Home Sweet Island by Archimagus
A barely finished island "survival" game. You've washed up on an island. Walk around and collect things, bring them back and place them around your camp site to make it more home like. Given this is my first game back in a long time and neither of us have any art skills all of the assets are off the Unity Asset Store. I've opted out of graphics and audio (not that there is any audio) Not super proud of this one, but not bad to knock the dust off.
The LDJam embedded version behaves a bit weird with the cursor and stuff It's a bit better on the Itch site.
| Link | https://archimagus.itch.io/home-sweet-island |
| Link | https://archimagus.itch.io/home-sweet-island |
| Original URL | https://ldjam.com/events/ludum-dare/58/home-sweet-island |
Ratings
| Overall | 775th | 2.476⭐ | 23🧑⚖️ |
| Fun | 759th | 2.405⭐ | 23🧑⚖️ |
| Innovation | 775th | 2.095⭐ | 23🧑⚖️ |
| Theme | 715th | 2.9⭐ | 22🧑⚖️ |
| Humor | 635th | 2.265⭐ | 19🧑⚖️ |
| Mood | 680th | 2.925⭐ | 22🧑⚖️ |
| Given | 10🗳️ | 30🗨️ |
First — it’s really cool that you let players set up the area around the campfire. I made mine super cozy by gathering everything I could find.
Second — the game basically has bunny hopping, and it’s so much fun jumping around the mountains :D
I was also impressed that you went the extra mile and added death by water — with animation and effects! And there’s even an inventory!
I saw a really harsh comment here, and honestly, I think that’s unfair. Making something like this with just two people in only three days is awesome. Don’t let negative feedback drag you down — it’s clear you tried to come up with your own idea and bring it to life in such a short time. Everyone starting out in game dev deserves support, not random hate.
Keep going — you’re on the right track!
In a way though, they almost hurt more than the blatant rude comment :smile:
> Everyone starting out in game dev deserves support
> Keep going — you’re on the right track!
I've been making games since like 2004, with something like 30 game jams under my belt so looking like a newb hurts. But I know it's deserved on this one. Been away for a couple years and bit off a game that would have been ambitious when I was super active and up to date on the tools.
Anyway, thanks again, I do appreciate the comment and the kind words.
There isn't much to say besides yay for no fall damage. It's kind of inspiring me to do an exploration game next jam, it sounds fun to focus less on coming up with some fancy gameplay and just create something visual for once.
@poshdan Tab or I to open the inventory - and yeah, that was our thought. Lets try and do something visual for a change. Except neither of us had used the terrain editor before, and were both pretty bad at finding assets 😬
Something’s off with the camera, it doesn’t rotate. Overall, there are some basic mechanics — +1 for the effort!
I spent some time wandering around your map and picking up random things xD