The Ether Collector by ophiene
GAME NAME: THE ETHER COLLECTOR
We are a student team! EVERYONE is AMAZING!!! βοΈ
Note:
This is not the final version of the game β we're still working on debugging and several optimization updates. A new build will be released very soon which would be NOT POSSIBLE to disappoint you!
https://youtu.be/aXVaIIZiQNs
π’ Please stay tuned to this page for update announcements.
π¬ Leave a comment so we can notify you when the Optimized Version is uploaded!
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Now, please welcome our protagonist to present the game! β¬οΈ
The game takes place in an age where steam and alchemy coexist.
Traditional gunpowder and coal-driven steam power massive machinery, while alchemists harness the five essences Air, Water, Earth, Fire, and Ether to compensate for the limits of steam energy. Together they form the foundation of this world, powerful yet fragile, mechanical yet mystical.
You play as an automaton created by an alchemist, sent to mines and wastelands to collect alchemical materials, enhance your body, and search for clues to the location of the legendary Philosopher's Stone.
It is said that the Philosopher's Stone is the zero point of all alchemy, a perfect medium of transmutation, capable of granting soul to machines. But as you are built by an alchemist who defected from the Academy, you can't help but suspect, perhaps your master's pursuit of the Stone is driven by more than scientific curiosityβ¦
[LOG07ACORE]: query > Can machine dreams of...(metamorphosis)?
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Β· Collect [Mechanical Modules] to modify your body and alter each part's function.
Β· Collect [Elemental Ampoules] to fuse elemental properties, further enhancing or evolving part effects.
Β· Gather [Ether Crystals] to earn points (and unlock ADDITIONAL ENDINGS).
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UPDATE NOTICE:
*1.0.0 *
This is our first version of the game!
β
*1.1.0 *β
All known bugs have been fixed. We cordially invite you to experience the game! Due to its large file size (mainly because of the visualsοΌ1GB for all), we werenβt able to upload it directly here.
itch is not available because the maximum of it is 1GB :(
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Ratings
| Overall | 397th | 3.5β | 34π§ββοΈ |
| Fun | 508th | 3.172β | 34π§ββοΈ |
| Innovation | 418th | 3.21β | 33π§ββοΈ |
| Theme | 531th | 3.438β | 34π§ββοΈ |
| Graphics | 166th | 4.181β | 38π§ββοΈ |
| Audio | 271th | 3.484β | 33π§ββοΈ |
| Humor | 408th | 2.948β | 31π§ββοΈ |
| Mood | 332th | 3.636β | 35π§ββοΈ |
| Given | 65π³οΈ | 60π¨οΈ |
Let me know when this will be fixed so I can test your game.
The scene I saw barely resembles what's happening in the screenshots. It's sad you didn't manage to finish the game in time, but from what I can see now in the latest build, it looks pretty cool. So, well done!
How about itch.io?
Game looks amazing though.
As a developer that has already used UE in a jam, I'd like to suggest giving a look at how to optimize the packages next time. Big downloads penalized me as well in previous ludum dare-s! But you deserve your game to be played :D
Edit: I tried the other drop box link and it didn't 404, but it's asking me to make an account on drop box to view it lol, don't want to do that. Like I said, just upload to itch.io page instead next time so more people will enjoy your game (or at least use something that doesn't require extra steps to download).
I thought that double clicking for attacking was a bit tedious (and hard to understand, felt a bit buggy at first), also our hitbox doesn't feel very generous especially when there are lots of enemies everywhere and we are so limited in our actions
Well done !

But I watched your trailer instead and could say that your game looks really good, I really like graphics and atmosphere, but it seems to me that it laks of strengh balance between enemies and main character. It seems to me too hard to finish game tasks in game by now.
So, hope u will fix everything after jam. Good luck, guys!