Halloween Night by Yarli

[raw]
made by Yarli for Ludum Dare 58 (JAM)

You must collect all the heads to summon the demon. You will be hindered by vile ghosts, which you can defeat with your scythe.

itch.io: https://yarli1.itch.io/halloween-night image<em>2025-10-08</em>20-05-14.png image<em>2025-10-08</em>20-07-01.png

Ratings

Overall 684th 3⭐ 24🧑‍⚖️
Fun 607th 2.977⭐ 24🧑‍⚖️
Innovation 564th 2.955⭐ 24🧑‍⚖️
Theme 390th 3.682⭐ 24🧑‍⚖️
Graphics 413th 3.614⭐ 24🧑‍⚖️
Humor 337th 3.136⭐ 24🧑‍⚖️
Mood 584th 3.227⭐ 24🧑‍⚖️
Given 15🗳️ 25🗨️

Feedback

spacecadet
Oct 08th · 21:04 UTC
Nice game. I liked the coherent and clear art style. Maybe some animations and audio would give it a bit more life. The combat felt a bit clunky for me and ended up dying pretty easily because I wasn't able to hit the enemies fast enough. Anyway good job!
DeadCode
Oct 08th · 21:09 UTC
Pretty nice entry! The art looks nice and has a specific taste to it. However, i agree with @spacecadet that the combat does feel a bit clunky and unnatural. Great jam game though!
skiddings
Oct 08th · 21:50 UTC
A nice effort if it's your first game jam!
You should provide some instructions and information on your game page.
I collected all the goats, is there any ending?
🎤 Yarli
Oct 08th · 22:33 UTC
@spacecadet, @deadcode and @skiddings thanks for playing and for your feedack, I`ll try to do better next time.

@skiddings to win, you must bring the heads to circle and press E.
GonulGaye
Oct 09th · 17:09 UTC
Nice game! ✨️🎄👾
🎤 Yarli
Oct 09th · 17:15 UTC
@gonulgaye Thanks for your comment!
Borbag Uskada
Oct 09th · 20:29 UTC
Could not finish it, I think the fire at the end is a little buggy, the "Press E" appear juste a second before vanishing

Great & clean art, fit the aesthetics. I think the spawn radius of the ghosts could be a bit farther, since hitting them with the scythe at close range can be a bit hard. Also, just a sound for the ghost spawn and the scythe swing for example would increase enormously the ambiance

But nice little game, great job !
Coda Highland
Oct 10th · 01:54 UTC
Pretty good attempt overall. A suggestion: Games need to have good feedback to let you feel that things are happening. You can't really tell when the scythe is just drifting there versus when you're attacking with it, and it isn't clear what's going to deal damage or not. Some nice sharp animations and some impact effects will go a long way toward making the combat feel more satisfying.
6Knowledge
Oct 10th · 07:18 UTC
Congrats on the first jam release. This one had a bit of balancing and input issues but besides that it was mostly fine. The graphics were the highlight of this one and a bit a shame there was no audio. With the current difficulty it would've been nice if the skulls either stayed in your inventory or in the altar, but can't have everything I want.
🎤 Yarli
Oct 11th · 15:21 UTC
@borbag-uskada @coda-highland @6knowledge thank you for playing and your feedback. I didn't have time to make animations and effects. And I just don't know how to make music. Thanks again for your suggestions, I'll do better next time.
Kvn
Oct 12th · 06:15 UTC
Pretty fun game and nice graphics! There could be more sound tho? (even if its just online resources just to add to the game vibe). But awesome work overall especially since you made this completely by yourself!
Zyt
Oct 12th · 06:25 UTC
I really like the Halloween theme, and its art style is simple and interesting.
🎤 Yarli
Oct 12th · 08:07 UTC
@kvn @zyt thank you for your comments and feedback! I promise there will be sounds next time.

I'm also glad that many people liked the visual style of the game.
Frau Blut-Kranz
Oct 13th · 08:05 UTC
Nice game. At first I kept dying because the scythe was a little off, but I finally managed to stay alive long enough to collect all the heads. Loved the art. Love Halloween theme. I couldn't finish the game because the ritual wouldn't start when I pressed 'E'. Some spooky music would have set the scene. Otherwise Great job! Enjoyed myself.
Quackqack
Oct 15th · 11:41 UTC
Good game for a first jam! I had some issues using the scythe but otherwise it was fun :)
Nazorus
Oct 16th · 13:14 UTC
Good attempt! The art style is charming and just needs some animations to come alive. The footprints are a good way to help the player find their way in the level. Sometimes the combat is a little glitchy but it stills works OK. The tools tips are also a nice touch.
LDJam user 243193
Oct 16th · 14:11 UTC
Nice short game! If only the scythe attack animation were played better, this game could be good.
Rolly
Oct 17th · 18:24 UTC
Nice game! The art looks pretty good! I managed to get 4 heads, but it was quite difficult to avoid taking damage so I lost shortly after that :D

I think you should aim for a bit more feedback and juicyness next time, even with simple sounds. Helping the player understand when they hit or when they lose health points is important. Sometimes I felt like I lost damage but didn't, and vice versa.

Nice entry!
ingi
Oct 22nd · 11:59 UTC
The game has a funny and thematic setting, but it’s pretty tough to get through — I keep getting killed by the ghosts!
So far I’ve only managed to collect a couple of goat heads 😅
darianifakina
Oct 23rd · 15:04 UTC
Nice and simple, like it!