How (not) to kill your cat by Thomas_Bringer

[raw]
made by Thomas_Bringer for Ludum Dare 58 (JAM)

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Oh no, my cat just died! :scream_cat:

  • Smashed under a wardrobe?
  • Drowned in the bathroom?
  • Burned to death in the kitchen?

No problem! Rewind time before the cat-astrophe.

In this point-and-click puzzle game, manipulate space and time to solve feline conundrums. Collect 3 cats in 3 unique deadly situations to win. Meow! :smiley_cat:

Play now! (PC only)

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Credits

  • 3D Artist: Hoang Phuong Ly @Hoang-Phuong
  • Developer: Thomas Bringer @Thomas-Bringer
  • All art, design and code by our team. Music: Lemon Cake

About the development

How (not) to kill your cat was made in 72 hours for two game jams at once!

  • Ludum Dare 58, with the theme Collector.
  • CStudio Game Jam 2025, a small IRL jam at CentraleSupélec, Paris, with the theme A few seconds, an eternity.

:medal: How (not) to kill your cat WON 1st prize in the CStudio Game Jam 2025, out of 10 competing games! A small jam, but a great win nonetheless.

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Ratings

Overall 417th 3.484⭐ 33🧑‍⚖️
Fun 239th 3.6⭐ 32🧑‍⚖️
Innovation 216th 3.567⭐ 32🧑‍⚖️
Theme 770th 2.483⭐ 32🧑‍⚖️
Graphics 69th 4.45⭐ 32🧑‍⚖️
Humor 118th 3.8⭐ 32🧑‍⚖️
Mood 218th 3.817⭐ 32🧑‍⚖️
Given 29🗳️ 39🗨️

Feedback

Wishes
Oct 07th · 01:27 UTC
Really interesting and unusual game where you need to think, but not too hard, which is an advantage. Looking forward to more levels.
recyx
Oct 07th · 12:51 UTC
Wow what a great premise. Loved the idea the art and the music. Found the controls a bit hard but when it was great to figure out the last cat!
Pcho
Oct 07th · 12:52 UTC
Neat concept and vibe! The game mechanics have a lot of potential to be expanded, they're fun. Though the link to the main theme feels a bit unclear right now
DmitriyCI
Oct 07th · 17:56 UTC
This is a very good and visually impressive game!
duvdvan
Oct 08th · 01:42 UTC
I didn't quite understand the connection with the jam theme, but the game itself turned out to be quite funny and cute! Caught a vibe of how I used to restart The Sims saves to keep my characters from dying x)
Game-mon
Oct 08th · 07:34 UTC
@wishes @recyx @dmitriyci Thx for playing! :)
Game-mon
Oct 08th · 07:38 UTC
@pcho @duvdvan Thx for playing! I feel like the question about the link to the theme is gonna be recurring, so I might as well answer it now:

Our take on the theme:
In this game, you collect cats after rescuing them, ending up with a small collections of 3 cats. The game is also a small collection of rooms. We thought the multiple dioramas gave a sense of a collection of little rooms, kind of like small toys.

We know the link with the theme is a little far-fetched. What happened is that we joined 2 game jams at once: Ludum Dare obviously, but also the [CStudio Game Jam 2025](https://itch.io/jam/game-jam-cstudio-centralesuplec-2025/rate/3620506), a small IRL jam at CentraleSupélec, Paris, with the theme *A few seconds, an eternity*.

The thing is, the theme of the CStudio Game Jam got revealed 3 hours before Ludum Dare's theme. So, we started brainstorming around *A few seconds, an eternity* first. When the theme for Ludum Dare dropped, we already had some well-established ideas, and we tried adapting our ideas a bit to fit the Ludum Dare theme as well.

So, yes: the Ludum Dare theme was more of an afterthought than the core idea of the game. We're totally okay being lower rated in the Theme category, it would only make sense compared to others who truly worked with it. We thought: hey, the link with the theme is not super strong, but the game has other qualities, and we respected Ludum Dare's rules, so we thought it was worth sharing it on Ludum Dare even if its take on the theme was a bit weak.
Hoang-Phuong
Oct 08th · 13:57 UTC
@pcho @recyx @wishes @duvdvan @dmitriyci thank you for the feedback !
NNO1
Oct 08th · 14:00 UTC
The game's art style is absolutely adorable!! The gameplay is quite enjoyable too!! Though the mechanics feel slightly disconnected from the overall theme... Still, it's a pretty solid experience overall!
Torami
Oct 08th · 14:07 UTC
This game is incredibly cute and I found the gameplay while a bit short quite enjoyable. Apart from the already addressed theme mismatch this is a very cool entry!!
Budaniel
Oct 08th · 19:27 UTC
I love the visuals, but it really didn't fit the theme in any real way, and the clock progression mechanic was really finicky for me. It wouldn't progress sometimes, and other times it would just jump to the end.
Jadener
Oct 08th · 19:45 UTC
A really cute game. I just wish there was more of it.
Jadener
Oct 08th · 19:45 UTC
A really cute game. I just wish there was more of it.
Jadener
Oct 08th · 19:45 UTC
A really cute game. I just wish there was more of it.
Jadener
Oct 08th · 19:45 UTC
A really cute game. I just wish there was more of it.
Eugenik
Oct 09th · 04:26 UTC
Cool mechanics and nice art style!.
belosha
Oct 09th · 19:54 UTC
I like the idea, graphics are also so nice and YAY CAAATS!!! However I got confused with the controls...
huihang
Oct 11th · 07:32 UTC
The cat is very cute.
b0guslaw
Oct 11th · 07:33 UTC
Cool mechanics, nice idea, the UI could have been a bit clearer. I genuinely thought the game was stuck and bugged out until i realized you can click the clock. Visuals are super cozy and overall well done.

Making the game for two jams at once is a brilliant way to get exposure, but Im not sure it fits the theme of this one, or at least I fail to see how.

That does not detract from the gameplay at all however and it remains an incredibly nicely done game
outstar
Oct 11th · 19:15 UTC
Unfortunately not really on theme, which is a shame, because it's a really fun, beautiful game with a great idea! My only feedback is a bug report, really: in the first map, I think I had some sort of unresponsive clock bug for a bit which resulted in an instant from-safety-to-death with a loud jumpscare of all sound effects playing at once. Could be a memory issue on browser, but thought I'll let you know!
Game-mon
Oct 12th · 09:02 UTC
@nno1 @torami @jadener @eugenik @belosha @huihang @b0guslaw Thanks for your kind words and constructive criticism! Means a lot to us :)

@budaniel @outstar Thanks for playing & the bug report! We just released a tiny post-jam patch fixing the clock glitch (while keeping the original build available to download as well, of course). We were aware or this during the jam, but lacked time to fix it :sweat_smile:
Raivk
Oct 13th · 09:27 UTC
Great entry! Took some time to make the save the last one but the game is quite fun. Though some SFX are way too loud compared to the others, provoking some jumpscares hahahaha. More content would be cool!
HolySparks
Oct 13th · 20:12 UTC
A fellow gamedev with a 3-cat entry!!

Graphics absolutely incredible and cute. I'm sure you didn't have more complex levels because of the short time, but this is an awesome entry nonetheless.
Martingonn
Oct 19th · 03:53 UTC
Could you please give the source code so that I and other Linuxers can play your game? I have tried emulating the game and errors happen...
tanis
Oct 19th · 12:36 UTC
The art is cute, nice music too. I had some issues with level 2 as I got stuck there and time didn't pass. The overall concept is cool, I wish I could get to the other levels.
Helen
Oct 19th · 12:54 UTC
Nice game! I would have played more levels :D - The art style is so cute! I love it. Music fits well.
Wouter52
Oct 19th · 18:42 UTC
Supercute! Loved the game, its short and sweet. Congratz on winning the CStudio gamejam btw!

Some feedback I have:

- The rotating-the-clock-mechanic is a cool idea, but it was a bit hard to control for me
- The last puzzle seemed to require **(spoiler everyone!! -->> )** to extinguish the fire during 'runtime', was that on purpose?
- The music is really well done
snesgaard
Oct 21st · 19:29 UTC
Why can't I just move the cat? :)

Fun and cute game.
ingi
Oct 22nd · 22:02 UTC
Incredibly beautiful and stylish game.
The idea really fits the theme “A few seconds, an eternity”, and the core mechanic feels great to play — very creative as well.
I was happy to save all three cats, and I hope they stop living in such dangerous little rooms :sweat_smile:
Hoang-Phuong
Oct 24th · 14:29 UTC
@ingi @helen @tanis @holysparks @huihang @eugenik @nno1 @torami thank you for the comments on the art :,) it means a lot to me as this was my first ever game jam!
Wouter52
Oct 26th · 08:09 UTC
Whouw, 4.45 stars for graphics! Very well deserved, congratz!