Not just golds by Yanruyi

[raw]
made by Yanruyi for Ludum Dare 58 (JAM)

What Kind of Game Is This?

Knowledge-lock platformer puzzle

Game Setting:

A little bird ventures into a mysterious temple, seeking to collect the truly valuable treasures hidden within. The temple is filled with gold coins, which the bird stuffs under its feathers. This causes the bird to grow increasingly plump, perhaps even making it difficult to move. But to the little bird, these gold coins might just be a heavy burden.

How to Play?

Press A/D to move, and Space to jump (or maybe not). Carrying different amounts of gold coins will trigger four distinct body transformations, each with unique mechanics that interact with the level elements. Your coin count is shown in the top left corner, while the top right displays your small backpack.

What Will You Experience?

Master all interaction mechanics through carefully crafted levels, and use these skills to uncover all hidden secrets. Note: once you complete a level, you cannot return. But don't worry—you'll find your way back.

If you haven't played Knowledge-lock before:

Your character starts with all abilities from the beginning. Your task is to discover them through level interactions, then use your findings to solve all hidden puzzles.

A Few Words from the Developer (Includes Tips):

  1. Don't hesitate to explore. Every challenge requires you to discover new interaction methods. If something looks suspicious, it's probably a puzzle waiting for you to solve.

  2. The only known bug at the moment is to avoid touching spikes while jumping, as it may cause you to get stuck in the level. Apart from this, any issues you encounter are intentionally designed.

  3. The level-skip function has been officially launched. Upon reaching the final room for the first time, you can now walk to the right to return to the first level. Additionally, a new icon has been added in the lower-left corner, allowing you to jump to any stage,which making it easier to complete the collection of all secrets.

  4. Thank you for playing! If you enjoy our game, please consider voting for us. Wishing everyone a great LD experience!

Here are some game screenshots

1.png 2.png 3.png 4.jpg

Game Development Team

| Role | Members | |---------------|---------------------| | Game Design | wenbo | | Programming | yanruyi, V.S., Z.H.H| | Art | Cetarus, yuiyuki | | Sound Design | Mogeko |

Ratings

Overall 378th 3.528⭐ 20🧑‍⚖️
Fun 314th 3.472⭐ 20🧑‍⚖️
Innovation 242th 3.5⭐ 20🧑‍⚖️
Theme 551th 3.389⭐ 20🧑‍⚖️
Graphics 466th 3.5⭐ 22🧑‍⚖️
Audio 369th 3.222⭐ 20🧑‍⚖️
Humor 432th 2.875⭐ 18🧑‍⚖️
Mood 568th 3.263⭐ 21🧑‍⚖️
Given 13🗳️ 5🗨️

Feedback

Roitchie
Oct 07th · 16:55 UTC
I am getting a "Not Found" error when clicking the download link. I'd love to try it out though. Once you add the link if you can @ me i'll play it.
Ira Baciu
Oct 07th · 18:22 UTC
Pls fix your link :( ![Screenshot 2025-10-07 212224.png](///raw/3cf/56/z/6eb89.png)
FireFish
Oct 08th · 10:12 UTC
@roitchie @roitchie sorry for the error.New link have been uploaded. Please try it! Many thanks!
BryceLTaylor
Oct 09th · 01:59 UTC
This was super fun! I really like that each of the different body states were useful in different ways. I found a few secrets, and then went back in and found some more. I'm pretty sure I didn't find them all. I really liked that you could choose to ditch the coins, but could get them back if you needed to.
Ciphereo
Oct 09th · 09:16 UTC
关卡设计和创意都特别有意思,尤其是需要通过受伤的方式去弹射硬币触碰机关,美术风格也非常优秀,我很喜欢玩这类的游戏,特别喜欢去找隐藏的的过程,做的真好!!!
rabbitdit
Oct 09th · 10:33 UTC
Wonderful level design. There are full of challenges and surprises in the game!
Renneberg
Oct 09th · 10:36 UTC
Liked the concept a lot with all the different skills and how they resolved around your cash supply. Nice work

Sound effect noises where a bit jarring.
Void4
Oct 09th · 10:37 UTC
Very nice game! I feel like there were so many secrets that I never found, especially in the later areas where you have to walk through a tunnel that only fits the smallest size of bird.
Wallted
Oct 09th · 21:40 UTC
This was clever, especially the puzzle in the tight passage. I had to replay this a few times to collect all the treasures, but I had fun. I would say something like three puzzles were hidden brilliantly. Also I have to mention that the visuals/music are very nostalgic to me, this reminds me of such puzzle games in drawn artstyle I played as a kid. It was a wholesome touch reading team members in treasures :) Nice entry!

![not_just_golds.png](///raw/ff1/46/z/6f228.png)
Faust_Mi
Oct 09th · 22:54 UTC
Funny Gameplay! Good music, cool sounds )
More money - bigger bird!

Thanks for the game experience! Good job!
FireFish
Oct 10th · 02:50 UTC
@wallted Congratulations on achieving the full collection! We're truly grateful for your love of the game and appreciate your feedback. Thank you!
Amiuke
Oct 10th · 14:12 UTC
Such clever level design! I really love your art style too!
FireSlash
Oct 22nd · 07:40 UTC
Woa! Really cool design here.

it might have been a bit cleaner to have more distinct bird phases (eg, 1,2,3 coins instead of the current cutoffs) but I get you probably wanted some wiggle room so the player could "lose" coins and not get soft locked.

I really dig the idea and played until the levels looped. Now that I'm commenting I realize there was more to do so I might go back and try to find more later, there are some really fun ideas here.

Great work!
SergS Workshop
Oct 22nd · 07:54 UTC
Nice artwork and sound design! The skills design feels a bit inconsistent, and at times, it seemed like I passed rooms in unintended ways. Still, it’s a good puzzle game and a great submission overall.