entry though, just needs some more balance in the level design.
SiluetSalat
Oct 06th · 11:25 UTC
Чёт я так и не понял как пройти 5й лвл
🎤 evgenii-petrov
Oct 06th · 11:34 UTC
>Чёт я так и не понял как пройти 5й лвл

Coyote time, можно прыгнуть из воздуха, если только что сошел с платформы
ancooper
Oct 06th · 12:12 UTC
Игра атмосферная. Кот делает всё как надо :slight_smile:
Но сложность 5 уровня зашкаливает. Один раз удалось забраться на верхнюю полку.
iovorobiev
Oct 06th · 14:28 UTC
First I was thinking "poor wizard has to go and put things back on the shelves" but towards the middle I started hating him!
Jiri Hysek
Oct 06th · 15:39 UTC
Haha, that was funny. The take of the theme is hilarious :) And I love how the cat look :) I have also problem with level 5. Other than that nice little game!
Iluvatar
Oct 06th · 16:46 UTC
Okay, this is more fun than it looks. And it is also surprisingly challenging. The old wizard moves quite fast in early levels. But that's probably just because I'm a noob haha. Also extra points for the audio haha. The dead "meow" always got me!
Megurt
Oct 06th · 19:58 UTC
5th level is the hardest one :sob:
T4RAN
Oct 06th · 22:21 UTC
Cool game, it really captures the jam’s theme. I couldn’t get past level 6, but it’s awesome that the wizard gets a new ability each time.
debugman18
Oct 07th · 00:34 UTC
A really cute and simple game! Creative loop and great art.
NoodleStorm
Oct 07th · 07:11 UTC
Cute cate:) Level 5 is difficult for me:(
Melomaner
Oct 07th · 13:40 UTC
That was fun! Though I got stuck on level 5 since I couldn’t quite figure out the mechanic. An interesting interpretation of the theme :) ![photo_2025-10-07_16-39-43.jpg](///raw/8eb/56/z/6e9cf.jpg)
haka
Oct 07th · 14:14 UTC
Cute game! I love the simple art style and the glow effect. It really adds to the quality of the visuals!
LDJam user 221750
Oct 07th · 15:19 UTC
Not a fan of controls but visuals are very nice.

https://youtu.be/-yxcjTnj1wE
Yling2003
Oct 07th · 16:39 UTC
The art is werid and cute! Cat's smile is so evil lol. It's a little hard for me to catch the time to kick the object. This game fits the theme very well, congratulations!
OttoBroccoli
Oct 07th · 17:15 UTC
5 уровень порвал мне жопу, но 6 я так и не осилил) Оказалось в игре много маленьких приколов)
BlackCat508
Oct 07th · 17:15 UTC
Really easy controls but i actually found it pretty challenging! I really like how simple and satisfying everything feels
LDJam user 385997
Oct 07th · 17:30 UTC
Great game! The later levels are surprisingly difficult.
arkicade
Oct 07th · 18:09 UTC
For a game with a simple premise the levels can get surprisingly difficult (having to platform to the objects and get the right timing for when to knock things over). The art was simple yet effective, the shader and particle effects really enhance the visuals. Good job :)
SmVynt
Oct 07th · 22:10 UTC
Nice puzzle game with really tough controls (couldn't finish Lvl.8). But still fun and art is cozy!
ehtd
Oct 07th · 22:44 UTC
its a nice idea, and cool mechanic too. Wished controls were a bit tighter and the game a bit more responsive. It becomes a game about fighting the controls after a while unfortunately
Baluj
Oct 08th · 12:13 UTC
I found it enjoyable. Very good game
GARYglhf
Oct 08th · 17:44 UTC
Веселая и интересная игра. Прыгать действительно по началу сложно, главное тренироваться.
Kitira
Oct 08th · 17:59 UTC
Hehe... What a funny idea! Unfortunately, I had to give up at level 5 because I couldn't get the timing right. Still had a lot of fun though!
Koolruz
Oct 08th · 18:23 UTC
![cat-victory.PNG](///raw/dec/c2/z/6ef82.png)

What a cute game! I was very worried the cat sounds were going to wake my sleeping cat in the other room though hahaha (he thankfully remains sound asleep on the couch)

The character controller felt really good - The buffered jump inputs were super helpful in making those split-second jumps you needed to make in later levels, and it was great that you had coyote time implemented, because otherwise I would have driven myself crazy trying to make the jump on level 5 😂

That one jump is probably my only piece of feedback about the design - It felt really unintuitive that you *needed* to use coyote time in order to duck under the shelf and clear the jump. I spent most of my playtime on that one jump, trying it again and again, until finally I realized I could probably do it via coyote time after dropping off the platform. I suspect the average player might not have that realization though, and would think that they'd have to jump from the platform, not from the air slightly below the platform 😅

Overall, well done! It felt good to control, the graphics were cute, and I had fun!
BeanSecrurityRat
Oct 08th · 18:23 UTC
cant pass last level, but its really funny when you find out this oldman can cast fireballs and teleport
Artificer
Oct 08th · 19:15 UTC
Cute little aesthetic and a good use of tween animations. Controls are very vertical but it works for the game :smile:
🎤 evgenii-petrov
Oct 08th · 20:25 UTC
@koolruz Thanks a lot for such a detailed feedback/review! There is definitely an issue with level 5 coyote time jump, guess level design should take place earlier than 9pm on Sunday :sweat:
Keys Presser
Oct 08th · 20:31 UTC
Very funny and challenging. I loved it!
Koolruz
Oct 08th · 20:35 UTC
Oh, I absolutely get it lol - I was shuffling around the order of levels in my game in the ten minutes before the jam ended, and have no idea why I landed on the order that I ended up submitting 😅😂

I don't think that one jump detracted from the rest of the fun though! :)
ShadyShade
Oct 09th · 13:47 UTC
Really like this silly art style!
Gameplay was pretty challenging but also tightening.
![Снимок экрана (940).png](///raw/af5/36/z/6f159.png)
Ciphereo
Oct 11th · 10:10 UTC
A very challenging game!! I got stuck for a while in some levels. The visual effect was very unique and cute. That cat looks very cunning.
WeirdBitGames
Oct 17th · 23:18 UTC
This is such a great idea! I love being a cat knocking stuff off of shelves! It's looks super nice, I love the polish!