Cats King by av_shustov
In the underground cat kingdom, your task is to feed the insatiable king. Click the LMB (Left Mouse Button) on the bowl to start building a chain, then click LMB again to add a new link. Lead the chain to the barrel near the fishing spot to create a conveyor belt. You can also delete a chain by clicking the RMB (Right Mouse Button). Move the camera with WASD/Arrows.
Created in 48 hours for the LudumDare 58 Compo.
| Link | https://github.com/ArtemShustov/cats-king |
| Link | https://artemshustov.itch.io/cats-king |
| Original URL | https://ldjam.com/events/ludum-dare/58/cats-king |
Ratings
| Overall | 160th | 3.096⭐ | 28🧑⚖️ |
| Fun | 151th | 3.019⭐ | 28🧑⚖️ |
| Innovation | 98th | 3.308⭐ | 28🧑⚖️ |
| Theme | 134th | 3.385⭐ | 28🧑⚖️ |
| Graphics | 141th | 3.192⭐ | 28🧑⚖️ |
| Audio | 159th | 2.42⭐ | 27🧑⚖️ |
| Humor | 62th | 3.32⭐ | 27🧑⚖️ |
| Mood | 160th | 2.9⭐ | 27🧑⚖️ |
| Given | 30🗳️ | 17🗨️ |
The gameplay was a bit slow. I let the game run in a second tab to see how large the upgrade thresholds would get and I'd say it's a bit too largely scaled. I already had to deliver more than a thousand fish before being able to reach every fishing spot :O
Overall still a very fun game. The automization concept really invites this game to be a second tab game (which is not a bad thing! I loved the dopamine rush when hearing the upgrade sound xD)

The progression needed to be not just a little faster, but exponential, like in other incremental games.
The game is a bit lacking in responsiveness. For example, highlighting the cursor when hovering and making interactive areas more clear are ideal. It's also a bit odd that you can build through walls.
