Do Not The Mushroom! by Rionisse
You are sent deep underground into a toxic cavern system. Your task is simple: to harvest rare fungi.
It’s a dangerous job that puts your health at risk, but by completing the harvest quota, you can repay your debt to the government.

You can collect mushrooms and haul them to the extractor station. For each specimen you deliver, the government will reduce a portion of your debt.
It may be tempting to do some of the delicacies yourself, though... But remember — do NOT the mushroom!
Some tips:

Our team:
- Gamedesign: Dmitrii Obukhov
- Leveldesign: Dmitrii Obukhov, Vitaly Bezmennikov, Alex Shustov
- Game Systems and Logic: Ivan Ivanov
- 3D Art: Daniil Skibnevsky, Alex Shustov
- 2D Art: Polina Zhuchkova, Dmitrii Obukhov
- Music and Sound Design: Viktor Krasnenkov
- Team Management: Vitaly Bezmennikov
| Link | https://rionisse.itch.io/do-not-the-mushroom |
| Original URL | https://ldjam.com/events/ludum-dare/58/do-not-the-mushroom |
Ratings
| Overall | 230th | 3.721⭐ | 54🧑⚖️ |
| Fun | 355th | 3.404⭐ | 54🧑⚖️ |
| Innovation | 319th | 3.363⭐ | 53🧑⚖️ |
| Theme | 264th | 3.875⭐ | 54🧑⚖️ |
| Graphics | 203th | 4.094⭐ | 55🧑⚖️ |
| Audio | 227th | 3.569⭐ | 53🧑⚖️ |
| Humor | 227th | 3.408⭐ | 51🧑⚖️ |
| Mood | 328th | 3.647⭐ | 53🧑⚖️ |
| Given | 83🗳️ | 88🗨️ |
I do wish that I could check the name of the mushroom in my hand without having to throw it to the ground. I guess if you play the game enough you will start recognising the pictures.
Visually it looks quiet interesting, but i found it's quiet visually busy so its really hard to focus on one particular area of the game, and makes it easy to get a bit disorientated.
There were a few performance issues with it being quiet laggy.
I wasn't sure if there was a progress meter on how much i more i had to deposit. That could be made a bit more clear.
Fun concept and an enjoyable experience.
Me for the first 10 mins: eating all the mushrooms to see the effect.
It was fun to play though.
Sometimes you start taking damage without even eathing a shroom, I didn't understand where this damage came from, but my guess is it's just a bug.
Its a cool concept though and the vibe was really nice ^^
Sadly I need a better GPU to play this properly; my laptop is brand new but it has integrated GPU and it wasn't enough for the graphics, so I didn't have enough FPS in my mushroom trip.
For example, I see a mushroom at the top and I understand that I need a jumping mushroom, but which one is it? There are so many of them, and try to remember where it was. There is no quick restart button. Okay, I found the mushroom, ate it, and the effect wears off very quickly, but I manage to jump there somehow.
Good luck with your future development, guys!
By the way, if you enjoy slightly surreal games, you might want to check out our game too 🥴