Crumbled Legs by oxbuddulaj
Slight experimental horror, no screamers.
upd: I cleaned up the trash files to reduce the storage size and adjusted some textures here and there – the updated version is available on itch.
Wake up, skeleton warrior. Your sword is stolen long ago, but what's more important -- some adventurous Treasure Collector is going for your head.
You'd better cut and run.
Remember how long ago you've been dead? Be careful with those crispy legs, you damned piece of snow.
How to run: 1. Download the archive .zip 2. Open the archive 3. Run Crumbled Legs.exe
Controls: * WASD - move * E/LMB - interact * SPACE - jump * ESC/P - pause
Credits:
- "Untitled Cave" by Blu3hand, freesound.org
- "Cracking/Crunching, A" by InspectorJ, freesound.org
- "brick8925", "concrete8527" by Joost Vanhouette
- Danse Macabre by Camille Saint-Saëns

| Link | https://oxbuddulaj.itch.io/crumbled-legs |
| Original URL | https://ldjam.com/events/ludum-dare/58/crumbled-legs |
Ratings
| Overall | 487th | 3.389⭐ | 20🧑⚖️ |
| Fun | 611th | 2.972⭐ | 20🧑⚖️ |
| Innovation | 120th | 3.75⭐ | 20🧑⚖️ |
| Theme | 253th | 3.889⭐ | 20🧑⚖️ |
| Graphics | 223th | 4.056⭐ | 20🧑⚖️ |
| Audio | 231th | 3.556⭐ | 20🧑⚖️ |
| Humor | 302th | 3.222⭐ | 20🧑⚖️ |
| Mood | 465th | 3.444⭐ | 20🧑⚖️ |
| Given | 22🗳️ | 14🗨️ |
Not sure why we need to jump but it became frustrating
The game seemed quite a bit easier after the second drop. I got all the way to the end the first time I got past that point.
Having to exit and restart the entire game when you get caught is a big problem. Especially since you need to do so a lot.
Having to jump and time it just right to attach your second leg was annoying to get right, and sometimes it felt like the bones were just not equipping. I also managed to end up out of reach of any bones after one drop.
The enemy literally just slid towards me. unsure if that was intended but it happened.