Dragon, the collector by Aleksey Salion

Explore the lands and gather resources to confront the nemesis of kings: the Dragon.
Click the King for Help. Can’t see a certain action? That means you don’t have enough resources. The game is inspired by medieval aesthetics, but don’t expect any music or sound effects. I barely had time to polish the game and don’t have experience creating sounds.
Thank you for playing!
Post-jam fixes: 8/10/2025: fixed UI issues that make the game hard to play
| !!! POST JAM VERSION !!! | https://desanium.itch.io/ld58-dragon-the-collector |
| Original URL | https://ldjam.com/events/ludum-dare/58/dragon-the-collector |
Ratings
| Overall | 448th | 3.444⭐ | 38🧑⚖️ |
| Fun | 316th | 3.471⭐ | 36🧑⚖️ |
| Innovation | 197th | 3.588⭐ | 36🧑⚖️ |
| Theme | 610th | 3.242⭐ | 35🧑⚖️ |
| Graphics | 240th | 4.029⭐ | 37🧑⚖️ |
| Humor | 469th | 2.793⭐ | 31🧑⚖️ |
| Mood | 290th | 3.721⭐ | 36🧑⚖️ |
| Given | 33🗳️ | 51🗨️ |
Unfortunately I think I broke it and I did not figure out what to do. 🙁
I really like digital board games, and it took me some time to figure this one out, but once I did - the idea here seem really good
The main issue I had was with the controls - The clicking felt not very responsive for me, sometimes I couldn't get the mill pop up to show. I also wasn't able to close menus if I wanted to do something else. I think that in general that clicking on the peasents is not needed as you need them for everything - just click on what you want to activate. Also text was a little small on my end
Having said that, the art is very nice, and with some work this can become very fun
The only problem is that I still don't understand how to play... The character only moves through open cells and it's not clear how to open new ones.
My thoughts - Not sure if it was my screen, but the resource icons in the action tooltips were rather small and I often mixed up the food and wood. They're not bad icons by any means, just seemed like a scaling issue. I'll try it again on my bigger screen to see if it's more my computer than your art xD
It also took me a while to realize the swordsman was not just a statue LOL I originally thought I had to build something to fight the swordsman and almost threw my attempt. Turns out clicking the king is VERY HELPFUL :joy: Still won tho :muscle: I think the king's tips would make a perfect tutorial popup for a first time play if you update this after the jam ratings!
o7 for a fantastic medieval game! Next time I play I'm gonna have bardcore in the bg! :star2: :100:
I don't know if it was just me (probably was haha) but I struggled to understand some of the mechanics early on. Once I figured out peasant placement and I was able to harvest grain and make mills though! But for the life of me I could not figure out how to get iron and make a swordsman. And +1 to what @fng-trashcat said about the icons, they're a little hard to distinguish from each other when playing embedded. A little color coding might help solve this.
Side note: On my 2nd playthrough I think I softlocked myself somehow with no grain and after turn 3 I never got any more peasants to place :joy:
All in all still a good entry! Some bardcore would go hard with this one 📯


Great submission !!
Really nice turn-based game! I would like to see some more gameplay in the future ^_^
I think with some improvements to the UX, this could be expanded into a pretty neat little turn-based strategy game. :slight_smile: