Snaposaurus by Kitz
Snaposaurus

Ever wondered what happens when a child's bedtime story comes to life? In Snaposaurus, you step into the dreams of a young adventurer. Armed with nothing but a camera and boundless curiosity, you'll explore a whimsical prehistoric world where your mission is to capture snapshots of every dinosaur you encounter and collect them.

Enjoy a 2D Platformer Adventure game, in a style inspired from kids drawing.
About the Team
We're a group of 9, composed of developers, designers, composer… some experienced with game jam, others not. This game is a work in progress with only one level currently playable.
Controls
- Movements => Z-Q-S-D (W-A-S-D)
- Interact => E
- Jump => Spacebar
- Pause => Escape
Our Team
- Fatality (Dev)
- Kita (Dev & UI)
- Kodu (UI Design & Game Logic)
- Duke (Level Design)
- Amande Dooce (Game art)
- redmorgane (Game art)
- Doma (Music & Sound Effects)
- Mayuri (Dev)
- Kitz (Dev)
Tools Used
- Built using Unity
- Graphic Design using Clip Studio Paint & Photoshop
- Sound Design using Logic Pro!
We hope you will enjoy playing our game as much as we had fun developing it !
Update (16/10/2025): We added a new link to the continuously updated version of the game cf Yvalis Studio itch.io page.
| Link | https://fatality67.itch.io/snaposaurus |
| Link | https://fatality67.itch.io/snaposaurus |
| Updated version (web) | https://yvalis-studio.itch.io/snaposaurus |
| Original URL | https://ldjam.com/events/ludum-dare/58/snaposaurus |
Ratings
| Overall | 340th | 3.587⭐ | 25🧑⚖️ |
| Fun | 363th | 3.391⭐ | 25🧑⚖️ |
| Innovation | 152th | 3.674⭐ | 25🧑⚖️ |
| Theme | 291th | 3.826⭐ | 25🧑⚖️ |
| Graphics | 111th | 4.326⭐ | 25🧑⚖️ |
| Audio | 142th | 3.804⭐ | 25🧑⚖️ |
| Humor | 235th | 3.386⭐ | 24🧑⚖️ |
| Mood | 203th | 3.848⭐ | 25🧑⚖️ |
| Given | 30🗳️ | 16🗨️ |
I found one dino, the buttons on screen did not seem to respond to the characters they displayed, which left me a bit confused, though I did manage to do it in the end.
I was left wondering which other dinos am I missing? An album would be great to show how many others I'm supposed to find, and to not spoil who they are, just show their silhouette.
The game was supposed to be played with wasd (and the mini game too), it's just something we didn't get right, working with unity for the first time, with AZERTY layouts.
Well done