Patient Zero by Friday
The military is on high alert, and the citizens are terrified - the city has been infiltrated by a mysterious virus. What they don't know is that patient zero is... YOU!
You first control only one infected and your goal is to spread it to everyone else. Nobody knows that you're infected - that is, until they see you infect someone else. You can assume control of anyone that is infected and once you have infected a number of people you can activate "Frenzy mode", so that all the infected are induced in a blood thirsty rage. These mechanics make for some tactical stealth gameplay, especially while trying to infect the heavily armed military bases, where civilians will be shot on sight regardless of whether they're infected or not.
The screen might be black for a few seconds upon starting the game. It didn't crash, it's completely normal :)
By Fredrik Hernqvist, Alvin Combrink, and Thedor Stenhamer
You first control only one infected and your goal is to spread it to everyone else. Nobody knows that you're infected - that is, until they see you infect someone else. You can assume control of anyone that is infected and once you have infected a number of people you can activate "Frenzy mode", so that all the infected are induced in a blood thirsty rage. These mechanics make for some tactical stealth gameplay, especially while trying to infect the heavily armed military bases, where civilians will be shot on sight regardless of whether they're infected or not.
The screen might be black for a few seconds upon starting the game. It didn't crash, it's completely normal :)
By Fredrik Hernqvist, Alvin Combrink, and Thedor Stenhamer
| Windows | http://www.mediafire.com/download/z3ttlr6paml1a5u/Patient_Zero_2.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=25437 |
Ratings
| Coolness | 36% | 1752 |
| Overall(Jam) | 3.81 | 112 |
| Audio(Jam) | 3.40 | 256 |
| Fun(Jam) | 3.77 | 93 |
| Graphics(Jam) | 4.04 | 209 |
| Humor(Jam) | 2.95 | 433 |
| Innovation(Jam) | 3.52 | 167 |
| Mood(Jam) | 3.88 | 93 |
| Theme(Jam) | 3.85 | 210 |
I also found the screaming sound really annoying, though -- toning that down would make it a lot more enjoyable.
I also found it a bit too hard, but victory doesn't feel out of reach, which is good -- I'm going to keep trying!
I love the moodiness (ambient music, burning barrels, rain)
A suggestion, try lureing the military out of their bases, then taking stealthily control of them to gain access :)
Graphic is good. You don't expect miracles from 72 hours game. But the graphic is good enough for player to feel mood of the game. Rain and fire shining from barrels all that adds up to the mood. My only complain is that police should be significantly different from civilians.
Gameplay. If you want to play sneaky you play using arrows. If you want to Zerg rush them you use Frenzy. Frenzy generally works but sometimes tends to set infected in line making them easy target for police(all dead in one round). What I'm missing is counter of infected on top of the screen. I'm missing as well a command all infecte go to me as well of switching to next infected (not one nearest to me). Being sneaky gives you some fun but seeing a horde rushing on police outpust gives you a big adrenaline rush!
Music. Atmospheric. SFX of shoots really works on em as well.
Theme. When I tihnk you are the monste rI'm thinking more like a singular entetity than a horde but still who cares since this game is fun.
OVERALL: THIS GAME IS FUN IF YOU GIVE A TRY!
The graphics are nice and contribute greatly to the mood, with the rain, dark layout. The controls are easy to understand. Frenzy mode is nice when there are few people left (or no soldiers).
As other have said, the "switch" mechanic could be improved (I wanted to prepare a huge trap with all my infected around the little crowd in the center, but it was rather hard to select the infected I wanted to place them correctly), and of course the AI side could too, but I still found this pretty brilliant :)