The Internet Collector by YibiRabbit007
Cute little guys will occupy the Earth🐾🐈🐾🐈

* Who are you Player ? *
You are an alien virus from the "BuBugBomb Nebula",No earth language name now.
You gained the ability to turn into binary code through learning, a pretty clever disguise.
* What should I Do ? *
Break through the computer's virtual firewall, dive deep inside...
And complete missions to track down your ultimate target!
Don't worry, we won't actually invade your computer. (:P
* How to play It ? *
Use the mouse like humans do, click and drag.
Pay attention to those colorful texts on the screen.
Correctly use the command board tool.
Drag texts from the blackboard to the glowing underline.
A more detailed introduction is in our tutorial, which you can access from the link on itch.

* Come and see the author play !! *
https://youtu.be/ABmWpSwy-M?si=u85ao48-WZWLVhB
Enjoy!! Take care your eggs~
| Play in Browser(itch.io) | https://yb-rabbit.itch.io/theinternetcollector |
| Tutorial Documentation MD | https://github.com/NekoWithStar/LD58_TM_CFStars/releases/tag/MD_Document_Update |
| Original URL | https://ldjam.com/events/ludum-dare/58/title-here |
Ratings
| Overall | 175th | 3.824⭐ | 124🧑⚖️ |
| Fun | 304th | 3.48⭐ | 124🧑⚖️ |
| Innovation | 54th | 4.012⭐ | 125🧑⚖️ |
| Theme | 481th | 3.541⭐ | 125🧑⚖️ |
| Graphics | 302th | 3.855⭐ | 126🧑⚖️ |
| Audio | 188th | 3.658⭐ | 122🧑⚖️ |
| Humor | 123th | 3.76⭐ | 123🧑⚖️ |
| Mood | 195th | 3.872⭐ | 123🧑⚖️ |
| Given | 226🗳️ | 219🗨️ |
Game looks great, not sure if the buttons are meant to be in another language? Got a bit confused as to what im doing. Overall the art looks great, love the feedback on everything.
Enjoyed this very much!
We have created two versions, in Chinese and English, and you can switch between them on the page where you start the game.
Simplified many processes, just need to drag and drop the correct fields to the right side.
Thank you for playing!
@poboy Our team stayed up all day working on the program for this, haha, it wasn’t easy at all.
@jesus-gonzalez Wow, thank you for your affirmation!
So do we lol
Kitty game cured world ❤🌍
- ~~共建网络安全,共享网络文明~~
- ~~原来是装臭鸡蛋的军事基地我说怎么这么臭呢不能要了~~
- ~~非常好网安教程,请继续制作这类游戏,这是我理解怎么给食堂加菜的唯一办法~~
Collector means hacker(a person who collects information) is really great in concept, so I would give the game full marks for innovation, yet its completion in gameplay, art and music is also quite worthy of recognition.
Wish you a good ranking!
One QOL could have been to just click on the target instead of drag-and-dropping it all the way through the console. But overall it flowed well :D
@solidhinken That's great! Games that involve computer knowledge are all really fun 😋
@deathandrepublic In the plan, we only created the very first computer desktop, but your idea is great!If I have time later, I would like to attend.😆
@nextnoon The music in the game is captivating, and that bro will surely jump for joy when he sees your reply.😂🙏
@pengu123 Very good suggestion! The QOL section ensures consistent operations, and we have placed external documents on itch to provide additional explanations. Anyway, thank you for playing.🍿
If you ever get stuck or just want to learn a bit more about the tech behind it, feel free to check it out — hope it helps!😋
@nekobones Indeed, we have published detailed documentation on itch to help you get started. If you need, you can take a look! (Tip: a Simplified Chinese version is available on the download page)
edit: i found the english button. Played a little bit, couldnt get very far, sent a few phishing emails and that's it :(
Wait the button loading a moment please,and download the document can easy play
edit: That's ok, What we made is indeed a bit too hardcore, lol.If you have time, you can check from the "download now" button.That's what I meant by the "red button". (XD
I will say the hacking felt scarily realistic. I hope your team is in IT security or something (or white hats)! I did enjoy reading the emails and user messages. I did run into the same issue as @sharky3188 where I couldn't play well fullscreen due to my ultrawide monitor. Should be an easy fix though, just need to set your canvas scaling to use height instead of width.
Anyway, great unique entry! I'm going to go run an antivirus scan now 🤣
Once I knew what I was doing, though, I managed to complete it and very much enjoyed it. At first it was rather alarming how easy it was to get from phishing a guy about his cat to hacking into a nuclear launch system, but the ending rather defused that (all that just for some eggs? lmao). A very unique gameplay and presentation style. Well done!
@senso I felt the same way when I was testing and playing the game within the team during the game jam; the planners and programmers in the team were really amazing!!(The artists too)
@jordan-neff Our team is still trying to fix the issue with the default language. We originally set the default language to English, but for some reason, it is still showing as Chinese (of course, the design of our language toggle icon is also flawed, which may confuse players).
@pacific14 We have to admit that our game lacks relevant guidance, which may cause players to not know what to do while playing (even if there are external guidance documents). We still greatly appreciate your praise.
@f1krazy Our team is still trying to fix the issue with the default language. We originally set it to English, but it still seems to default to Chinese. Regarding the ending, in Chinese, the words for 'nuclear bomb' and 'brown egg' are homophones, so in the ending we actually used a Chinese pun. This might indeed confuse some non-Chinese-speaking players when they realize that the object launched at the end is actually a brown egg (especially since the comics in the last two levels convey a very serious and tense atmosphere).
I really hope that in the end I get a sea turtle egg, so that others can hatch tutorials from it.
I was wondering if hackercat would nuke the world though. Didn't expect eggs haha.
It seems that Unity's canvas is offsetting the fields, which is bad, and we are investigating it.
Thank you for your comment—today you can have an extra egg!🐣
It's important that you ensure you can correctly drag and drop this information from the blackboard. If you can, follow the instructions in the document, and you'll get the egg!
https://github.com/NekoWithStar/LD58_TM_CFStars/releases/tag/MD_Document_Update


@sourcecodesorcerer I’m very glad that you like our work. Before the theme of this game jam was announced, one of our programmers happened to want to create a click-based puzzle game similar to 'Cube Escape' (Rusty Lake), although the style we actually made is still quite different from Rusty Lake. After the gamejam theme was announced, we realized it was indeed very suitable for this kind of game, so we quickly started finalizing the plan and took action. Every member of the team is truly very talented!
@ira-baciu Most members of our team really like cats! The two members responsible for art are both amazing; it’s thanks to their hard work that most of the visual effects in the game have been achieved (of course, the programmers have also made great contributions, as some of the display effects in the shell at the top right of the game were created by them). Additionally, I am extremely, extremely, extremely grateful that you like the music I made. If needed, you can search for our game’s name on Bilibili, where I have compiled all the music into one video. Besides Bilibili, I also uploaded it to Freesound, but the website's review process usually takes about a day or two. Most of the game’s bugs were already swiftly fixed before the Game Jam submission deadline, but there are still some issues in the uploaded package. Our team members are continuously following up and fixing them! Finally, thank you once again for liking our game.

Still, the level of detail in the game is amazing. Awesome job, guys! :)
It is somewhat torturous, and I sincerely apologize.
@hugohil @katastudios @stefaink The moment of solving the puzzle was the happiest for the puzzle, thank you for playing!💓
@fupi For Jam, the wait in a non-action game feels quite long. I could truly feel this through other games. 🎇
We have completely independent assets, and everything feels like a comedy performance—this is exactly what the cats are meant to bring!
- Our programmers were busy for a long time ensuring its correct execution, while the in-between cutscenes were actually handled by the art team inside the editor.( Everyone is very responsible. )🐈🐾
Thank you for all your feedback! My teammates and I will also try your game.

Edit: Yes, I understand! It's just a small misunderstanding~
Additionally, after watching the opening photos for the third time, I realized that it's actually your story setting for the opening. It's all very interesting. The cat is also adorable, especially the little cat on the tutorial page you released. It's truly very cute.
I remember in the movie "Who Am I: No System is Safe," the protagonist also used cat pictures to trick people into giving up their identity information. I wonder, is this kind of method already so common abroad or internationally that it can easily gain trust and even become an early "meme" for phishing? Or is this more of a meme's interpretation?
可以放心,这里并没有盗取账号的东西,只是分享一个好看的小猫。
另外我通过评论区看到,你们有在b站发视频,我想去跟你们扩下列,但是我在 b 站上没有搜到o O
We applaud your meticulousness! Thank you for playing.
@yuriscat You can quickly reach my Bilibili account through the homepage link on itch.
If you need to expand your contacts, please send a message there.

An extremely original and clever idea (at least for the games i've rated)! I loved the goofy narrative backing, and the proto-mix of simulation and puzzle solving. There's clearly a lot of work on display here and it's a pleasure to explore in this little world. Solid effort all around, and your team should all be proud!
A well made game overall.
Edit: oh and the music is chill too, I loved listening to that while playing.

In document like this:

- I know the reason this situation occurred: you sent 'www.bmail' directly as the original link, causing an information mismatch. The correct approach is to use 'www.XXX.login' as the original link.
- Using incorrect information will result in a parameter error as shown in your picture.
### The following is the correct format

### Finally, obtain a red password, then log in to pass this level.
*Our game is indeed difficult for people who do not understand the principles of sending emails or network security knowledge, but many people have ultimately passed it. I wish you success!*
This was a truly unique experience. I am absolutely wowed. The mystery of discovering where exactly I'm breaking into was so suspenseful!
Who would have guessed a game with, at face value, such simple graphics would even be able to do that! The art direction is absolutely on point!
A special shoutout to the music too, especially the song with the flute and harp (the other song and the ending song are great too of course)! It was sooooo pleasant to listen to!
Remarkable entry, and definitely saved because I know for sure there'll come a time when the topic comes up and I'll have just the perfect game at hand!
5 Stars, thank you so much for creating this gem! :heart:
In the end, the game doesn't really require any knowledge on how things work from the player, or even too much thinking - they can just test every option possible until they get it right (that's for sure what I did, and I more or less do understand the idea behind some of the in-game exploits). There's no penalty involved, but maybe that's good given the topic - but honestly I wouldn't mind if there was (I'm biased - as I've said, I like this type of games).
Anyway, it's truly a great entry, congrats!
Most people who play, without referring to the tutorial introduction, will find it hard to fully experience all the content. So we did not create penalties to further hinder the player's thinking. The brute-force method can eventually match the final result, but if you have a bit of a passion for computers, you can solve the puzzles fairly quickly.
Thanks again for enjoying it! If you don't mind, check out the posts I've shared, there are other 'computer simulation games' there. Have fun playing!

Loved the interface and the way you made the game playable by just exploring different options :)

The "tutorial" a little daunting being 260 lines long; but was very helpful in the beginning. As someone at home at a terminal, it was very unintuitive to me to drag and drop items from the black board. (I think little grabber handle pixels would have helped). The interstitial pixel art was great! It was fun once I get the hang of it, but I also felt that later levels were just easier as each command was used once and the there weren't many red herrings. Cool take on the theme, and again, sure hope we are the bad guys.......
@rynti Yes, but our time is very limited, and we didn't fully complete the initial window. Maybe after we're finished, we can add a bit more there!
@jacobingalls The players are all good people, they just followed this black cat through the firewall, haha.
We have only changed the way input is processed so that most players can focus on matching, after all, entering commands is more difficult.
The tutorial is meant to explain and popularize the relevant knowledge in the game. There used to be a quicker version on the Itch page, but localization issues caused it to not match the text, so we use an MD document instead. It makes it look very long (XD
Perhaps in the future we can create other branches, such as allowing players to choose whether to use a real "nuclear bomb" instead of a "brown egg".👿🖤
This was very cool, and very engaging! I loved reading all of the little cat jokes constantly littering the screen as I was hacking into each system, and the payoff at the end where this was all for some eggs was funny!
I do agree with the other commenters that it was very hard to get started - The first screen has so many interactive elements, and most of them are dead-ends, so there was a lot of trial and error to get to the bmail login prompt. At one point, I had the credentials that I needed, and kept trying to click and drag them into the browser or console when I was getting "Access Denied" from bmail; I didn't realize that I had to try the admin login domain instead, because it wasn't clear that the credentials that I had were admin credentials. The fact that the tutorial/intro was the only iteration with a browser GUI alongside the consoles definitely added to the onboarding confusion - Specifically, the fact that there were so many things that I *could* try clicking and dragging on, which all seemed to have no effect, made it really hard for me to understand what I was *supposed* to be clicking and dragging.
Once I got past that initial wall (which took me about 15 minutes of fruitless clicking), I got into the game and had a lot more fun with it - My only complaint is that the later levels stopped feeling like I was unraveling a puzzle and logically making my way through a maze, and instead kept giving me hints about what to do next, before I even got stumped. By the end, I felt like I was just following a script where each hint told me exactly what to do next, and I never got to leverage any knowledge that I was gaining in order to solve the puzzle, which was kind of a bummer :(
I also ran into one bug while I was playing - I discovered that if you click on an element multiple times, it seems to interrupt the bounce animation that plays when you reveal a new clue, and gets stuck mid-bounce 😅 This wasn't a huge deal, I just figured I'd let you know in case you wanted to fix it in a future version! :)

Please don't take this as an overall negative impression of the game - I genuinely liked it a lot! You have a very clear vision that you're paying off on, and because of that it was easy for me to give feedback on any pain points that I ran into as a player, which may have been contradictory to that vision! Hopefully this was useful - Very well done, overall! :)
The end feels a little too guided but otherwise, a very cool game with a lot of nice ideas and a lot of information on security threats. Congrats!
But it felt really really hard from the start so I could not pass level one. I will try it to give it another shot!
The main thing I didn’t understand was that you have to drag and drop the links instead of just clicking on them (It took me 3 days just to understand this). Maybe a more visual tutorial that shows exactly how to play the game would help people like me to get into it. But I understand that making a short and perfectly clear tutorial during a game jam is almost impossible. Well Done Guys, great submission
@linky439 @loiclegrosfrere We overestimated the preparation needed by early-stage players and underestimated the self-learning of players in the later stages. We're sorry if you felt the ending was redundant *(what the writers called the final step of mischief).* Regardless, you ultimately delivered the eggs, which is the best outcome for us!
@vhalenn Many people get stuck at this step, so we put the secret to passing the first level in the introduction. Well, make the **correct information match**!
@nija463 Yes, I was rushing too much. We were still constantly adjusting the packaging and editing the promotional video when we finished, and only had the last hour to polish the page, so unfortunately it resulted in so many long guides... It really should have clearer and simpler progress indicators, like ***Overemployed Empire***.
@gowie I watched several bloggers, and most of them were intimidated by the **"tutorials"**—it's really incredible (XD
Thanks all your feedback! I'm really sorry that I've been busy with other work recently. Love to everyone.❤🌹

Thank you very much for playing and leaving a comment. I have already communicated the issue to the team members.
The problem likely occurs in the first level when putting the URL into the browser's search bar. At that step, an identical piece of information appears on the blackboard again. The purpose of the two identical pieces of information should be the same and should not cause any other issues, so there’s no need to worry.
Recently, the team members have all been busy with their individual tasks, especially the two programmers. One of them has already gone to work on another gamejam. If there are any other bugs that we haven’t noticed and haven’t fixed in time, we sincerely apologize.

The game simplifies most of the real technical operations, and obviously it still needs better controls (:|
@nassshie The programmer set a trap to lure you in, haha :v:
@anima-animus049 Yes! I'm really grateful to be part of such a team ^^
@evil23 The simplified result by the programmer, haha! They are geniuses.
@andriybyelikov Got it! :v:
@kapricorn-media XP backgrounds are just the first step! But thank you for your love of music. We have created 7 pieces of music in the game! As long as you have patience, you can listen to each one completely (of course, the music is currently under external review, and if approved, you will be able to listen to it directly elsewhere in the future!).
@zathnic Great! We hope more people will understand the principles behind it!
Thank you for your feedback! I'm very sleepy today, so here's my little kitten.

This seems like a tough game for non-engineers to understand, but as an engineer myself I found myself getting sucked down the rabbithole once I understood the mechanics properly. :smirk:
Great job with all the interactivity and authentic feel of old windows!

Later when I saw the cinematics I realized the amount of content this game has for a short period of time.


Good job. my only suggestion is perhaps making it more familiar? I know it sounds hard but it was really hard to figure things out at the beginning


https://youtu.be/MWPfvypUy8c