War Of Ruins by damdoshi

[raw]
made by damdoshi for Ludum Dare 58 (JAM)

________ __
/ _____/_____ _____ ____ ____ ____ ____ ____ ____ _______/ |_ / \ ___\__ \ / \_/ __ \ _/ ___\/ _ \ / \_/ ___\/ __ \____ \ __\ \ \_\ \/ __ \| Y Y \ ___/ \ \__( <_> ) | \ \__\ ___/| |_> > |
\______ (____ /__|_| /\___ > \___ >____/|___| /\___ >___ > __/|__|
\/ \/ \/ \/ \/ \/ \/ \/|__|

Two screens: warfield and strategic board. On the first one, you can control your character, move shot and collect. On the second one, you can select your units and command an attack somewhere - or build.

The land itself is part of the fight: made of rocks, sand or water, it stands still, crumbles slowly or invades your territory and destroys your buildings. Make your enemies go where you can trap them between two cliffs and make everything explode to bury them under sand or under water.

That sand that makes everything dangerous (and the game laggy) is also the unique ressource you can use to build your own base.

How to play?

Soon.

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\ / _ \ \ _\ \/ \/ /__ _ _ _/ _ \ / ( <> ) | | | \ / / _ \| | \/\ / /_ /_/|| || \/_/ (__ /| _ > \/ \/ \/ ``` Made in C++ with the LibLapin as tool. We have worked primarily on GNU/Linux and a Windows version will be made after.

  • Thursday, Damdoshi writes the game page here. The game is still unavailable.
  • Monday, Ticrum goes on alone. Damdoshi only do minor fixes.
  • Sunday, 19h, we have to stop.
  • Saturday, 10h, we start.

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\_____ \ __ _________ _/ |_ ____ _____ _____
/ | \| | \_ __ \ \ __\/ __ \__ \ / \ / | \ | /| | \/ | | \ ___/ / __ \| Y Y \ \_______ /____/ |__| |__| \___ >____ /__|_| / \/ \/ \/ \/

Team from EFRITS computer science school: - Thomas Barbe (Dev and music) - First game jam as dev - Hanged Bunny Studio (Dev)

Trying to create some kind of RTS/action game mix with a complex map in less than 48h was kinda foolish. We knew it, but we did it anyway. Ticrum doesn't really care about the jam as long as he can get his game right at the end of the day. x)

Ratings

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Feedback

6Knowledge
Oct 07th · 09:07 UTC
Let's hope a link to Itch.io will appear here soon.
GuardianMAD
Oct 09th · 02:21 UTC
hi! did u end up finishing the game? so we can play it on itch.io
Yuxin
Oct 09th · 07:43 UTC
The Theme looks interesting but can't see the game. Looking forward to see it.
huihang
Oct 09th · 12:57 UTC
how can I play the c++ program?
Flying Dog Fish
Oct 09th · 14:26 UTC
Sorry, I don't have time to compile your game. Even downloading would be too much to ask.
🎤 damdoshi
Oct 09th · 18:13 UTC
@6knowledge @guardianmad @yuxin @huihang
It was not finished on time.
Ticrum is still working on it but alone as I can't really go on with him.


@flying-dog-fish
We don't ask you to compile it. It is simply not available.
But if you don't even want to download it, then you will never play it.
Nevertheless, as long as you don't rate it without playing it... that's allright...
LDJam user 0
Oct 09th · 19:02 UTC
Why did you even submit it as a jam game? Submit it as Unfinished or and Extra game so people know it's not finished or will be available later. Those links to the source code just confuse people.