Heart Keys | 心·键 by hijackxu

[raw]
made by hijackxu for Ludum Dare 58 (JAM)

Heart Keys: A journey through emotional storms, finding your whole self in the shattered inner world.

《心·键》:一趟穿越情感风暴的旅程,在破碎的内心世界中寻回完整的自己。

Game Introduction

Explore worlds built from emotions; Collect fragments of lost inner abilities; Shift through the chaos mind; Progress from basic movement to mastering complex skills, breaking through the mist of lost, finish it at the realm of inner-peace.

探索由情绪构筑的内心世界;收集遗失的内在能力碎片;从基础移动逐步掌握复杂技能,穿梭混沌内心,冲破迷茫之雾,终抵自我补完之境。


playImg34.png

Controls

  • Movement: W/A/S/D
  • Dash: Shift
  • Smash Obstacles: R
  • Recall/Teleport: Shift
  • Create: R

playImg12.png

Collectable items

  • Skills: By collecting various skills, you reclaim your strength gradually.
  • Puzzles: Delicate artworks by our art maestros.
  • Keys: Keys of heart, proofs of growth (main story items).

  • 技能:逐渐找回了自己的能力(收集了不同技能)

  • 拼图:bonus (但是全收集立绘很好看!)
  • 钥匙:算是主线?(象征着学会使用自己的能力解决各种关系中的问题)

ils.png

Story Background

You are a 16-year-old, trapped in an inner world collapsed by emotional storms. Instinctive abilities have become broken keys, scattered in the ruins of your mind. Embark on this journey of self-discovery, learn to coexist with all your emotions, and ultimately reclaim your complete self.

16岁的你,被困在因情绪风暴而崩塌的内心世界。本能的行为能力化作破碎的按键,散落在心境废墟中。踏上这段自我寻找的旅程,学会与所有情绪共处,最终找回完整的自己。


Credit

  • Producer: panda
  • Director: hidden61ade
  • Game Designer: accompany, panda, SeraSix, Tanxiao
  • Programmer: Yumo, the_iaald, ssarND5190, hidden61ade
  • Artist: SeraSix, Ayun, ssarND5190, Hs-2300, hidden61ade
  • Scripter: Tanxiao
  • Musician: the_iaald

Special Thanks:

Game Odyssey, a CUHKSZ student's club for and by gamers and makers.

And YOU.


Ver.1.1.2 Update Notes

The obstacles along your journey have quietly faded away.
In this update, we fixed an issue where the main storyline key could not be obtained, and another where some players might become stuck in certain stages and unable to move forward.
旅途中的阻碍已被悄然移除。
在这一版本中,我们修复了主线流程中无法获取“通关钥匙”的问题,也修复了部分玩家在关键关卡中被困、无法继续前行的状况。
— Thank you to everyone who paused on their journey to share feedback with us. 💫
——感谢每一位在旅途中停下脚步、给予反馈的你。💫


Ratings

Overall 19th 4.283⭐ 32🧑‍⚖️
Fun 112th 3.85⭐ 32🧑‍⚖️
Innovation 60th 3.967⭐ 32🧑‍⚖️
Theme 70th 4.233⭐ 32🧑‍⚖️
Graphics 60th 4.467⭐ 32🧑‍⚖️
Audio 70th 4.05⭐ 32🧑‍⚖️
Humor 429th 2.883⭐ 32🧑‍⚖️
Mood 68th 4.217⭐ 32🧑‍⚖️
Given 55🗳️ 42🗨️

Feedback

Synapse316
Oct 07th · 03:46 UTC
Good job on bgm and graphics! Also, the floating text is innovative.
LAPSE
Oct 07th · 03:55 UTC
good audio and graphics,plus the innovative puzzles and ***excellent*** level design! You should try this
Foursay
Oct 07th · 04:50 UTC
Nice entry, definitely a lot of lock-and-key design here, it really reminds me of classic Metroidvania games, especially with how you gain new abilities as you progress. I think a bit more guidance and accessibility feedback could help sell the idea even better, like showing where the teleport save point is set, or displaying the cooldown status of the bridge-building ability, etc. The art looks great, and while the in-game UI could use a bit more polish, it’s a solid piece of work for a 3-day jam. Great job!
I feel like I should not beat the game without not collecting all the pieces but I am doing this anyway ;)
![Snipaste_2025-10-06_21-46-35.png](///raw/202/02/z/6e76b.png)
Aentro
Oct 07th · 06:59 UTC
I'm grasped by the WASD directional key design at the first glance - It is a truly innovative concept! The ability collection system in later levels is also fun. And the art design is outstanding. I like the little cute girl.
tanchangping
Oct 07th · 09:01 UTC
It took me two hours to fully complete this game, which reminded me of the joyful times of playing on 4399 when I was a child. The various character illustrations in the game are quite exquisite, the music provides a soothing and calming feeling, and the design of picking up the arrow keys at the beginning is refreshing. The classic design of gaining skills and obtaining keys through character growth in the middle of the game is also very well done. The downside is that there are quite a few bugs, but every time a bug was triggered, it made me smile. Also, when I got stuck in the map, I saw corners that can't be seen during normal gameplay, and the modeling of the scene objects was complete. Considering it only took three days to make, anyone can feel the producer's sincerity and love for the game. Finally, I want to thank the seniors who helped my daughter Chen Tanxiao during the production process. I believe you will definitely make even better games in the future. Keep it up!
Yumo
Oct 07th · 11:35 UTC
Very sorry that there are still many bugs in the game... We will fix them as soon as possible. (But please let me finish tommorow's ddl first)
DmitriyCI
Oct 07th · 12:58 UTC
This is a good game with an unconventional concept and very appealing graphics.
Akuta Zehy
Oct 07th · 14:10 UTC
![QQ20251007-215822.png](///raw/771/66/z/6ea02.png)

这个游戏的系统BUG比较多有点难玩下去,但是美术、音乐和gp弥补了这一点,整体的氛围还是蛮有沉浸感的!

The system of the game is a bit broken, but the art, music and gameplay make it a jam game not bad! The experimence is immersive.

游戏的系统还需要再打磨打磨,比如使用帮助菜单会卡死什么的,期待改进。

I mean, the system still needs some polishing. I got stuck in the help menu and didn’t know what to do. And good luck with the fix.
sakuraya
Oct 08th · 04:33 UTC
Very cute art!!! The idea of picking up the buttons and the jigsaw puzzle is particularly good! It's very easy to get started and play!
HANASAKI
Oct 08th · 09:53 UTC
好可爱好治愈~~~收集键位的设计也特别有新意
burnout0
Oct 08th · 13:30 UTC
颜色好治愈!很慢节奏的游戏
SkySakura2005
Oct 09th · 08:53 UTC
I love this idea of level design. And this little girl is cute!!!

Welcome to play and rate our game!
FrogO2
Oct 09th · 10:48 UTC
The art of the game is fantastic! The 2D and 3D styles are very cohesive (it seems to be inspired by Monument Valley?), and I also love the flavor text on map items and the overall relaxing atmosphere of the game. I enjoyed collecting the jigsaw art too.

I really enjoyed the puzzles that make use of the Recall ability — though it seems some of them can also be solved by taking detours or using other abilities. I’m not sure if that was intentional?

However, the UI and puzzle mechanics still seem to have a few bugs. For example, the help menu can’t be closed, keys can't open the final door (maybe I didn’t collect them all?), and the Recall ability can easily trap the player. I also encountered a bug that player can float mid-air, which I used to complete the game without opening the final door😂
Imos
Oct 09th · 11:12 UTC
Fantastic art! The color and the theme are wonderful. I really enjoy the puzzle and the idea of collecting keys, but I still found it difficult to follow the instructions.
anima_animus049
Oct 09th · 12:37 UTC
很有创意喔!拼图也很漂亮,整体风格很赞
bube
Oct 09th · 13:28 UTC
The UI and artwork are stunning—an amazing piece of work.

Perhaps due to time constraints, there seem to be quite a few bugs, but the exceptional visual and interface design more than make up for it.

I believe with a little more time for refinement, it will become an outstanding game.

Looking forward to your improvements and even better work in the future!

.
hidden61ade
Oct 09th · 17:36 UTC
@akuta-zehy Huuuuuge thanks for providing such valuable suggestion on our game! As a team with 4 artists (plz opt me out ^_^), we certainly feel very confident with our art. As for the glitches issue...... we have been testing and debugging afterwards, and though there must still be some minor (hope so) abnormalities there but I believe our 1.1.2 version has already solved most of the problems. Feel free to try it out again!

感谢您的游玩!对于游戏内的诸多bug我们后续有在进行不断的测试和debug,目前的1.1.2版本应该已经解决了大部分问题,欢迎再来游玩!
hidden61ade
Oct 09th · 17:43 UTC
Ver.1.1.2 Update Notes

We have taken notice of all the issues reported by players, and thanks to the hard work of our team member (especially our deliberate chief programmer @Yumo), we now post a 1.1.2 version that should have already solved most of the issues. For new players hesitating whether to play it or not, referring to the comment section, please make sure to download the 1.1.2 version instead of others. For those who have already experienced this tiny journey, feel free to try again!

The obstacles along your journey have quietly faded away.
In this update, we fixed an issue where the main storyline key could not be obtained, and another where some players might become stuck in certain stages and unable to move forward.

旅途中的阻碍已被悄然移除。
在这一版本中,我们修复了主线流程中无法获取“通关钥匙”的问题,也修复了部分玩家在关键关卡中被困、无法继续前行的状况。
— Thank you to everyone who paused on their journey to share feedback with us. 💫
——感谢每一位在旅途中停下脚步、给予反馈的你。💫
hanarioi
Oct 09th · 19:01 UTC
梦回玩纪念碑谷的那几年,感觉像是我还没成为一个毒妇的时候呜呜呜,非常好的氛围,爱来自大不列颠
wles
Oct 10th · 01:33 UTC
Neat concept, and nicely done with the art! A comment on the UI design, when you're toggling between two choices it's not obvious whether which of the orange or blue colors means selected and which is inactive, since both colors feel like a highlight. Also wish the walking speed was a bit faster, I guess the game is trying to feel relaxed but I'm in a rush to review more games :stuck_out_tongue_winking_eye:
Coda Highland
Oct 10th · 02:17 UTC
I think I cheesed it...? I found a place I could walk off the map and just go straight to the end. Whoops.

Very chill atmosphere, nice graphics, and I liked the concepts. Good storytelling. If I were to suggest an improvement, it would be to make the UI a little more clear. Sometimes the text was hard to read, and it was hard to tell what was active.
Asieke
Oct 10th · 06:01 UTC
Really liked the illustrations
bzz_nsk
Oct 10th · 06:47 UTC
I'm sooo bad at 3D games, so I was unsure I could play yours properly, but you did everything for bad players like me, thank you! The only thing for me was the visual part. It looks bright and sweet for first sight, but really lacks contrast for second sight (and third etc.). Anyway, good job!
Furisubi
Oct 10th · 07:46 UTC
Chill and heartwarming game ! Congrats !
huihang
Oct 10th · 08:50 UTC
一个设计非常优秀的游戏,好评
Phobos
Oct 10th · 11:11 UTC
Really cool cosy game wit great art and good levels/puzzles. I love the mechanic, really innovative. Unfortunately I got soft locked on the last level.
cyanocitta
Oct 11th · 11:13 UTC
?号帮助怎么关?
YuRenHuo
Oct 11th · 14:25 UTC
如此可爱的立绘,而且场景建模也都很漂亮,音乐很好听,很有创意的解谜啊
最后是走到终点了,但拼图还差一块
不过打的过程死档了两次,一次是因为小bug,一次是全凭实力(扶额苦笑
稍微有点小bug,加方块的时候一会儿能放一会儿不能放的,但总体来说真的是超级棒的小游戏
mdddr
Oct 18th · 19:45 UTC
very nice and niche drawing!!! love it!!
daniel
Oct 18th · 20:34 UTC
Cute art and good job establishing a really cohesive look between the UI, 3D art, and colour palette. Level and puzzle design I think are some of the hardest things to get done in a gamejam so great work!
Jajo
Oct 19th · 11:39 UTC
Aw this game is so beautiful, art all round deserves applause, likewise with the music. I had a lot of fun with the gameplay too, though I will say it was missing some feedback with abilities, especially dashing. That being said, collecting abilities throughout the game and being able to freely move between levels are both great mechanics.
Dengyixa
Oct 21st · 06:24 UTC
很有意思的游戏!!画风也很棒,玩法也很有新意!喜欢------
APDT
Oct 21st · 13:09 UTC
The colors and art style are stunning! Full of atmosphere! Loved it!
treenut
Oct 24th · 01:55 UTC
very beautiful and neat puzzles too, just needs a bit of polish around some of the rougher edges like text readability and smoothing out the controls, but then it's a nice rounded experience