MOCO by Mmm1008fm

Walk - WASD
Shooting - LMB
interaction - E
Scroll - Change Item
Keys 1-3 - Change Item
You're a monster hunter. You've arrived for another call at the MOCO Hotel. You have a number of tools that will help you catch and put monsters in a jar.
Collect all the jars and bring them to the concierge, he will pay you well.
Good luck hunter!
| Itch | https://fenix131113.itch.io/ludum-58 |
| github | https://fenix131113.github.io/ludumdare58build/ |
| Original URL | https://ldjam.com/events/ludum-dare/58/moco |
Ratings
| Overall | 643th | 3.125⭐ | 30🧑⚖️ |
| Fun | 699th | 2.707⭐ | 31🧑⚖️ |
| Innovation | 611th | 2.828⭐ | 31🧑⚖️ |
| Theme | 567th | 3.362⭐ | 31🧑⚖️ |
| Graphics | 491th | 3.448⭐ | 31🧑⚖️ |
| Audio | 468th | 2.692⭐ | 28🧑⚖️ |
| Humor | 633th | 2.268⭐ | 30🧑⚖️ |
| Mood | 630th | 3.107⭐ | 30🧑⚖️ |
| Given | 23🗳️ | 38🗨️ |

1. Нигде не написано как выбирать слоты, я пытался кликнуть на них мышкой. Не сразу понял, что нужно нажимать цифры на клавиатуре
2. Я понял как играть на флейте, но я не понял что она делает
3. Туториал в начале вообще не понятный
4. Я не понял что дропается из призрака и зачем я это взял
5. Игра вместо логичного конца просто началась заново
Но несмотря на всё это я немного получил удовольствия, спасибо вам за старания!
Из монстров вываливается банка - вы его поймали)
А вообще игра очень симпатичная и атмосферная!
I understood that I need to catch ghosts and sell them for $$$, but it wasn't immediately obvious how to catch them. Then I read comments and figured out that I needed to use 123 keys on the keyboard. Maybe you could at least put this information in a game description.
Apart from that, I would love to see some kind of a story or progression through the game. Maybe the player could start with 1 item and buy second and third items afterwards.
1) Add cooldown animations for each of the three abilities.
2) A general counter for how many ghosts are still in the area.
3) Hints if the player can't find a monster for a long time.
You've done a great job, well done. The game has potential.
If I were to nitpick: I've never been fond of keyboard+mouse controls for top-down games. I always feel like I should just move toward my target and press an attack button, or maybe use WASD for movement and arrows for attacking, twin-stick style. But that's just a matter of personal preference, not really a criticism.
Wish it had a tune to go with it, that's all :)