Mushroom! by Tim Eriksen

Enjoy running around the woods filling your basket with mushrooms! Can you find and collect all the different varieties?
Remember to check out your field guide to see what you have in your basket so far, and to see what varieties you have discovered. Can you find all the varieties in perfect condition?
After you're done picking mushrooms you can head on over to the market square and sell them at one of the stores to get some coins.
Note: Progress is saved, so you can come back later to search for more mushrooms!
Controls
Hit enter en check out the controls in game.
Arrow keys: Move X: Interact / Confirm C: Open field guide
Source code is included in Pico-8 cartridge available on itch.io

| Link | https://timeriksen.itch.io/mushroom |
| Link | https://timeriksen.itch.io/mushroom |
| Original URL | https://ldjam.com/events/ludum-dare/58/musroom |
Ratings
| Overall | 74th | 3.552⭐ | 31🧑⚖️ |
| Fun | 68th | 3.5⭐ | 31🧑⚖️ |
| Innovation | 89th | 3.379⭐ | 31🧑⚖️ |
| Theme | 5th | 4.466⭐ | 31🧑⚖️ |
| Graphics | 104th | 3.5⭐ | 31🧑⚖️ |
| Audio | 68th | 3.482⭐ | 30🧑⚖️ |
| Humor | 114th | 2.769⭐ | 28🧑⚖️ |
| Mood | 85th | 3.463⭐ | 29🧑⚖️ |
| Given | 24🗳️ | 29🗨️ |
Good entry!
Always nice to see some PICO8 action on here, and you really nailed the graphics. Loved the very determined walking animation, and the soundtrack was a good mix of relaxing, but also pushing me on to collect even more mushrooms. The harvesting mini game reminded me a bit of Underdark - the amount of perfect mushrooms I ruined with my bad reflexes ;)
Great game, well done!
- I don't see the point of getting money, though (you had more features planned ?)
- Sometimes the view radius get larger?
If I were to expand on that game I would go in the following direction :
- A more dense forest-like environment that makes it harder to find mushrooms
- "spots" that are good, maybe having another collector and trying to reach your spot without them following you!
- Weather for the mood
- Eating mushrooms and getting buff (speed, extravision, one that make you large, and one that make you small) or debuff (~extravision~, dizziness)
I am getting inspired!
I hoped to have time to implement different vendors and buyers with requested mushroom varieties that changed each day, giving the player something new to focus on each time. The coins were supposed to be able to be spent on gear, maps and so on, but I did not have the time. I ended up just leaving the coins in as a sort of total score. As for the view radius: as a quick fix I just did rectangular math to show mushrooms, and I had a stretch goal to switch to circular math if I had time at the end (which I did not have). Hence the mushrooms sometimes popping up outside the circle :P
My plan was to make the map more forrest-like with trees, bushes, rivers and things like that. I had planned to have each variety have different rarity and spawn only in certain environments, but again, I did not have time. I like your eating mushrooms suggestion! That could introduce a cool tension between spending the mushrooms you find vs. bringing them back.
Hm, I might just have to continue work on this game at some point.
The collect mechanic kind of reminded me of Undertale
I only wish the mini game would be varied instead of just hitting at right spots everytime.
Happy to hear you liked it! @pres2300
and.. yeah i love mushrooms
The gameplay is pretty simple at the moment, and it's a shame you weren't able to incorporate all of your ideas, but it's still surprisingly addictive. I kept playing until I had perfect specimens of everything but the wood hedgehog. I did notice it was possible to get mushrooms with a quality rating of 101, and the green bar would then poke out of the right-hand side of the white outline. There's also a brief flicker when you close the guide while in the market square - I think it's loading the woods area for a frame before correctly loading the square?
Those are just minor details, though. All things told, this is a pretty good entry and I'd love to see an expanded version with more of the mechanics you had in mind!
Nice that the field guide is based on real mushrooms, not just made up ones. I liked the picking mini game and even the soundtrack was good enough to not get annoying during the play session.
Good job overall!