Skulldor - The Burninator by davidcmcdonald

[raw]
made by davidcmcdonald for LD33 (JAM)
IMPORTANT: ON WEB, GO FULL SCREEN or the CONTROLS wont work!


Help Help!! The evil villages are trying to take refuge in my dungeon lair, i know its just a simple Well and all, but its my home.

Stop as many Villages from entering your home as you can!!!!

Use "WASD" to move around eating villages.
Use the Mouse to AIM and SHOOT fire at the knights.

first person to find an easter egg will be heavily praised via David's twitter

created by Tyson Hack & David McDonald

Ratings

Coolness 46% 1362
Overall(Jam) 2.84 850
Audio(Jam) 2.73 539
Fun(Jam) 2.96 602
Graphics(Jam) 2.96 724
Humor(Jam) 2.62 624
Innovation(Jam) 2.13 1010
Mood(Jam) 2.62 871
Theme(Jam) 3.33 619

Feedback

DruhinM
25. Aug 2015 · 07:27 UTC
The Pc build does not work for me
nuiguy
25. Aug 2015 · 07:45 UTC
I got an error on the web build: 'too much recursion'
:(
Paul Sinnett
25. Aug 2015 · 07:49 UTC
This is a good mix of art music and gameplay.
Slashee the Cow
25. Aug 2015 · 07:52 UTC
Doesn't seem that hard. I didn't have any problem eating all the villagers and killing all the knights. Just took me a little while to realise that's what I was supposed to be doing (the health bars helped once I'd realised that though).
duskpn
25. Aug 2015 · 07:52 UTC
Works fine for me. Pretty solid gameplay!(and I like the eating sound effect)
TheMiggo
25. Aug 2015 · 07:55 UTC
Really nice looking, controls work perfectly and the eating sound effect is funny
Keon
25. Aug 2015 · 07:56 UTC
The shooter "defend the structure" game is nothing new, but this is a really smooth version.

The graphics are generally very good, especially the flames on the skull and the flames you shoot. I love the knight death animation.

The controls are quite smooth and don't get in the way at all. Overall it's a very nice game well executed all around.

I think once you learn the basics it stays pretty much the same - you could use with a bit more depth to keep things fresh for longer, but overall it's a very nice arcade-y game to occupy a few minutes.
randoman
25. Aug 2015 · 08:04 UTC
Web version worked fine on Chrome. Smooth gameplay and nice animations. Only wish that the player healthbar were more visible, I completely missed it
Boberro
25. Aug 2015 · 08:51 UTC
In HTML5 version, I was unable to move. Downloaded one (Mac) works OK.
With just one objective, the game does not give you any challenge - with two or three objectives (another well, a statue, something), it would be a completely different beast.
Electron
25. Aug 2015 · 11:36 UTC
There is a problem with the PC version perhaps :/ . and also thanks for playing our game , we can improve only by you people who play and help .
ELECTRON
(CuteAlienSlaughter)
terop2
25. Aug 2015 · 14:42 UTC
This must be the first unity game that works without changing browser away from chrome. +1. I couldnt figure out if you can shoot the enemies, but walking around was already enough fun. The scrolling had minor problem, like it wasnt always smooth. But good job anyway.
IonProgramming
01. Sep 2015 · 06:55 UTC
It felt a bit difficult to control the skull, but still fun. Nice music too!
Dianouille
04. Sep 2015 · 13:45 UTC
Nice work, the flames are pretty cool and it's fun to play :)
abcdef65g
05. Sep 2015 · 04:42 UTC
While things weren't clear at first, I enjoyed my ride personally. The Web build worked fine for me even without widescreen, surprisingly enough. The game play could be richer I agree but the idea is lovely and maybe with more resources to manage I could see this in a commercial take!
ripter
05. Sep 2015 · 17:31 UTC
Getting an error on the web version. To much recursion.