RGBlob by 966623
In this puzzle platformer, you play as a blob monster who can split up and recombine. This little blob also seems to absorb color very well. Guide the blob through 10 different levels.
Music credit:
Mark Sparling
http://marksparling.com/
Creative Commons
Music credit:
Mark Sparling
http://marksparling.com/
Creative Commons
Ratings
| Coolness | 84% | 2 |
| Overall(Jam) | 3.86 | 92 |
| Fun(Jam) | 3.72 | 106 |
| Graphics(Jam) | 3.60 | 418 |
| Innovation(Jam) | 4.25 | 13 |
| Mood(Jam) | 3.39 | 320 |
| Theme(Jam) | 3.18 | 721 |
The only issue is it's REALLY easy to break. just split and tab to a new blob at the same time, and things get verry weird. its not super advantageous though. There's an insane ammount of levels for a jam like this, many props!
The control scheme was one of the problem. I dislike WASD for platformer. It wouldn't be so bad, since I can also use the arrow keys... except the all the action keys were mapped thinking about WASD, so it gets really weird to try to use the left hand only for the actions.... But that's the minor problem.
My main problem was how slippery the controls are. On the level after the one you have to divide into four and each follow a separated path, I had a lot of trouble trying to hit the magenta(?) switch on the ceiling. I would either not make the jump *and* hit the purple stream down people, or I would make the jump but hit the yellow stream up above...
There were some minor problems with how the physics work, like you having to move a few pixel to be able to make a full jump, otherwise some platforms are unreachable...
Still, I really liked the idea! The graphics are cute and the song is good.
Excellent job! =)
Will you upload the source?
- got stuck a few times inside physics
- didn't seem to fit the theme
- interesting color mixing puzzles
- platforming mechanics are kind of rough
- i was confused about the rules for how to join together, sometimes it seemed like it didn't work
Wish the graphics had a bit more dept to it to create a stronger mood but, i know how hard that is.
gj :)
There is some challenging thought and puzzle into this.
It is well executed and you guys must have put a lot of thought into this :)
i would have liked a retry button somewhere, i was stuck in a level and couldn't do anything that just rebooting it sadly.
A good entry I must say :)
Morphing mecanic and colors blendings are really great and of course the level design really do the job.
Good job, I'd like to see this game with more levels and fixed engine & controls !
I appreciate all the feedback I've received.
I would certainly like to expand and polish this game in the future.