Some Assembly Required by LudumDareDevil

[raw]
made by LudumDareDevil for Ludum Dare 58 (JAM)

​You are a robot who has lost his limbs. You need to explore your world and collect all your missing parts. But be careful! There are angry bots all over the map who want to stop you. Fortunately these bots can only see you if you're in the beam of light shooting out of their face.

How to Play

Use the MOUSE to look around, the WASD keys to move in that direction, and SPACE to dash. Whenever you collect a limb you get slightly faster. If you find a closed door, then you need to collect a limb to open it. When you've collected all your limbs a door will open up at the top of the map leading to an escape pod.​

Screenshots

Screenshot 2025-10-06 171037.png

Screenshot 2025-10-06 171752.png

Screenshot 2025-10-06 171413.png

Ratings

Overall 436th 3.462⭐ 28🧑‍⚖️
Fun 537th 3.12⭐ 27🧑‍⚖️
Innovation 346th 3.32⭐ 27🧑‍⚖️
Theme 212th 3.96⭐ 27🧑‍⚖️
Graphics 355th 3.76⭐ 27🧑‍⚖️
Mood 105th 4.08⭐ 27🧑‍⚖️
Given 35🗳️ 30🗨️

Feedback

Merrick
Oct 06th · 23:49 UTC
Fantastic submission! The music and sound effects are especially great, making it very immersive!
Jalimco Beach
Oct 06th · 23:50 UTC
A little short, but nice one! I won on my first attempt :)
ansjofaye
Oct 06th · 23:53 UTC
sound effects and music are awesome, love the concept, also figuring it out as i went made for allot of suspense haha
Adam Gallina
Oct 06th · 23:57 UTC
I really like the aesthetic, and the drag sounds really good! It would be nice if the gameplay either started a little faster (there's a lot of corridor to drag yourself through before you start reaching enemies), or if there was some kind of checkpoint system. As it was, it was fun exploring and I reached the second arm, but I really don't want to redo the entire beginning segment again. Overall nicely done, the sprites look great!
Ismael Rodriguez
Oct 07th · 05:48 UTC
☝️Everything Adam said.

Great mood and audio.

Friendly Feedback: Please make checkpoints lol I got to the leg and died :cry:
I think the dash meter should be on robots back below his health.

I can imagine a "distraction" mechanic might be nice, an ability to throw something to bait/lure enemies away from you - or lure them into traps. Just a thought.

The feeling of helplessness is well conveyed. The presentation does well enough that I can overwrite the game jam pixel art with my imagination and fill it in with high resolution 3d renders.

Great job!
Jacky San
Oct 07th · 18:42 UTC
What an ambiance ! Really good idea, reminds me Terminator stuff :wink: gj :smiley:
Skylone
Oct 07th · 20:00 UTC
interesting idea.

Why did I get all my legs and arms, but keep crawling? :slight_smile:
tardis2snej
Oct 07th · 20:27 UTC
Great idea and atmosphere, keeps you at the end of your seat!
Slow movement kind of adds to it, but also it's just sooo slow in the beginning, especially after you died and you already know what's there and you just have to crawn through the corridor.
Also an enemy pushed me behind the wall once and I was crawling thinking can that be part of the game hahaha (would be fun if it was but I guess it wasn't and I reloaded it)
🎤 LudumDareDevil
Oct 07th · 21:44 UTC
@skylone Didn't have time to add a second animation and character design.
Ciphereo
Oct 08th · 06:40 UTC
Interesting idea! The atmosphere is wonderful!
Accardo
Oct 08th · 07:09 UTC
Great vibe, I really liked that dash movement. Encountered the bug that the others have mentioned on my first playthrough as well, where the robot's attack pushed me inside the wall :laughing:
Dankotay
Oct 08th · 09:59 UTC
It's a really awesome game, the atmosphere is really overwhelming, but the only thing is that the robot somehow pushed me into the textures
Pandalk
Oct 08th · 12:33 UTC
very immersive, it has the same vibe as Endoparasitic!
mackelio
Oct 08th · 12:34 UTC
nice entry! such a different interpretation of the theme and i really liked it! i liked that you even took time to make a custom character movement that really selt the idea of pulling yourself with one arm :D
CptDrusha
Oct 08th · 12:41 UTC
Very impressive!
The atmosphere is transferred very well through the clanging of machines and music.
Personally, I didn't feel enough fear from the enemies. They are more intrusive than scary and dangerous.
But anyway, I like it!!!
🎤 LudumDareDevil
Oct 08th · 17:52 UTC
@pandalk I love that game! Definitely inspired us a little bit.
Eugenik
Oct 09th · 05:15 UTC
a bit too fast pace
NoahRo
Oct 10th · 10:44 UTC
Very cool atmosphere! I managed to clip out-of-bounds once by having an enemy push me into the wall haha
I like that when you crawl, the "clank" sounds are tied to the hands grabbing the floor, and when you get your second arm you make another clank noise! That's a really neat touch :)
The explosion sound effect at the end startled me a bit, but I liked the explosion animations!
I had fun playing :)
Avi
Oct 11th · 22:35 UTC
This was such a fun game, love the concept and execution:)
l6ria
Oct 12th · 14:07 UTC
The music was perfectly chosen to set the mood. The gameplay was super fun.
nOuChi
Oct 21st · 00:37 UTC
Love the mood. And the idea is quite fun.;)
Arkadi Voronchenko
Oct 24th · 10:38 UTC
Atmosphere is awesome! It was really hard at start.